@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
A & A Suprise Attack vs Mr Roboto
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to BelarusCombat - Germans
Germans creates battle in territory 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 101 Sea Zone
Americans defend with 1 carrier, 2 destroyers, 2 submarines and 3 transportsNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Belarus to Germany
2 armour moved from Baltic States to Poland
3 infantry moved from Poland to Baltic States
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I’m in a tight spot :s next time I;ll use a more conventional opening.
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 4 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 1 bomber and 5 infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Bessarabia to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits
2 infantry owned by the British lost in Kiangsi
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in AlaskaNon Combat Move - Japanese
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to KiangsuPlace Units - Japanese
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.038
Median : 4.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.938
Median : 5.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
2 battleships and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 battleship, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
2 artilleries moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Shantung
4 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Americans take 101 Sea Zone from Germans
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco -
Scramble and/or Kamikaze in SZ6?
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No scramble but use 2 Kami’s on each BB
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 5 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 7 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
2 fighters moved from 76 Sea Zone to Syria
1 artillery and 6 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - British
Battle in Formosa
Battle in Syria
British attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
British win, taking Formosa from Japanese, taking Syria from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kiangsi
British attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 98 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 4 mech_infantrys moved from India to Eastern Persia
3 aaGuns moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan ManitobaPlace Units - British
3 submarines placed in 98 Sea Zone
2 submarines placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Some Units in India change ownership: 2 bombers -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Greece to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Romania to Greater Southern Germany
1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Greece to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Romania to Greater Southern Germany
1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalDice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 mech_infantry
French win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
2 fighters moved from 112 Sea Zone to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
2 fighters moved from 112 Sea Zone to FinlandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Poland
1 artillery owned by the Germans retreated to Poland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters in Finland, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to Denmark
2 fighters moved from Finland to 112 Sea Zone
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Norway
Russians take Norway from Germans
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 artillery moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 mech_infantrys moved from Western Ukraine to Poland
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 bomber moved from Novgorod to Poland
1 bomber moved from Novgorod to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 bomber
Battle in Poland
Russians attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 2 armour and 1 artillery
Russians win, taking Poland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 3 artilleries and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 3 artilleries and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 armour and 6 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Poland to Novgorod
1 fighter moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 bombers and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 68 PUs -
Hey Bro, it looks as if this one is over. I would need a miracle to pull this one out of my hat.
You up for another?
I’ll post this to the results.
S.A. -
Yeah sure. I’ll bid allies+12
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COOL!!!
What would you like where?