• Here you are, lad. You’re up first. Don’t forget to do your politics…  :-D

    P.S.: File probably won’t post normally due to size of edits. If it won’t just do an attachment like I have here.

    Cheers, C

    Scrambleverse.tsvg


  • @Make_It_Round:

    Sure, sounds good. I’ll set it up tomorrow, as it takes a little time.

    Nice game, lots of fun…

    You have any thoughts on the variant so far?

    Not sure about the Russian radomising…without starting on the front line, they’re from the start at a disadvantage… because germans land is a little more compact this doesnt balance well.


  • scramble?!

    think this is prob a f-up straight away cause the taking isn’t errr sustainable

    sc2323.tsvg


  • No scrams. Let the chips fall where they may!  8-)


  • cant remem where to get round summary

    g1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                2 submarines moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 4 Sea Zone to 1 Sea Zone

    Combat - Russians
                Battle in 111 Sea Zone
                    Russians attack with 2 submarines
                    Germans defend with 1 cruiser
                        Russians roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 111 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser in 111 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 cruiser in 111 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 6 :  1/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 tactical_bomber moved from Yakut S.S.R. to Buryatia
                1 fighter moved from Novosibirsk to Buryatia
                1 infantry moved from Turkmenistan to Eastern Persia
                      Russians take Eastern Persia from Neutral_Allies
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 artillery moved from Caucasus to Northwest Persia
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Rostov to Novgorod
                5 infantry moved from Archangel to Novgorod
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Archangel to Belarus
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Tambov to Bryansk
                4 infantry moved from Volgograd to Rostov
                2 aaGuns moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Evenkiyskiy to Yenisey
                2 infantry moved from Timguska to Yenisey
                2 infantry moved from Urals to Vologda
                1 aaGun moved from Novosibirsk to Vologda
                1 infantry moved from Samara to Vologda

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs


  • txt too big

    j1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 submarines and 4 transports; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 1 Sea Zone to 2 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 fighters moved from Central United States to 1 Sea Zone
                2 fighters moved from Eastern United States to 1 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 4 fighters in 1 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 :  2/3 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 2 fighters in 1 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 1 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 1 Sea Zone
                        Americans roll dice for 1 fighter in 1 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier in 1 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans lost in 1 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 4 fighters
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 2 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 2 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier in 2 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 2 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 26 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 cruiser, 1 fighter and 2 transports in 26 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Hawaiian Islands
                    Americans attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 3 infantry and 1 mech_infantry in Hawaiian Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 infantry and 1 mech_infantry in Hawaiian Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 artillery moved from Alaska to British Columbia
                3 infantry moved from Eastern United States to Central United States
                1 armour, 1 artillery and 2 mech_infantrys moved from Eastern United States to Central United States
                1 mech_infantry moved from Eastern United States to Western United States
                1 aaGun moved from Mexico to Western United States

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Anhwe to Hunan
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                3 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • Okay… three decisions.

    Italy scramble?

    German subs submerge or fight in Channel?

    And… Japanese use kamikazes vs. UK destroyers?

    Choose wisely!

    :-D

    Scrambleverse.tsvg


  • scramble 2 planes in italy
    2xkam SZ 19
    German subs - submerge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from Scotland to United Kingdom
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 119 Sea Zone to 110 Sea Zone
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Alexandria to Iraq
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Nigeria to 76 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 1 hits.  Rolls: 2,6
                Battle in 19 Sea Zone
                    Japanese defend with 1 transport
                Battle in 20 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 20 Sea Zone
                    British winJapanese win with 1 transport remaining, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 3 cruisers
                    Germans defend with 1 battleship, 3 submarines and 1 transport
                    3 submarines owned by the Germans Submerged
                        British roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 transport owned by the Germans and 1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship and 3 cruisers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  4/6 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British , 2 fighters owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship in 97 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                Battle in 76 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 76 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 :  0/3 hits
                        Italians roll dice for 2 infantry in Italian Somaliland, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Italian Somaliland
                    1 artillery owned by the British retreated to Kenya
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    British attack with 2 fighters and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters and 2 infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in United Kingdom
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Tanganyika Territory to Kenya
                1 artillery moved from Union of South Africa to Rhodesia
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Northwest Persia
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from 76 Sea Zone to Tanganyika Territory
                1 fighter moved from Quebec to Iceland
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 armour moved from Ontario to Quebec
                1 infantry moved from New Brunswick Nova Scotia to Quebec
                1 armour moved from French Guiana to Suriname
                      British take Suriname from Dutch
                1 armour moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Units Change Ownership
                    Some Units in Samoa change ownership: 1 infantry
                    Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Sicily to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 bomber moved from Albania to Egypt
                4 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Northern Italy to Slovakia Hungary
                1 armour moved from Southern Italy to Northern Italy
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 fighter, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 :  0/5 hits
                        British roll dice for 1 fighter and 3 infantry in Egypt, round 2 :  0/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 :  0/5 hits
                        British roll dice for 1 fighter and 3 infantry in Egypt, round 3 :  2/4 hits
                        2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 4 :  2/3 hits
                        British roll dice for 1 fighter and 3 infantry in Egypt, round 4 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 bomber in Egypt, round 5 :  2/2 hits
                        British roll dice for 1 fighter and 1 infantry in Egypt, round 5 :  0/2 hits
                        1 infantry owned by the British and 1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    French defend with 1 cruiser
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from Egypt to Ethiopia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from India to Burma

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 1 infantry
                    Italians defend with 1 armour and 1 harbour
                        ANZAC roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Western Australia to Borneo
                1 fighter moved from Queensland to Borneo
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 55 Sea Zone to 62 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Victoria to New South Wales
                1 fighter moved from New Zealand to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 destroyers moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from Alberta Saskatchewan Manitoba to 2 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from New Brunswick Nova Scotia to Quebec
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in 2 Sea Zone
                    French attack with 1 fighter
                    Japanese defend with 1 carrier
                        French roll dice for 1 fighter in 2 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 2 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 2 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 2 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the French lost in 2 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter
                Battle in 110 Sea Zone
                    French attack with 2 destroyers; British loiter and taunt with
                    Germans defend with 3 submarines
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  0/3 hits
                        French roll dice for 2 destroyers in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 2 destroyers in 110 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the French lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 4 :  1/2 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the French lost in 110 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 submarine
                    Casualties for French: 2 destroyers

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 battleship, 2 destroyers, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Northern Italy to Egypt
                1 bomber moved from Denmark to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                8 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                3 armour moved from Poland to Baltic States
                1 artillery moved from Germany to Poland
                5 infantry moved from Germany to Poland
                8 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                2 mech_infantrys moved from Southern France to Greater Southern Germany
                1 armour moved from Southern France to Greater Southern Germany
                2 infantry moved from France to Southern France
                1 artillery moved from France to Southern France

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/11 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 3 armour, 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 8 infantry in Baltic States, round 2 :  2/12 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                    British defend with 1 battleship and 3 cruisers
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship and 3 cruisers in 110 Sea Zone, round 2 :  2/4 hits
                        3 cruisers owned by the British , 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship and 3 cruisers

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to France
                1 fighter moved from 110 Sea Zone to Southern France
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Finland to Karelia
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Romania to Bessarabia

    Place Units - Germans
                1 battleship, 2 destroyers and 2 transports placed in 112 Sea Zone
                1 armour placed in Western Germany
                2 armour and 8 infantry placed in Germany
                Germans undo move 3.
                3 armour and 7 infantry placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buryatia to Amur
                1 armour moved from Buryatia to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 fighter and 1 tactical_bomber moved from Buryatia to Korea
                1 infantry moved from Buyant-Uhaa to Amur
                2 artilleries moved from Novgorod to Baltic States
                8 infantry moved from Novgorod to Baltic States
                4 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Bessarabia
                1 armour, 2 infantry and 2 mech_infantrys moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 armour and 5 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 armour and 5 infantry in Amur, round 2 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Russians roll dice for 1 armour and 3 infantry in Amur, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Amur, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Korea
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber and 1 fighter
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber and 1 fighter in Korea, round 2 :  0/2 hits
                        1 bomber owned by the Japanese lost in Korea
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Korea, round 3 :  1/2 hits
                        Japanese roll dice for 1 fighter in Korea, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Korea
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 bomber and 1 fighter
                Battle in Bessarabia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 10 infantry in Bessarabia, round 2 :  2/11 hits
                        Germans roll dice for 1 aaGun, 3 armour, 1 artillery and 1 infantry in Bessarabia, round 2 :  3/5 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 7 infantry in Bessarabia, round 3 :  3/8 hits
                        Germans roll dice for 3 armour and 1 artillery in Bessarabia, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 4 :  1/6 hits
                        Germans roll dice for 1 armour in Bessarabia, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                    Germans defend with 2 aaGuns, 3 armour, 1 artillery and 8 infantry
                        AA fire in Baltic States :  0/1 hits
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys in Baltic States, round 2 :  5/16 hits
                        Germans roll dice for 2 aaGuns, 3 armour, 1 artillery and 8 infantry in Baltic States, round 2 :  2/12 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Baltic States, round 3 :  3/14 hits
                        Germans roll dice for 3 armour, 1 artillery and 5 infantry in Baltic States, round 3 :  3/9 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Baltic States, round 4 :  3/11 hits
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Baltic States, round 4 :  2/6 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Baltic States, round 5 :  3/9 hits
                        Germans roll dice for 3 armour in Baltic States, round 5 :  1/3 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 aaGuns, 3 armour, 1 artillery and 8 infantry
                    Casualties for Russians: 8 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 aaGun moved from Novgorod to Baltic States
                1 infantry moved from Smolensk to Belarus
                1 aaGun moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                4 infantry moved from Rostov to Ukraine
                1 aaGun and 3 infantry moved from Vologda to Archangel
                4 infantry moved from Russia to Bryansk
                1 fighter moved from Baltic States to Ukraine
                1 infantry moved from Eastern Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Korea to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                4 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor and 4 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                2 cruisers moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Paulau Island to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 artilleries moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                3 fighters moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                2 fighters moved from Kiangsi to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Hainan to French Indo China
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Jehol to Kweichow

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 cruiser and 2 transports
                        Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser and 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
                    Chinese defend with 3 artilleries, 1 fighter and 4 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Kweichow, round 2 :  3/9 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kweichow, round 2 :  5/8 hits
                        2 tactical_bombers owned by the Japanese , 3 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kweichow, round 3 :  2/4 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 3 :  1/5 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 4 :  3/3 hits
                        Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 4 :  0/3 hits
                        1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers
                    Casualties for Chinese: 3 artilleries, 1 fighter and 4 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Amur, round 2 :  2/6 hits
                        Russians roll dice for 1 armour and 3 infantry in Amur, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Amur, round 3 :  2/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Amur, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Jehol
                2 tactical_bombers moved from Amur to Jehol
                1 fighter moved from Kweichow to Kiangsi
                1 tactical_bomber moved from Kweichow to Kiangsi
                1 bomber moved from Kweichow to Kiangsi
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 2 Sea Zone to 4 Sea Zone
                1 carrier moved from 1 Sea Zone to 3 Sea Zone

    Place Units - Japanese
                1 artillery placed in Japan
                1 factory_minor placed in Kwangtung
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 6 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                2 submarines moved from 10 Sea Zone to 4 Sea Zone
                      Americans take 1 Sea Zone from Japanese
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer and 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 destroyer and 2 submarines
                Battle in 4 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier
                        Americans roll dice for 2 submarines in 4 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 4 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Japanese lost in 4 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 3 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 3 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Eastern United States to Quebec
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 artillery moved from British Columbia to Western United States

    Place Units - Americans
                3 infantry placed in Western United States
                Americans undo move 1.
                6 destroyers and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

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