doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
New Concept
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Test summary from TripleA, engine version: 1.7.0.3, time: 07:35:29
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
2 armour moved from Norway to Karelia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 4 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Greece
Germans attack with 3 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 2 fighters, 5 infantry and 1 tactical_bomber
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 2 aaGuns
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in United Kingdom
Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers
French defend with 1 infantry; British defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
British win with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 3 aaGuns, 1 bomber and 7 infantry
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 infantry moved from Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
3 aaGuns moved from Poland to Baltic States
1 aaGun moved from Romania to Eastern Poland
1 artillery and 7 infantry moved from Romania to Eastern Poland
3 armour and 2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 3 infantry moved from Western Germany to Germany
7 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
Germans undo move 1.
2 carriers placed in 110 Sea Zone
1 armour placed in Normandy Bordeaux
1 submarine placed in 93 Sea Zone
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Siberia to Amur
4 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
2 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Karelia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Belarus
5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Belarus
5 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Timguska to Vologda
6 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits
Germans roll dice for 2 armour in Karelia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 1/3 hits
Germans roll dice for 2 armour in Karelia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 4 : 1/2 hits
Germans roll dice for 1 armour in Karelia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 3/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Iraq
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Karelia to NovgorodPlace Units - Russians
2 fighters and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 14 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Jehol to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 cruiser and 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in 14 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Java
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
2 bombers moved from Yunnan to Shan State
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 aaGun and 2 infantry moved from Kiangsi to Hunan
5 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Eastern United States
1 fighter moved from Mexico to Central United States
1 fighter moved from Mexico to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Mexico to Central United States
1 fighter moved from Mexico to Eastern United States
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 14 Sea Zone to 25 Sea Zone
1 fighter moved from 12 Sea Zone to Midway
1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans winAmericans win, taking 93 Sea Zone from Neutral with 1 submarine remaining with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Midway
1 tactical_bomber moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from Central United States to MexicoPlace Units - Americans
3 submarines placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Ontario to Quebec
2 infantry moved from Alberta Saskatchewan Manitoba to Ontario
1 artillery moved from Alberta Saskatchewan Manitoba to Ontario
3 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Union of South Africa
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from Syria to Trans-JordanCombat - British
Battle in Kenya
British attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Shan State, round 2 : 6/8 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Tanganyika Territory
1 infantry moved from Nigeria to French Equatorial AfricaPlace Units - British
9 infantry placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,2
British collect 24 PUs (1 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
wasnt sure which plane youd want to lose, so edit in any change u wish
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You were right… cheapest unit was best choice here, plus I’d be more interested in preserving attack value for my next turn rather than defense value on your turn, given the limited nature of your assault.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Tunisia to Algeria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Algeria
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from British Somaliland to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber and 1 fighter moved from Ethiopia to Kenya
1 artillery moved from British Somaliland to EthiopiaCombat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 5 infantry
French defend with 2 fighters and 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for French: 2 fighters and 1 infantry
Casualties for Italians: 4 infantry
Battle in Syria
Battle in Kenya
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Syria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 artillery
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Kenya to Egypt
1 bomber moved from Kenya to Egypt
1 fighter moved from Algeria to Tunisia
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Greece
1 infantry moved from Yugoslavia to Albania
2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from Solomon Islands to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from French Equatorial Africa to Ethiopia
1 destroyer moved from 89 Sea Zone to 87 Sea ZoneCombat - French
Battle in Ethiopia
French attack with 1 armour
Italians defend with 1 artillery
French roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
French win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Baltic States to Novgorod
1 bomber moved from Normandy Bordeaux to Karelia
1 bomber moved from Western Germany to Novgorod
1 artillery and 7 infantry moved from Eastern Poland to Belarus
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
Germans take 93 Sea Zone from Americans
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Belarus
Germans attack with 1 artillery and 7 infantry
Russians defend with 2 armour, 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 7 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Germans win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 4 infantry
Germans win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry
Battle in Karelia
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 bomber and 8 infantry
Casualties for Russians: 3 fighters and 4 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Finland
3 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Yugoslavia to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 aaGuns moved from Baltic States to Eastern Poland
1 aaGun and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
4 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Vologda to Belarus
2 infantry moved from Russia to Smolensk
6 infantry moved from Amur to Korea
2 infantry moved from Amur to Manchuria
6 infantry moved from Novosibirsk to Vologda
8 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
4 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Russians roll dice for 6 infantry in Korea, round 3 : 0/6 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Russians roll dice for 6 infantry in Korea, round 4 : 1/6 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
2 armour and 1 infantry placed in Novgorod
Russians undo move 1.
1 cruiser and 1 transport placed in 127 Sea Zone
1 infantry placed in Novgorod
Russians undo move 2.
Russians undo move 1.
1 armour and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,1,4,5,2,1,4
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to India
2 carriers moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from 41 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Anhwe
3 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Shan State to Borneo
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 battleship moved from 21 Sea Zone to 43 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 fighter and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 fighter
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 3 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Celebes
Battle in Suiyuyan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Chahar
Chinese win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 3 aaGuns and 5 infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Shan State
1 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Jehol
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Hunan to Kwangsi
2 bombers moved from Borneo to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 55 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Surrender yet? :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 25 Sea Zone to 16 Sea Zone
3 destroyers moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 12 Sea Zone to 14 Sea Zone
1 tactical_bomber moved from 12 Sea Zone to 14 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 14 Sea Zone
2 destroyers moved from 101 Sea Zone to 11 Sea Zone
1 battleship moved from 101 Sea Zone to 11 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 31 Sea ZonePlace Units - Americans
1 battleship, 2 destroyers and 5 submarines placed in 10 Sea Zone
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
5 infantry moved from Shensi to Hopei
4 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KweichowPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Quebec to 121 Sea Zone
1 artillery moved from Quebec to 121 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 121 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to Iceland
2 fighters moved from United Kingdom to Iceland
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
3 destroyers moved from 79 Sea Zone to 72 Sea Zone
1 carrier moved from 79 Sea Zone to 72 Sea Zone
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 38 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - British
Non Combat Move - British
Place Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
British undo move 1.
2 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTurn Complete - UK_Pacific





