Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
World War Dogonit & S.A.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Null / Other
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 artillery moved from 41 Sea Zone to Sumatra
3 fighters moved from Western Australia to Malaya
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 aaGun placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer and 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 fighter moved from 112 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
5 armour moved from Germany to Baltic States -
AIR RAID!!!
Head to the bomb shelter.
Any Interception orders Mr. Churchill? -
yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 fighter moved from 112 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
5 armour moved from Germany to Baltic StatesCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: airfield = 5, factory_major = 14
Battle in 127 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 3 artilleries, 1 fighter and 3 infantry
Russians defend with 6 infantry
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Finland, round 2 : 2/7 hits
Russians roll dice for 6 infantry in Finland, round 2 : 1/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Finland, round 3 : 2/6 hits
Russians roll dice for 4 infantry in Finland, round 3 : 0/4 hits
2 infantry owned by the Russians lost in Finland
Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Finland, round 4 : 2/6 hits
Russians roll dice for 2 infantry in Finland, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/8 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 7 armour and 1 artillery
Russians defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 7 armour and 1 artillery in Baltic States, round 2 : 6/8 hits
Russians roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery
Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Finland to 127 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 33 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 26 times
6 was rolled 20 times
Average roll : 3.463
Median : 3.000
Variance : 1.348
Standard Deviation : 1.161
Total rolls : 136Null / Other
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 5 times
Average roll : 3.283
Median : 3.000
Variance : 1.827
Standard Deviation : 1.352
Total rolls : 53Germans Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 5 times
Average roll : 3.283
Median : 3.000
Variance : 1.827
Standard Deviation : 1.352
Total rolls : 53Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 4.115
Median : 4.000
Variance : 1.760
Standard Deviation : 1.327
Total rolls : 26British Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 1 tactical_bomber moved from Western Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 1 tactical_bomber moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 5 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Belarus to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
5 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Shensi
1 aaGun moved from Sakha to Siberia
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Kansu
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Manchuria to Kansu
2 artilleries moved from Amur to Korea
1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Kansu
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Manchuria to Kansu
2 artilleries moved from Amur to Korea
1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/8 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 3 : 1/8 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 4 : 1/8 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 5 : 4/7 hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Kansu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 fighter moved from Manchuria to Kwangsi
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 4.031
Median : 4.000
Variance : 1.859
Standard Deviation : 1.364
Total rolls : 65Japanese Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.816
Median : 4.000
Variance : 0.896
Standard Deviation : 0.946
Total rolls : 49Chinese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.688
Median : 5.000
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Eastern United States to Western United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Eastern United States to Western United StatesNon Combat Move - Americans
Place Units - Americans
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
2 infantry moved from Shan State to Siam
2 fighters moved from Malaya to Siam
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 infantry moved from Rhodesia to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British repair 14 damage on 14 factory_majors; Remaining resources: 9 PUs;
British buy 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Shan State to Siam
2 fighters moved from Malaya to Siam
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Yunnan
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Siam
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Siam to Malaya
1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from Burma to Shan State
2 artilleries, 4 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Algeria to MoroccoCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers and 1 transport
British defend with 1 cruiser, 2 destroyers and 2 transports
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
2 transports owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Casualties for Italians: 2 destroyers
Battle in Egypt
Italians attack with 1 armour and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 fighter and 1 harbour
Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 infantry in Egypt, round 3 : 2/2 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour
French defend with 1 infantry
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.786
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.083
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15





