No scramble
L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 artillery and 2 infantry moved from Chahar to Suiyuyan
 1 mech_infantry moved from Anhwe to Yunnan
 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
 1 submarine moved from 36 Sea Zone to 41 Sea Zone
 1 submarine moved from 36 Sea Zone to 44 Sea Zone
 1 artillery and 2 infantry moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 1 artillery and 1 infantry moved from Hunan to Kweichow
 2 infantry moved from Hunan to YunnanCombat - Japanese 
 Battle in Hopei
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
 Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
 Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits
 Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
 Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits
 Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
 1 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
 Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 2/3 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
 Chinese defend with 6 infantry
 Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/17 hits
 Chinese roll dice for 6 infantry in Yunnan, round 2 : 5/6 hits
 4 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
 Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers in Yunnan, round 3 : 8/12 hits
 Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
 Casualties for Chinese: 6 infantryNon Combat Move - Japanese 
 2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
 2 fighters and 1 tactical_bomber moved from Kiangsi to Japan
 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
 1 artillery and 3 infantry moved from Kiangsi to Kwangsi
 1 cruiser moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese 
 1 carrier and 1 destroyer placed in 6 Sea Zone
 3 mech_infantrys placed in Kiangsu
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 33 PUs; end with 34 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 3 artilleries, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers
 Korea : 2 infantry
 Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
 Jehol : 1 flag, 1 aaGun and 6 infantry
 Siam : 2 infantry
 Manchuria : 1 flag, 3 infantry
 Yunnan : 1 flag, 1 armour
 Suiyuyan : 1 flag, 1 artillery and 2 infantry
 Kweichow : 1 flag, 1 artillery and 1 infantry
 Hunan : 1 flag
 Hopei : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag
 Anhwe : 1 flag
 41 Sea Zone : 1 submarine
 44 Sea Zone : 1 submarine
 33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
 36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
 6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 33 / 44
 Americans : 52 / 52
 Chinese : 5 / 18
 British : 29 / 35
 UK_Pacific : 17 / 17
 Italians : 11 / 12
 ANZAC : 14 / 17
 French : 11 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Americans 
 Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Americans 
 Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 submarine moved from 23 Sea Zone to 26 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 bomber moved from Western United States to Hawaiian Islands
 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
 1 submarine moved from 26 Sea Zone to 25 Sea Zone
 1 fighter moved from Philippines to Guam
 1 armour moved from Eastern United States to Western United States
 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans 
 2 destroyers placed in 101 Sea Zone
 1 carrier and 1 destroyer placed in 10 Sea Zone
 1 bomber placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans : Philippines : 1 airfield, 1 harbour and 2 infantry 
 Guam : 1 airfield and 1 fighter
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
 Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
 Midway : 1 airfield
 35 Sea Zone : 1 destroyer
 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
 25 Sea Zone : 1 submarine
 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
 16 Sea Zone : 1 destroyer
 Central United States : 1 factory_minor and 2 mech_infantrys
 Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 33 / 44
 Americans : 52 / 52
 Chinese : 5 / 18
 British : 29 / 35
 UK_Pacific : 17 / 17
 Italians : 11 / 12
 ANZAC : 14 / 17
 French : 11 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Yunnan
 1 fighter moved from Burma to Yunnan
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Yunnan
 1 fighter moved from Burma to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 armour
 Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
 Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
 1 armour owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armourNon Combat Move - Chinese 
 1 fighter moved from Yunnan to BurmaPlace Units - Chinese 
 1 infantry placed in Szechwan
 1 infantry placed in Kansu
 4 infantry placed in Tsinghai
 Chinese undo move 3.
 4 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese : Yunnan : 3 infantry 
 Kansu : 1 infantry
 Szechwan : 1 infantry
 Sikang : 4 infantry
 Burma : 1 fighterProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 29 / 35
 UK_Pacific : 17 / 17
 Italians : 11 / 12
 ANZAC : 14 / 17
 French : 11 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.400
 Median : 5.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5Japanese Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.250
 Median : 4.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Combat Move - British 
 1 fighter moved from United Kingdom to 91 Sea Zone
 1 bomber moved from United Kingdom to 91 Sea Zone
 1 infantry moved from Egypt to Alexandria
 British take Alexandria from Italians
 1 artillery moved from Ethiopia to British Somaliland
 1 infantry moved from Ethiopia to British Somaliland
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Combat Move - British 
 1 fighter moved from United Kingdom to 91 Sea Zone
 1 bomber moved from United Kingdom to 91 Sea Zone
 1 infantry moved from Egypt to Alexandria
 British take Alexandria from Italians
 1 artillery moved from Ethiopia to British Somaliland
 1 infantry moved from Ethiopia to British Somaliland
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - British 
 British buy 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British 
 1 fighter moved from United Kingdom to 91 Sea Zone
 1 bomber moved from United Kingdom to 91 Sea Zone
 1 infantry moved from Egypt to Alexandria
 British take Alexandria from Italians
 1 artillery moved from Ethiopia to British Somaliland
 1 infantry moved from Ethiopia to British SomalilandCombat - British 
 Battle in British Somaliland
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 2/2 hits
 Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
 1 infantry owned by the Italians lost in British Somaliland
 British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 91 Sea Zone
 British attack with 1 bomber and 1 fighter
 Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 1 submarine owned by the Germans Submerged
 British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
 British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits
 Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
 1 bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
 Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
 Casualties for Germans: 1 destroyer
 Casualties for British: 1 bomber and 1 fighterNon Combat Move - British 
 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
 2 fighters moved from Malta to Egypt
 1 infantry moved from Egypt to Trans-Jordan
 1 armour moved from Egypt to Trans-Jordan
 1 mech_infantry moved from Ethiopia to Egypt
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 1 transport moved from 76 Sea Zone to 72 Sea Zone
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 5 infantry moved from Shan State to Burma
 1 infantry moved from West India to Eastern Persia
 1 mech_infantry moved from India to Eastern Persia
 1 infantry moved from India to West India
 2 infantry moved from Burma to India
 1 infantry moved from Burma to IndiaPlace Units - British 
 2 destroyers placed in 106 Sea Zone
 1 artillery, 1 factory_minor and 1 infantry placed in Union of South Africa
 British undo move 2.
 1 factory_minor placed in Egypt
 1 infantry placed in Union of South Africa
 1 artillery placed in United KingdomTurn Complete - British 
 British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific 
 5 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 19 PUs total
 Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific : Burma : 1 aaGun and 6 infantry 
 India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
 Malaya : 1 harbour
 Kwangtung : 1 harbour and 2 infantry
 37 Sea Zone : 1 destroyer
 West India : 1 infantry
 Belgian Congo : 1 mech_infantry
 Iceland : 1 airfield
 Quebec : 1 artillery, 1 factory_minor and 1 infantry
 Trans-Jordan : 1 armour and 1 infantry
 British Somaliland : 1 artillery and 1 infantry
 Alexandria : 1 infantry
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
 Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 artillery
 Tanganyika Territory : 2 infantry
 Ethiopia : 1 flag
 76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
 106 Sea Zone : 2 destroyers and 1 transport
 97 Sea Zone : 1 flag
 Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
 72 Sea Zone : 1 transport
 81 Sea Zone : 1 destroyer
 Persia : 1 flag, 3 infantry
 98 Sea Zone : 1 cruiserProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 31 / 31
 UK_Pacific : 17 / 19
 Italians : 11 / 12
 ANZAC : 14 / 17
 French : 11 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 5 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.636
 Median : 4.000
 Variance : 2.100
 Standard Deviation : 1.449
 Total rolls : 11Germans Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4British Combat 
 2 was rolled 2 times
 4 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.600
 Standard Deviation : 1.265
 Total rolls : 6Italians Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - Italians 
 Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry moved from 97 Sea Zone to Greece
 1 bomber and 1 fighter moved from Southern Italy to Greece
 2 armour and 4 infantry moved from Albania to Greece
 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians 
 Battle in Greece
 Italians attack with 2 armour, 1 bomber, 1 fighter and 6 infantry
 Neutral_Allies defend with 4 infantry
 Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits
 Italians roll dice for 2 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 : 4/10 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
 4 infantry owned by the Neutral_Allies lost in Greece
 Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 4 infantry
 Battle in Alexandria
 Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
 British defend with 1 infantry
 Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/8 hits
 British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
 1 infantry owned by the British lost in Alexandria
 Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 bomber and 1 fighter moved from Greece to Southern ItalyPlace Units - Italians 
 2 submarines placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 13 PUs; end with 13 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians : Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry 
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Northern Italy : 1 factory_major
 Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
 Greece : 1 flag, 2 armour and 6 infantry
 97 Sea Zone : 1 cruiser, 2 submarines and 1 transportProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 31 / 31
 UK_Pacific : 17 / 19
 Italians : 13 / 18
 ANZAC : 14 / 17
 French : 11 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from Java to 42 Sea Zone
 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 ANZAC take Sumatra from Dutch
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 artillery moved from Queensland to New South Wales
 1 infantry moved from New South Wales to Queensland
 1 fighter moved from Java to BurmaPlace Units - ANZAC 
 2 infantry placed in New South Wales
 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 21 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 2 Combat Move - French Non Combat Move - French 
 1 infantry moved from Trans-Jordan to Egypt
 1 infantry moved from Tunisia to Algeria
 1 infantry moved from Libya to Tunisia
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French Territory Summary for French : Egypt : 1 infantry 
 Scotland : 2 infantry
 Morocco : 1 infantry
 French Equatorial Africa : 1 infantry
 Algeria : 1 infantry
 Tunisia : 1 infantry
 Libya : 1 flag
 81 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 31 / 31
 UK_Pacific : 17 / 19
 Italians : 13 / 18
 ANZAC : 18 / 21
 French : 11 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans 
 Germans buy 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 3 artilleries and 14 infantry moved from Poland to Baltic States
 3 armour and 5 mech_infantrys moved from Germany to Baltic States
 2 armour moved from Germany to Baltic States
 1 submarine moved from 112 Sea Zone to 125 Sea Zone
 4 tactical_bombers moved from Southern Italy to 98 Sea Zone
 2 armour and 5 mech_infantrys moved from Germany to Baltic States
 2 artilleries and 10 infantry moved from Romania to Eastern PolandCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 2 artilleries and 10 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 10 infantry in Eastern Poland, round 2 : 3/12 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 98 Sea Zone
 Germans attack with 4 tactical_bombers
 British defend with 1 cruiser
 Germans roll dice for 4 tactical_bombers in 98 Sea Zone, round 2 : 4/4 hits
 British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the British lost in 98 Sea Zone
 Germans win with 4 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Baltic States
 Germans attack with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys in Baltic States, round 2 : 8/34 hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 2 aaGuns moved from Poland to Baltic States
 1 aaGun moved from Slovakia Hungary to Eastern Poland
 3 armour moved from Romania to Baltic States
 5 mech_infantrys moved from Western Germany to Poland
 4 infantry moved from Germany to Slovakia Hungary
 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
 1 submarine moved from 91 Sea Zone to 82 Sea Zone
 1 cruiser and 1 transport moved from 91 Sea Zone to 95 Sea Zone
 4 tactical_bombers moved from 98 Sea Zone to Alexandria
 2 infantry moved from Norway to FinlandPlace Units - Germans 
 3 submarines placed in 105 Sea Zone
 10 infantry placed in Germany
 1 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
 Germans collect 43 PUs; end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans : Alexandria : 4 tactical_bombers 
 Gibraltar : 1 flag, 1 artillery and 1 harbour
 Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
 France : 1 flag, 1 airfield and 1 factory_minor
 Slovakia Hungary : 4 infantry
 Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
 Romania : 3 infantry
 Poland : 5 mech_infantrys
 Germany : 1 factory_major and 10 infantry
 Baltic States : 1 flag, 2 aaGuns, 10 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
 Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
 125 Sea Zone : 1 submarine
 95 Sea Zone : 1 cruiser and 1 transport
 Bulgaria : 1 flag
 82 Sea Zone : 1 submarine
 Yugoslavia : 1 flag
 Finland : 1 flag, 7 infantry
 105 Sea Zone : 3 submarinesProduction/PUs Summary : Germans : 43 / 48 
 Russians : 35 / 37
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 31 / 31
 UK_Pacific : 17 / 19
 Italians : 13 / 18
 ANZAC : 18 / 21
 French : 11 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Purchase Units - Russians 
 Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Purchase Units - Russians 
 Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians Combat - Russians 
 Russians creates battle in territory 125 Sea Zone
 Battle in 125 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 submarine
 1 submarine owned by the Germans Submerged
 Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Russians 
 5 infantry moved from Novgorod to Archangel
 1 aaGun moved from Novgorod to Archangel
 12 infantry moved from Belarus to Smolensk
 3 fighters moved from Belarus to Russia
 1 tactical_bomber moved from Belarus to Russia
 1 artillery moved from Belarus to Smolensk
 12 infantry moved from Western Ukraine to Bryansk
 2 artilleries moved from Western Ukraine to Bryansk
 1 artillery moved from Ukraine to Bryansk
 1 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Ukraine to Bryansk
 1 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 infantry moved from Volgograd to Samara
 1 aaGun moved from Belarus to Smolensk
 5 infantry moved from Russia to Smolensk
 1 aaGun moved from Ukraine to Bryansk
 6 infantry moved from Yenisey to Timguska
 1 aaGun moved from Yakut S.S.R. to Yenisey
 3 infantry moved from Yakut S.S.R. to Yenisey
 1 aaGun moved from Buryatia to Yakut S.S.R.
 3 infantry moved from Buryatia to Yakut S.S.R.
 2 infantry moved from Sakha to Buryatia
 1 infantry moved from Sakha to BuryatiaPlace Units - Russians 
 3 infantry placed in Ukraine
 1 infantry placed in Novgorod
 7 infantry and 1 mech_infantry placed in Russia
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber
 EDIT: Adding units owned by Russians to Archangel: 3 fighters and 1 tactical_bomber
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians : Sakha : 1 infantry 
 Yenisey : 1 aaGun and 3 infantry
 Amur : 1 infantry
 Yakut S.S.R. : 1 aaGun and 3 infantry
 Timguska : 6 infantry
 Siberia : 1 infantry
 Buryatia : 3 infantry
 Belarus : 1 infantry
 Karelia : 1 infantry
 Bryansk : 1 aaGun, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
 Archangel : 1 aaGun, 3 fighters, 5 infantry and 1 tactical_bomber
 Bessarabia : 1 infantry
 Russia : 1 aaGun, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
 Ukraine : 1 factory_minor and 3 infantry
 Western Ukraine : 1 infantry
 Volgograd : 1 factory_minor
 Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Smolensk : 1 aaGun, 1 artillery and 17 infantry
 Samara : 1 infantry
 125 Sea Zone : 1 flag, 1 submarine
 113 Sea Zone : 1 submarine
 114 Sea Zone : 1 cruiser
 Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary : Germans : 43 / 48 
 Russians : 35 / 35
 Japanese : 32 / 44
 Americans : 52 / 52
 Chinese : 6 / 12
 British : 31 / 31
 UK_Pacific : 17 / 19
 Italians : 13 / 18
 ANZAC : 18 / 21
 French : 11 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Russians Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Allies
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 3 mech_infantrys moved from Kiangsu to Kwangtung
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
 3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
 1 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from 44 Sea Zone to Celebes
 1 submarine moved from 44 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
 1 artillery and 1 infantry moved from Kweichow to Yunnan
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Siam to Shan State
 Japanese take Shan State from UK_Pacific
 1 artillery and 2 infantry moved from Suiyuyan to Kansu
 1 artillery and 2 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
 3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
 1 battleship moved from 36 Sea Zone to 35 Sea Zone
 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 2 bombers moved from Kwangsi to KwangtungCombat - Japanese 
 Japanese creates battle in territory 41 Sea Zone
 Battle in 41 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 41 Sea Zone
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
 Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 45 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
 Japanese win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 37 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
 British defend with 1 destroyer
 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 0/4 hits
 British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 37 Sea Zone, round 3 : 1/4 hits
 British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the British lost in 37 Sea Zone
 Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in 35 Sea Zone
 Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
 Americans defend with 1 destroyer
 Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/3 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 battleship owned by the Japanese
 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Philippines
 Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
 Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
 2 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Borneo
 Battle in Kwangtung
 Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/9 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
 2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
 Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Japanese: 2 mech_infantrys
 Casualties for British: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 Chinese defend with 3 infantry
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
 Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits
 Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
 2 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
 Casualties for Chinese: 3 infantry
 Battle in Kansu
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Kansu
 Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Celebes
 Battle in Java
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
 ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
 1 infantry owned by the ANZAC lost in Java
 Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
 1 carrier moved from 33 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
 2 bombers moved from Kwangtung to Japan
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
 2 fighters moved from Kwangtung to 6 Sea Zone
 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
 1 aaGun and 6 infantry moved from Jehol to AnhwePlace Units - Japanese 
 3 mech_infantrys placed in Kiangsu
 6 infantry placed in Japan
 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 3 fighters, 2 infantry and 3 tactical_bombers
 Korea : 2 infantry
 Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
 Jehol : 1 flag
 Manchuria : 1 flag, 3 infantry
 Shensi : 1 flag, 1 artillery and 2 infantry
 Yunnan : 1 flag, 1 artillery and 1 infantry
 Suiyuyan : 1 flag
 Kweichow : 1 flag
 Hunan : 1 flag
 Kansu : 1 flag, 1 artillery and 2 infantry
 Hopei : 1 flag
 Chahar : 1 flag
 Anhwe : 1 flag, 1 aaGun and 6 infantry
 Shan State : 1 flag, 1 infantry
 Borneo : 1 flag, 1 infantry
 Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
 Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
 French Indo China : 1 flag, 1 infantry
 Celebes : 1 flag, 1 infantry
 Java : 1 flag, 1 artillery and 1 infantry
 42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 41 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 transport
 43 Sea Zone : 1 transport
 45 Sea Zone : 1 submarine
 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
 35 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
 6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary : Germans : 43 / 48 
 Russians : 35 / 35
 Japanese : 54 / 54
 Americans : 50 / 52
 Chinese : 3 / 12
 British : 31 / 31
 UK_Pacific : 9 / 19
 Italians : 13 / 18
 ANZAC : 14 / 21
 French : 9 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Politics - Americans 
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 fighter moved from Guam to 43 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Politics - Americans 
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 fighter moved from Guam to 43 Sea ZoneCombat - Americans 
 Battle in 43 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - Americans 
 1 fighter moved from 43 Sea Zone to Malaya
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
 1 submarine moved from 26 Sea Zone to 24 Sea Zone
 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 submarine moved from 26 Sea Zone to 33 Sea Zone
 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
 1 submarine moved from 25 Sea Zone to 16 Sea Zone
 2 fighters moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 armour moved from Western United States to 10 Sea Zone
 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 armour moved from 26 Sea Zone to Hawaiian Islands
 1 bomber moved from Western United States to Hawaiian Islands
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans 
 1 infantry placed in Eastern United States
 2 infantry placed in Western United States
 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from Japanese
 4 infantry moved from Sikang to Shensi
 1 fighter moved from Burma to Shensi
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from Japanese
 4 infantry moved from Sikang to Shensi
 1 fighter moved from Burma to ShensiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 artillery and 2 infantry
 Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Shensi to SikangPlace Units - Chinese 
 2 infantry placed in Sikang
 1 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 8 PUs total



 
		 
		







