@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
            2 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 armour and 4 infantry moved from Greece to Bulgaria
            2 armour moved from Bulgaria to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 cruiser and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Alexandria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Romania : 2 armour
    Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Northern Italy : 2 artilleries, 1 factory_major and 6 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
    95 Sea Zone : 1 cruiser, 2 submarines and 1 transport
    Bulgaria : 4 infantry
    Greece : 1 flag
    97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 48
    Russians : 35 / 35
    Japanese : 51 / 54
    Americans : 52 / 72
    Chinese : 6 / 8
    British : 33 / 33
    UK_Pacific : 9 / 7
    Italians : 13 / 18
    ANZAC : 14 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to Shan State
Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
            1 fighter moved from Shan State to Shensi
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
            ANZAC collect 14 PUs; end with 16 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  French take 97 Sea Zone from Italians
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Non Combat Move - French
            1 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 3 infantry moved from Baltic States to Novgorod
            10 armour, 2 artilleries, 11 infantry and 10 mech_infantrys moved from Baltic States to Belarus
            2 artilleries and 10 infantry moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Novgorod
            7 infantry moved from Finland to Karelia
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            1 submarine moved from 105 Sea Zone to 117 Sea Zone
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Belarus
                Germans attack with 10 armour, 4 artilleries, 21 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 4 artilleries, 21 infantry and 10 mech_infantrys in Belarus, round 2 :  11/45 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 4 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Karelia, round 2 :  0/7 hits
                    Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                    Germans roll dice for 7 infantry in Karelia, round 3 :  2/7 hits
                    Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 3 infantry and 5 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 5 mech_infantrys in Novgorod, round 2 :  3/9 hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            4 infantry moved from Slovakia Hungary to Eastern Poland
            4 tactical_bombers moved from Alexandria to Romania
            3 fighters moved from Western Germany to Southern Italy
            10 infantry moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 3 fighters
            EDIT: Removing units owned by Germans from Southern Italy: 3 fighters
            EDIT: Removing units owned by Germans from Romania: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 bomber and 3 infantry placed in Western Germany
            1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Romania : 3 infantry and 2 tactical_bombers
    Poland : 10 infantry and 3 mech_infantrys
    Germany : 1 artillery, 1 factory_major and 5 infantry
    Southern Italy : 2 tactical_bombers
    Belarus : 1 flag, 2 aaGuns, 10 armour, 4 artilleries, 20 infantry and 10 mech_infantrys
    Karelia : 1 flag, 7 infantry
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 4 infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 5 mech_infantrys
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 destroyer
    95 Sea Zone : 1 cruiser and 1 transport
    Bulgaria : 1 flag
    109 Sea Zone : 1 submarine
    117 Sea Zone : 1 submarine
    82 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 56
    Russians : 31 / 35
    Japanese : 51 / 54
    Americans : 52 / 72
    Chinese : 6 / 8
    British : 33 / 33
    UK_Pacific : 9 / 7
    Italians : 13 / 18
    ANZAC : 14 / 26
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            4 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            1 fighter moved from Archangel to Kansu
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            2 fighters moved from Archangel to Eastern Poland
            1 tactical_bomber moved from Archangel to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            4 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            1 fighter moved from Archangel to Kansu
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            2 fighters moved from Archangel to Eastern Poland
            1 tactical_bomber moved from Archangel to Eastern Poland
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Russians creates battle in territory 113 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 3 fighters
                Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 infantry
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Yenisey to Timguska
            1 aaGun moved from Yenisey to Timguska
            1 aaGun moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Kansu to Timguska
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            8 infantry moved from Smolensk to Russia
            1 artillery moved from Smolensk to Russia
            17 infantry moved from Bryansk to Russia
            3 artilleries moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            5 infantry moved from Smolensk to Vologda
            4 infantry moved from Archangel to Vologda
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Smolensk to Russia
            1 infantry moved from Samara to Russia
            2 infantry moved from Smolensk to Russia
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Vologda
Place Units - Russians
            3 infantry placed in Ukraine
            5 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
            2 infantry moved from Korea to Amur
            3 infantry moved from Manchuria to Amur
            2 bombers moved from Japan to Amur
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            3 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
            6 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
Combat - Japanese
            Battle in Sumatra
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  0/6 hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 :  3/6 hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 harbour; Americans defend with 1 fighter
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                    UK_Pacific roll dice for 1 fighter in Malaya, round 2 :  1/1 hits
                    1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Kweichow
                Japanese attack with 6 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 infantry and 3 mech_infantrys in Kweichow, round 2 :  2/9 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    AA fire in Yunnan :  0/3 hits
                    Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  6/10 hits
                    Chinese roll dice for 1 aaGun and 3 infantry in Yunnan, round 2 :  2/3 hits
                    3 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/2 hits
                    ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                    1 cruiser owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Amur
                Japanese attack with 2 bombers and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 5 infantry in Amur, round 2 :  2/7 hits
                    Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  5/8 hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
            1 aaGun moved from Anhwe to Kweichow
            2 bombers moved from Amur to Japan
Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 4 infantry
    Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 infantry and 1 mech_infantry
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 aaGun, 6 infantry and 3 mech_infantrys
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 3 fighters, 1 infantry and 3 tactical_bombers
    Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Amur : 1 flag, 5 infantry
    French Indo China : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag, 2 artilleries and 1 infantry
    42 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
    41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    46 Sea Zone : 1 submarine
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 46 / 56
    Russians : 31 / 32
    Japanese : 60 / 65
    Americans : 52 / 72
    Chinese : 5 / 8
    British : 33 / 33
    UK_Pacific : 6 / 7
    Italians : 13 / 18
    ANZAC : 10 / 26
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 24 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 24 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 submarine
                Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 24 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 submarine
                Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
Place Units - Chinese
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
            British buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from India to Burma
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            2 mech_infantrys moved from Egypt to Alexandria
            4 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            3 artilleries moved from Egypt to Alexandria
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
            1 destroyer placed in 98 Sea Zone
            2 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
            British collect 31 PUs (2 lost to blockades); end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
            1 cruiser, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 :  2/8 hits
                    French roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  3/3 hits
                    French roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from French with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
Non Combat Move - Italians
            1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
            2 armour moved from Romania to Northern Italy
Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 6 infantry
    Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
    Bulgaria : 4 infantry
    Greece : 1 flag
    97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 46 / 56
    Russians : 31 / 32
    Japanese : 57 / 65
    Americans : 52 / 72
    Chinese : 8 / 9
    British : 33 / 37
    UK_Pacific : 6 / 7
    Italians : 14 / 14
    ANZAC : 10 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt