14L variance (axis) vs PGMatt (allies +12)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Libya
                      Italians take Libya from French
                1 armour moved from Libya to Tobruk
                1 bomber moved from Western Ukraine to Volgograd

    Combat - Italians
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,2,1,2,6,5,5,4,6
                Italians collect 1 PU (8 lost to blockades); end with 1 PU total

  • '17 '16 '15 '14 '12

    Ooops I gues I shouldn;t have done that  :roll:

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Malaya to India
                2 aaGuns and 3 infantry moved from Malaya to Shan State
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 2 aaGuns and 3 infantry
        India : 3 fighters
        Queensland : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 16 / 21
        Japanese : 44 / 49
        Americans : 52 / 78
        Chinese : 9 / 14
        British : 35 / 41
        UK_Pacific : 24 / 25
        Italians : 9 / 1
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        Libya : 1 flag, 1 infantry
        97 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 16 / 21
        Japanese : 44 / 49
        Americans : 52 / 78
        Chinese : 9 / 14
        British : 35 / 41
        UK_Pacific : 24 / 25
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Novgorod
                5 fighters and 5 tactical_bombers moved from Ukraine to Novgorod
                1 bomber moved from France to Novgorod
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                4 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Romania to Yugoslavia
                      Germans take Yugoslavia from Neutral_Allies
                1 armour moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 fighters
                    Casualties for Russians: 1 aaGun, 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Baltic States
                3 artilleries moved from Ukraine to Rostov
                5 artilleries moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Romania
                1 armour moved from Ukraine to Romania
                4 mech_infantrys moved from Romania to Ukraine
                13 infantry moved from Western Ukraine to Ukraine
                5 mech_infantrys moved from Western Ukraine to Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                2 artilleries moved from Western Germany to France
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                3 infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Ukraine to Rostov

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 artilleries placed in Ukraine
                3 infantry placed in France
                1 infantry placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,5,1,3,3,5,6,5,1,1,6,2
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 10 PUs;
                Russians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Russia : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 28 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 10 / 10
        Japanese : 44 / 49
        Americans : 52 / 78
        Chinese : 9 / 14
        British : 35 / 41
        UK_Pacific : 24 / 25
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    I’ll intercept Japanese bombers with all fighters in Russia, UK die first.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 41 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                2 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Tsagaan Olom to Kansu
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                3 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 bombers, 8 fighters and 6 tactical_bombers moved from Siam to India
                1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports
                    British defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 5 infantry and 8 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 harbour, 18 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 25PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -28
                    Casualties for Japanese: 2 artilleries, 5 fighters, 5 infantry and 6 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 3 aaGuns, 18 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                5 fighters moved from India to 39 Sea Zone
                2 bombers and 2 tactical_bombers moved from India to Ceylon
                2 infantry moved from Ceylon to 39 Sea Zone
                1 aaGun, 4 artilleries and 2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                4 bombers moved from Western Ukraine to Yenisey

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,4,4,3,2,6,1,4,2,1,6,2,3,5,5,4,6,6,2,1,2,3,4,6
                Japanese collect 39 PUs (11 lost to blockades); end with 105 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 110 PUs

  • '17 '16 '15 '14 '12

    actually I wasn’t going to SBR this turn.  You only have $10 and 9 damage.

    Meanwhile i now have $110 and nowhere to spend it!

  • '16

    True enough, about the SBR.  You can replace some of those planes at least.

  • '16

    For my bombing raid on W.Germany, first dice up is airfield, then harbor and 6 against the factory.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                6 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany

  • '16

    Kamikazi in z6?

  • '17 '16 '15 '14 '12

    3 for each carrier

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                6 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,3,6
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,5,2
                    Units damaged: 1 carrier owned by the Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  4/8 hits
                    4 bombers killed by AA
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 23 damage total.  Damaged units is as follows: airfield = 3, harbour = 6, factory_major = 14
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                Battle in Okinawa

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                5 bombers moved from Eastern United States to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                5 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Okinawa : 1 flag, 2 infantry
        Manchuria : 1 artillery and 1 infantry
        Philippines : 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 fighters
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 5 submarines
        54 Sea Zone : 1 carrier and 2 fighters
        Central United States : 1 armour, 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        United Kingdom : 1 artillery, 9 bombers and 1 infantry
        109 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 7 / 10
        Japanese : 46 / 110
        Americans : 53 / 78
        Chinese : 12 / 14
        British : 35 / 41
        UK_Pacific : 21 / 0
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Kweichow to Hopei
                3 artilleries and 2 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Jehol : 1 infantry
        Manchuria : 4 infantry
        Suiyuyan : 1 infantry
        Hopei : 3 artilleries, 1 fighter and 14 infantry
        Chahar : 1 airfield and 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 7 / 10
        Japanese : 37 / 110
        Americans : 53 / 78
        Chinese : 21 / 23
        British : 35 / 41
        UK_Pacific : 21 / 0
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 battleship, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to India
                1 infantry moved from Burma to India

    Combat - British
                Battle in India
                    British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from India to Persia
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 artillery and 7 infantry moved from Shan State to Burma
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 infantry placed in Persia
                1 battleship placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for British :

    Burma : 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Russia : 2 fighters
        Eire : 1 flag
        Greece : 1 flag, 1 aaGun and 5 infantry
        97 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 3 mech_infantrys
        110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 7 / 10
        Japanese : 34 / 110
        Americans : 53 / 78
        Chinese : 21 / 23
        British : 37 / 42
        UK_Pacific : 24 / 0
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,3,2,6,2,5,5,6,5,6,4,1,4,1,4,1
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 7 / 10
        Japanese : 34 / 110
        Americans : 53 / 78
        Chinese : 21 / 23
        British : 37 / 42
        UK_Pacific : 24 / 26
        Italians : 8 / 1
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,5,2,6,1,3,6,6,4,5,1,6
                Italians collect 1 PU (8 lost to blockades); end with 2 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 battleship, 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to South Australia
                1 mech_infantry moved from South Australia to Queensland
                2 aaGuns moved from Shan State to Burma

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 airfield and 1 infantry
        Shan State : 2 infantry
        Burma : 2 aaGuns
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 artillery, 1 infantry and 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 7 / 10
        Japanese : 33 / 110
        Americans : 53 / 78
        Chinese : 21 / 23
        British : 37 / 42
        UK_Pacific : 24 / 26
        Italians : 9 / 2
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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