@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                    1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
            4 infantry placed in Tsinghai
            Chinese undo move 3.
            4 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 3 infantry
    Kansu : 1 infantry
    Szechwan : 1 infantry
    Sikang : 4 infantry
    Burma : 1 fighter
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 29 / 35
    UK_Pacific : 17 / 17
    Italians : 11 / 12
    ANZAC : 14 / 17
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.400
        Median : 5.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
Japanese Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Chinese Combat
            2 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.250
        Median : 4.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Ethiopia to British Somaliland
            1 infantry moved from Ethiopia to British Somaliland
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Ethiopia to British Somaliland
            1 infantry moved from Ethiopia to British Somaliland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Ethiopia to British Somaliland
            1 infantry moved from Ethiopia to British Somaliland
Combat - British
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 :  2/2 hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/2 hits
                    British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 :  1/2 hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  2/2 hits
                    1 bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 bomber and 1 fighter
Non Combat Move - British
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from Malta to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            5 infantry moved from Shan State to Burma
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 infantry moved from India to West India
            2 infantry moved from Burma to India
            1 infantry moved from Burma to India
Place Units - British
            2 destroyers placed in 106 Sea Zone
            1 artillery, 1 factory_minor and 1 infantry placed in Union of South Africa
            British undo move 2.
            1 factory_minor placed in Egypt
            1 infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
Turn Complete - British
            British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
            5 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs total
            Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 aaGun and 6 infantry
    India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    37 Sea Zone : 1 destroyer
    West India : 1 infantry
    Belgian Congo : 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 1 armour and 1 infantry
    British Somaliland : 1 artillery and 1 infantry
    Alexandria : 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 artillery
    Tanganyika Territory : 2 infantry
    Ethiopia : 1 flag
    76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    106 Sea Zone : 2 destroyers and 1 transport
    97 Sea Zone : 1 flag
    Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
    72 Sea Zone : 1 transport
    81 Sea Zone : 1 destroyer
    Persia : 1 flag, 3 infantry
    98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 17 / 19
    Italians : 11 / 12
    ANZAC : 14 / 17
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 2.100
        Standard Deviation : 1.449
        Total rolls : 11
Germans Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 4
British Combat
            2 was rolled 2 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
Italians Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
            2 armour and 4 infantry moved from Albania to Greece
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 1 fighter and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 :  1/1 hits
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 :  4/10 hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  1/8 hits
                    British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
Place Units - Italians
            2 submarines placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Greece : 1 flag, 2 armour and 6 infantry
    97 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 17 / 19
    Italians : 13 / 18
    ANZAC : 14 / 17
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Java to Burma
Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Libya to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
    Scotland : 2 infantry
    Morocco : 1 infantry
    French Equatorial Africa : 1 infantry
    Algeria : 1 infantry
    Tunisia : 1 infantry
    Libya : 1 flag
    81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 17 / 19
    Italians : 13 / 18
    ANZAC : 18 / 21
    French : 11 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
            Germans buy 11 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            3 artilleries and 14 infantry moved from Poland to Baltic States
            3 armour and 5 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Germany to Baltic States
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            4 tactical_bombers moved from Southern Italy to 98 Sea Zone
            2 armour and 5 mech_infantrys moved from Germany to Baltic States
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
Combat - Germans
            Battle in Eastern Poland
                Germans attack with 2 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 10 infantry in Eastern Poland, round 2 :  3/12 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 4 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 4 tactical_bombers in 98 Sea Zone, round 2 :  4/4 hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Germans win with 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Baltic States
                Germans attack with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys in Baltic States, round 2 :  8/34 hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 aaGuns moved from Poland to Baltic States
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Romania to Baltic States
            5 mech_infantrys moved from Western Germany to Poland
            4 infantry moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 cruiser and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            4 tactical_bombers moved from 98 Sea Zone to Alexandria
            2 infantry moved from Norway to Finland
Place Units - Germans
            3 submarines placed in 105 Sea Zone
            10 infantry placed in Germany
            1 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 43 PUs; end with 43 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Alexandria : 4 tactical_bombers
    Gibraltar : 1 flag, 1 artillery and 1 harbour
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Slovakia Hungary : 4 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
    Romania : 3 infantry
    Poland : 5 mech_infantrys
    Germany : 1 factory_major and 10 infantry
    Baltic States : 1 flag, 2 aaGuns, 10 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
    Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
    125 Sea Zone : 1 submarine
    95 Sea Zone : 1 cruiser and 1 transport
    Bulgaria : 1 flag
    82 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag, 7 infantry
    105 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 43 / 48
    Russians : 35 / 37
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 17 / 19
    Italians : 13 / 18
    ANZAC : 18 / 21
    French : 11 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
Non Combat Move - Russians
            5 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            12 infantry moved from Belarus to Smolensk
            3 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 artillery moved from Belarus to Smolensk
            12 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Volgograd to Samara
            1 aaGun moved from Belarus to Smolensk
            5 infantry moved from Russia to Smolensk
            1 aaGun moved from Ukraine to Bryansk
            6 infantry moved from Yenisey to Timguska
            1 aaGun moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
Place Units - Russians
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            7 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Archangel: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Sakha : 1 infantry
    Yenisey : 1 aaGun and 3 infantry
    Amur : 1 infantry
    Yakut S.S.R. : 1 aaGun and 3 infantry
    Timguska : 6 infantry
    Siberia : 1 infantry
    Buryatia : 3 infantry
    Belarus : 1 infantry
    Karelia : 1 infantry
    Bryansk : 1 aaGun, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
    Archangel : 1 aaGun, 3 fighters, 5 infantry and 1 tactical_bomber
    Bessarabia : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Smolensk : 1 aaGun, 1 artillery and 17 infantry
    Samara : 1 infantry
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 48
    Russians : 35 / 35
    Japanese : 32 / 44
    Americans : 52 / 52
    Chinese : 6 / 12
    British : 31 / 31
    UK_Pacific : 17 / 19
    Italians : 13 / 18
    ANZAC : 18 / 21
    French : 11 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Russians Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
            Japanese buy 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 2 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Kwangsi to Kwangtung
Combat - Japanese
            Japanese creates battle in territory 41 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 :  0/4 hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 37 Sea Zone, round 3 :  1/4 hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                    Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  3/9 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                    2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/6 hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 :  4/6 hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/4 hits
                    ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Kwangtung to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from Kwangtung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun and 6 infantry moved from Jehol to Anhwe
Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            6 infantry placed in Japan
            2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 3 fighters, 2 infantry and 3 tactical_bombers
    Korea : 2 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
    Jehol : 1 flag
    Manchuria : 1 flag, 3 infantry
    Shensi : 1 flag, 1 artillery and 2 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Suiyuyan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag, 1 artillery and 2 infantry
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 1 aaGun and 6 infantry
    Shan State : 1 flag, 1 infantry
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
    Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    French Indo China : 1 flag, 1 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    41 Sea Zone : 1 flag, 1 submarine
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    45 Sea Zone : 1 submarine
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
    35 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 43 / 48
    Russians : 35 / 35
    Japanese : 54 / 54
    Americans : 50 / 52
    Chinese : 3 / 12
    British : 31 / 31
    UK_Pacific : 9 / 19
    Italians : 13 / 18
    ANZAC : 14 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
            Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 fighter moved from Guam to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
            Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 fighter moved from Guam to 43 Sea Zone
Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - Americans
            1 fighter moved from 43 Sea Zone to Malaya
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 24 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
            1 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Burma to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Burma to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Burma to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Burma to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            4 infantry moved from Sikang to Shensi
            1 fighter moved from Burma to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            4 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians