@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
            Battle in Celebes
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Japanese defend with 1 destroyer
                Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
            1 infantry placed in Western United States
            5 infantry placed in Eastern United States
            1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 3.
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            4 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            3 infantry placed in Chahar
            Chinese undo move 1.
            3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
            5 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            2 fighters moved from India to Burma
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
            British buy 1 battleship, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
            5 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            2 fighters moved from India to Burma
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
Combat - British
            Battle in Burma
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for British: 4 infantry
Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            2 fighters moved from Burma to India
            1 mech_infantry moved from Eastern Persia to India
            2 infantry moved from West India to India
            1 infantry moved from Eastern Persia to Persia
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 aaGun moved from 98 Sea Zone to Alexandria
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
            1 battleship and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
            British collect 31 PUs (2 lost to blockades); end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 6 PUs; end with 7 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            2 submarines moved from 97 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to 94 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 :  0/3 hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 2 submarines
                Americans defend with 1 destroyer
                    Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Italians win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Italians
            1 bomber moved from 94 Sea Zone to Southern Italy
            2 fighters moved from 95 Sea Zone to Southern Italy
Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 6 infantry
    Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
    94 Sea Zone : 2 submarines
    Bulgaria : 4 infantry
    Greece : 1 flag
    97 Sea Zone : 1 flag, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 48 / 58
    Russians : 26 / 31
    Japanese : 56 / 67
    Americans : 55 / 76
    Chinese : 9 / 8
    British : 33 / 37
    UK_Pacific : 6 / 7
    Italians : 14 / 14
    ANZAC : 10 / 18
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            3 fighters moved from New South Wales to 56 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Novgorod to Archangel
            8 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Belarus to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Belarus to Archangel
            1 tactical_bomber moved from Belarus to Ukraine
intercept Moscow?
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Novgorod to Archangel
            8 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Belarus to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Belarus to Archangel
            1 tactical_bomber moved from Belarus to Ukraine
Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia :  0/2 hits
                Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total.
            Battle in Archangel
                Germans attack with 6 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 2 :  1/7 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 8 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/9 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 :  0/5 hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                    Germans roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 4 :  2/5 hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            2 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 artillery and 5 infantry moved from Poland to Eastern Poland
            2 artilleries and 2 infantry moved from Germany to Poland
            2 aaGuns and 5 infantry moved from Holland Belgium to France
Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 bomber and 2 infantry placed in Western Germany
            4 artilleries and 6 infantry placed in Germany
            Germans undo move 2.
            1 bomber placed in Western Germany
            Germans undo move 2.
            3 artilleries placed in Novgorod
            1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 5 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Poland : 2 artilleries and 2 infantry
    Germany : 1 artillery, 1 factory_major and 8 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 10 armour, 5 artilleries, 2 bombers, 20 infantry, 15 mech_infantrys and 3 tactical_bombers
    Vyborg : 1 flag, 1 infantry
    Archangel : 1 flag, 5 infantry
    Eastern Poland : 1 flag, 1 artillery, 5 infantry and 1 tactical_bomber
    Bessarabia : 1 flag, 3 mech_infantrys
    Ukraine : 1 flag, 1 factory_minor and 2 infantry
    Western Ukraine : 1 flag, 7 infantry
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
    112 Sea Zone : 1 submarine
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    97 Sea Zone : 1 cruiser and 1 transport
    71 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 63
    Russians : 21 / 31
    Japanese : 52 / 67
    Americans : 55 / 76
    Chinese : 9 / 8
    British : 33 / 37
    UK_Pacific : 6 / 7
    Italians : 14 / 14
    ANZAC : 14 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
            Russians repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
            Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            4 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
            Russians repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
            Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            4 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Smolensk
            4 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            3 infantry moved from Timguska to Kansu
            2 infantry moved from Novosibirsk to Samara
            1 aaGun moved from Novosibirsk to Samara
            1 aaGun moved from Timguska to Novosibirsk
            2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
            1 infantry placed in Volgograd
            5 infantry placed in Russia
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Siberia to Soviet Far East
            3 fighters moved from Amur to Soviet Far East
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Kweichow to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            2 mech_infantrys moved from Shensi to Yunnan
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Kwangsi
            1 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Soviet Far East, round 2 :  3/5 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 :  3/5 hits
                    Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Yakut S.S.R.
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                    1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 :  2/2 hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            3 fighters moved from Soviet Far East to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
            2 infantry moved from Sakha to Buryatia
            4 infantry moved from Amur to Buryatia
            4 infantry moved from Korea to Amur
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            5 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 3 mech_infantrys
    Korea : 3 infantry and 1 mech_infantry
    Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag
    Yunnan : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
    Kweichow : 1 flag
    Hunan : 1 flag
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
    Sakha : 1 flag
    Soviet Far East : 1 flag, 2 infantry
    Amur : 1 flag, 4 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Siberia : 1 flag
    Buryatia : 1 flag, 2 bombers and 6 infantry
    French Indo China : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
    35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 3 submarines, 3 tactical_bombers and 2 transports
    39 Sea Zone : 1 submarine
    6 Sea Zone : 3 carriers, 1 destroyer, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 51 / 63
    Russians : 21 / 23
    Japanese : 59 / 59
    Americans : 55 / 76
    Chinese : 4 / 8
    British : 33 / 37
    UK_Pacific : 6 / 7
    Italians : 14 / 14
    ANZAC : 14 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 fighters moved from 46 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 46 Sea Zone to 33 Sea Zone
            2 cruisers moved from 46 Sea Zone to 33 Sea Zone
            2 carriers moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 fighters moved from 46 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 46 Sea Zone to 33 Sea Zone
            2 cruisers moved from 46 Sea Zone to 33 Sea Zone
            2 carriers moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Italians defend with 2 submarines
                2 submarines owned by the Italians Submerged
            Battle in Caroline Islands
                Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans winAmericans win with 2 fighters and 2 submarines remaining, taking Caroline Islands from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 destroyers moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 bombers moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 aaGun moved from 31 Sea Zone to Wake Island
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
Place Units - Americans
            4 infantry placed in Eastern United States
            4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
            Americans undo move 2.
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs