I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
4 infantry moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Egypt to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
4 infantry moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Egypt to LibyaCombat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
2 infantry moved from Alexandria to Tobruk
1 fighter moved from Libya to Alexandria
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Persia to Northwest PersiaPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 armour placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 submarines moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 95 Sea Zone
Italians attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Volgograd to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Ukraine : 1 bomber
95 Sea Zone : 1 submarine
Bulgaria : 4 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 57 / 59
Americans : 55 / 75
Chinese : 6 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Western Australia to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 infantry moved from Scotland to United KingdomTurn Complete - French
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 artillery and 5 infantry moved from Eastern Poland to Belarus
2 bombers moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom -
back from holiday now, I hope yours was good!
I’ll need intercept orders out of moscow.
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 artillery and 5 infantry moved from Eastern Poland to Belarus
2 bombers moved from Bryansk to Russia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 artilleries and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 4 tactical_bombers in Archangel, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 artilleries, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
4 tactical_bombers moved from Archangel to Bryansk
7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 7 infantry
Slovakia Hungary : 1 artillery and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major and 10 infantry
Belarus : 1 flag, 1 artillery and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 10 armour, 3 artilleries, 1 bomber, 23 infantry, 15 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag, 2 artilleries, 6 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 flag, 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 cruiser and 1 transport
71 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 17 / 23
Japanese : 57 / 59
Americans : 55 / 75
Chinese : 6 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
2 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 carriers, 3 fighters, 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
8 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines, 8 tactical_bombers and 4 transports
ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 9/24 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 12/22 hits
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 : 4/6 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans and 4 fighters owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 tactical_bombers and 4 transports remaining. Battle score for attacker is 87
Casualties for Japanese: 2 destroyers, 4 fighters and 2 submarines
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Battle in Caroline Islands
Japanese attack with 8 infantry
Americans defend with 1 airfield, 1 harbour and 3 infantry
Japanese roll dice for 8 infantry in Caroline Islands, round 2 : 0/8 hits
Americans roll dice for 3 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 8 infantry in Caroline Islands, round 3 : 3/8 hits
Americans roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in GuamNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hopei to Kweichow
2 bombers and 6 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Amur to Manchuria
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in Japan
4 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 7 infantry
Paulau Island : 1 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag, 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 7 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 bombers and 6 infantry
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 4 transports
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 4 destroyers and 1 submarine
54 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 17 / 21
Japanese : 59 / 59
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Soviet Far East
Battle in Southern FranceNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Algeria to Morocco
2 infantry moved from Algeria to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 aaGun moved from Wake Island to 31 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Wake Island to Alaska
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 17 Sea Zone to 7 Sea Zone
1 submarine moved from 22 Sea Zone to 16 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 23 Sea Zone
1 submarine moved from 31 Sea Zone to 32 Sea Zone
1 submarine moved from 31 Sea Zone to 48 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
Americans undo move 1.
1 submarine and 3 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
4 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese





