14L variance (axis) vs Mr Roboto(allies +8)

  • '19 '18

    no scramble.
    OOL in egypt: british inf.

    OOL fleet: max defense, US carrier before UK carriers. Fighters after battleship

  • '17 '16 '15 '14 '12

    Diced twice!

    rerolling z96

    attacker round 1:
    8 fighters, 6 tacs, 2 bombers = ((8x3) + (8x4)) / 6 =  9 hits and 1 die @2
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    defender round 1:
    4 destroyers, 3 carriers, 3 cruisers, 1 battleship, 2 fighters = ((7x2) + (3x3) + (3x4)) / 6 = 5 hits and 1 die @5
    DiceRolls: 1@5; Total Hits: 01@5: (6)

  • '17 '16 '15 '14 '12

    attacker loses 3 fighters, 2 tacs
    left with 5 fighters, 4 tacs 2 bombers remaining

    defender takes 4 hits on carriers and battleship; sinks 4 destroyers and 1 US carrier
    left with 2 damaged carriers, 3 cruisers, 1 damaged battleship, 2 fighters

    attacker round 2:
    ((5x3) + (6x4)) / 6 = 6 hits and 1 die @3
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    defender round 2:
    ((2x2) + (3x3) + (3x4)) / 6 = 4 hits and 1 die @1
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '17 '16 '15 '14 '12

    attacker loses 2 tacs, 2 bombers
    left with 5 fighters, 2 tacs remaining

    defender loses 2 damaged carriers, 3 cruisers, damaged battleship, 1 fighter
    1 fighter and 10 transports remaining

    attacker round 3:
    ((5x3) + (2x4)) / 6 = 3 hits and 1 die @5
    DiceRolls: 1@5; Total Hits: 11@5: (4)

    defender:
    1x4 = 1 die at 4
    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • '17 '16 '15 '14 '12

    attacker loses a tac; 5 fighters, 1 tac remaining - land all on carriers.
    transports sunk.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 25 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 tactical_bombers moved from 81 Sea Zone to 96 Sea Zone
                4 fighters moved from 81 Sea Zone to 96 Sea Zone
                2 bombers moved from Caucasus to 96 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Rhodesia to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 1 artillery and 1 infantry
                    French defend with 1 infantry; British defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 2 tactical_bombers; Americans defend with 1 bomber, 1 fighter and 1 tactical_bomber
                    British win with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 transports; Americans defend with 2 carriers and 6 transports
                    Units damaged: 2 carriers owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the British
                    British win with 1 battleship, 2 cruisers, 2 fighters and 10 transports remaining. Battle score for attacker is -78
                    Casualties for Japanese: 2 bombers, 8 fighters and 6 tactical_bombers
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 carrier and 3 destroyers
                    Casualties for Americans: 2 carriers
                    2 fighters owned by the British forced to land in Tobruk

    Non Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from South West Africa to Union of South Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone

    Place Units - Japanese
                3 fighters placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,3,6,4,3,2,3,6,2
                Japanese collect 12 PUs (8 lost to blockades); end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 battleship, 2 cruisers and 4 transports
                EDIT: Removing units owned by Americans from 96 Sea Zone: 6 transports
                EDIT: Adding units owned by Japanese to 81 Sea Zone: 5 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                2 infantry moved from West India to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 bomber moved from India to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.
                Battle in Eastern Persia
                    ANZAC attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Eastern Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Eastern Persia to Egypt
                1 bomber moved from Volgograd to Tsinghai
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser and 4 destroyers moved from 79 Sea Zone to 76 Sea Zone
                2 bombers moved from Queensland to India

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • '19 '18

    Crazy game :-)

    Fortress Egypt is awaiting the German Cavalry.

    Skipped through Italy again, edit again if you would have done something.

    I’m doing nothing with France.

    Since Russia can start recapturing Japanese territories, you might want to wait for Russia next turn.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 10 damage on 10 factory_minors; Remaining resources: 84 PUs;
                Germans buy 6 armour, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Northwest Persia to Eastern Persia
                      Germans take Persia from British
                3 armour and 2 mech_infantrys moved from Caucasus to Iraq
                      Germans take Iraq from British
                12 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from Western Germany to Cyprus
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Cyprus
                    Germans attack with 1 bomber
                    Americans defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Eastern Persia from ANZAC with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                4 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                3 tactical_bombers moved from Bryansk to Southern Italy
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Northern Italy to Romania
                4 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Volgograd
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Western Ukraine
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 factory_minor placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Germans collect 70 PUs (1 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

  • '17 '16 '15 '14 '12

    Cyprus was silly

  • '17 '16 '15 '14 '12

    You can do Russia.

    Will you scramble when Japan does the amphibious assault ?

  • '17 '16 '15 '14 '12

    actually change that.  Japan will land in transjordan.  intercept?

  • '17 '16 '15 '14 '12

    changed an NCM - tacs to north persia.

    Go Russia.

  • '17 '16 '15 '14 '12

    map

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians

    Non Combat Move - Russians
                9 infantry moved from Hopei to Shensi
                2 aaGuns moved from Chahar to Suiyuyan

    Turn Complete - Russians

  • '19 '18

    no scramble, if you land in TRJ

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 19 PUs;

    Combat Move - Japanese
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 fighters moved from Union of South Africa to 72 Sea Zone
                3 armour moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Urals to Novosibirsk
                1 artillery and 2 infantry moved from Kazakhstan to Novosibirsk

    Combat - Japanese
                Battle in Trans-Jordan
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Trans-Jordan from British, taking Novosibirsk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tanganyika Territory
                    Japanese attack with 3 armour
                    Americans defend with 2 infantry
                    Japanese win, taking Tanganyika Territory from British with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 72 Sea Zone
                    Japanese attack with 3 fighters
                    British defend with 1 transport; Americans defend with 1 transport
                    Japanese win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                5 fighters moved from 81 Sea Zone to Eastern Persia
                1 tactical_bomber moved from 81 Sea Zone to Eastern Persia
                3 fighters moved from 72 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                3 armour placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2,2,4,5,4,3,3,3,5
                Japanese collect 12 PUs (8 lost to blockades); end with 31 PUs total

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from Egypt to Union of South Africa
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 4 fighters moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone
                1 bomber moved from Cyprus to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan

  • '19 '18

    OOL please for 97.

    Note that I also attack TRJ, but intentionally made the seazone first so that you don’t know, if I am successful in TRJ. So think hard about taking hits to your carriers :-)

  • '17 '16 '15 '14 '12

    max defense. fighters last

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