just posted an edit, plz use latest. thanks
14L variance (axis) vs Mr Roboto(allies +8)
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Maybe I don’t get Egypt, but that doesn’t mean you get Berlin.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
8 infantry moved from Kansu to Novosibirsk
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
6 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 14 infantry
Japanese defend with 1 artillery and 3 infantry
Russians win, taking Novosibirsk from Japanese with 13 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Kansu to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
4 submarines moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from Trans-Jordan to 76 Sea ZoneCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 76 Sea Zone to Trans-JordanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,6,3,5,6,1,1,3,1,3
Japanese collect 0 PUs (8 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Small NCM edit. please use this file
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 20 damage on 20 factory_minors; Remaining resources: 84 PUs;
Germans buy 16 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from France to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone -
scramble?
by the way we can play this out if you want the fun of killing Berline, but I will call it quits if you want to.
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That’s a pretty obvious scramble decision here :-) NO SCRAMBLE!
You decide, if you want to continue or not. Don’t put this on me g
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yeah its looking pretty obvious that the Axis are never going to get fortress Egypt, so that’s game. you should probably wait til November 2 before posting the result so it shows up in next year’s league.
Good game by the way. Congratulations :-)
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Thanks and thank you for the game as well





