this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
New Concept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
2 infantry moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Yenisey to Timguska
2 infantry moved from Novosibirsk to Timguska
1 armour moved from Volgograd to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Tambov to Rostov
6 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
2 infantry moved from Novgorod to Karelia
1 infantry moved from Vyborg to Karelia
1 fighter moved from Vyborg to Karelia
1 tactical_bomber moved from Smolensk to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Archangel
1 artillery moved from Russia to SmolenskCombat - Russians
Non Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Korea to Jehol
6 infantry moved from Manchuria to Jehol
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 32 Sea Zone to 49 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
1 fighter moved from Marianas to 20 Sea Zone
1 tactical_bomber moved from Marianas to 20 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
2 fighters moved from Shantung to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kiangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
1 bomber moved from Korea to French Indo China
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Jehol to 37 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 2 cruisers and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 2 cruisers and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 2 cruisers and 1 submarine
Battle in Hawaiian Islands
Battle in Philippines
Battle in French Indo China
Japanese attack with 1 bomber and 1 infantry
French defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Philippines from Americans, taking French Indo China from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 fighters and 3 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
2 carriers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Korea to Manchuria
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to KiangsiPlace Units - Japanese
1 artillery placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 destroyer moved from 2 Sea Zone to 14 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 64 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from Central United States to Mexico
3 fighters moved from Eastern United States to MexicoCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,5
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsDice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
5 infantry moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Sikang to SzechwanNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsDice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 artillery moved from Ontario to Quebec
1 fighter moved from Alberta Saskatchewan Manitoba to New Brunswick Nova Scotia
2 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 infantry moved from Alberta Saskatchewan Manitoba to Ontario
1 artillery moved from British Columbia to Alberta Saskatchewan Manitoba
2 fighters moved from Iceland to United Kingdom
1 armour moved from French Equatorial Africa to Egypt
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 battleship moved from 70 Sea Zone to 72 Sea Zone
2 destroyers moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Tanganyika Territory to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from South West Africa to Rhodesia
1 fighter moved from South West Africa to Egypt
1 tactical_bomber moved from South West Africa to Tanganyika Territory
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - British
Place Units - British
5 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantryDice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Sorry for interrupting your game here Chris and Carl, but I just want to say hi Chris. Nothing for Carl. :) Lets get a game going Chris.
Regards.
Matthew
-
this is for both of you to correspond with me. Don’t want to barge in on games. Elbow, elbow…
M
-
ooops….
Just read your comment on our old game thread Chris. Carry on…
M
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Italian Somaliland to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Sicily to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Italian Somaliland to British Somaliland
1 fighter moved from Northern Italy to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to EgyptCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 6 infantry
Neutral_Allies defend with 3 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in British Somaliland
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking British Somaliland from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 2 cruisers
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 2 cruisers
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from British Somaliland to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 fighter moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 fighter moved from New South Wales to 49 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Victoria to QueenslandCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 2 fighters in 49 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Solomon IslandsPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 fighter moved from Malta to Algeria
1 fighter moved from Syria to AlgeriaCombat - French
Battle in 89 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 89 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
French win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
-
Test summary from TripleA, engine version: 1.7.0.3, time: 07:35:29
-
:?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
2 armour moved from Norway to Karelia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 4 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Greece
Germans attack with 3 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 2 fighters, 5 infantry and 1 tactical_bomber
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 2 aaGuns
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in United Kingdom
Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers
French defend with 1 infantry; British defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
British win with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 3 aaGuns, 1 bomber and 7 infantry
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 infantry moved from Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
3 aaGuns moved from Poland to Baltic States
1 aaGun moved from Romania to Eastern Poland
1 artillery and 7 infantry moved from Romania to Eastern Poland
3 armour and 2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 3 infantry moved from Western Germany to Germany
7 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
Germans undo move 1.
2 carriers placed in 110 Sea Zone
1 armour placed in Normandy Bordeaux
1 submarine placed in 93 Sea Zone
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Siberia to Amur
4 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
2 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Karelia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Belarus
5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Belarus
5 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Timguska to Vologda
6 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits
Germans roll dice for 2 armour in Karelia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 1/3 hits
Germans roll dice for 2 armour in Karelia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 4 : 1/2 hits
Germans roll dice for 1 armour in Karelia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 3/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Iraq
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Karelia to NovgorodPlace Units - Russians
2 fighters and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 14 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Jehol to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 cruiser and 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in 14 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Java
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
2 bombers moved from Yunnan to Shan State
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 aaGun and 2 infantry moved from Kiangsi to Hunan
5 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Eastern United States
1 fighter moved from Mexico to Central United States
1 fighter moved from Mexico to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Mexico to Central United States
1 fighter moved from Mexico to Eastern United States
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 14 Sea Zone to 25 Sea Zone
1 fighter moved from 12 Sea Zone to Midway
1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans winAmericans win, taking 93 Sea Zone from Neutral with 1 submarine remaining with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Midway
1 tactical_bomber moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from Central United States to MexicoPlace Units - Americans
3 submarines placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Ontario to Quebec
2 infantry moved from Alberta Saskatchewan Manitoba to Ontario
1 artillery moved from Alberta Saskatchewan Manitoba to Ontario
3 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Union of South Africa
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from Syria to Trans-JordanCombat - British
Battle in Kenya
British attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Shan State, round 2 : 6/8 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Tanganyika Territory
1 infantry moved from Nigeria to French Equatorial AfricaPlace Units - British
9 infantry placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,2
British collect 24 PUs (1 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
wasnt sure which plane youd want to lose, so edit in any change u wish





