@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
bit of an oops on my part; do you want to scramble from Hawaii to defend your TR? I only attacked with 1 fighter.
yes, full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 unit repaired.
            4 infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Siberia to Soviet Far East
            2 bombers moved from Yakut S.S.R. to Soviet Far East
            3 mech_infantrys moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Hunan to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
            1 fighter, 4 infantry and 1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            3 carriers moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 29 Sea Zone
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
Combat - Japanese
            Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Soviet Far East
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 :  0/4 hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 :  0/2 hits
                    Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 3 :  2/4 hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 3 :  2/2 hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  0/2 hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Celebes, round 2 :  0/6 hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 3 :  2/5 hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                    1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 fighter and 1 transport
                    Japanese roll dice for 1 fighter in 26 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                    1 fighter owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter and 1 transport
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/3 hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Johnston Island
            Battle in 29 Sea Zone
                Japanese attack with 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 carrier
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 29 Sea Zone, round 2 :  4/5 hits
                    ANZAC roll dice for 1 carrier in 29 Sea Zone, round 2 :  1/1 hits
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the ANZAC lost in 29 Sea Zone
                Japanese win, taking Johnston Island from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 carrier
            Battle in French Indo China
                Japanese attack with 6 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 6 mech_infantrys in French Indo China, round 2 :  0/6 hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                    Japanese roll dice for 6 mech_infantrys in French Indo China, round 3 :  1/6 hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                    1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Soviet Far East to Amur
            2 fighters and 2 tactical_bombers moved from 29 Sea Zone to 30 Sea Zone
            1 fighter moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Paulau Island to 30 Sea Zone
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Jehol to Amur
            7 infantry moved from Manchuria to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 destroyers and 2 submarines placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 artillery and 3 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag, 7 infantry
    Manchuria : 1 flag
    Shensi : 1 flag, 1 infantry
    Suiyuyan : 1 flag
    Hunan : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Johnston Island : 1 flag, 1 infantry
    Sakha : 1 flag
    Evenkiyskiy : 1 flag, 1 infantry
    Yenisey : 1 flag, 6 infantry
    Amur : 1 flag, 2 bombers and 1 mech_infantry
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 6 mech_infantrys
    Celebes : 1 flag, 3 infantry
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    30 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 destroyer and 1 submarine
    39 Sea Zone : 1 submarine
    23 Sea Zone : 1 destroyer
    22 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
    63 Sea Zone : 1 submarine
    54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 60 / 80
    Russians : 11 / 12
    Japanese : 59 / 59
    Americans : 55 / 78
    Chinese : 7 / 14
    British : 34 / 32
    UK_Pacific : 7 / 6
    Italians : 10 / 10
    ANZAC : 14 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 destroyers, 12 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 destroyers, 12 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 destroyers, 12 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            1 submarine moved from 31 Sea Zone to 16 Sea Zone
Combat - Americans
            Battle in Denmark
            Battle in Norway
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 cruiser
                Germans win, taking Denmark from Germans, taking Norway from Germans with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 cruiser
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from 93 Sea Zone to Southern France
            2 infantry moved from 93 Sea Zone to Southern France
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            1 aaGun moved from 93 Sea Zone to Southern France
            1 aaGun, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 48 Sea Zone to 53 Sea Zone
            1 submarine moved from 32 Sea Zone to 49 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 destroyers moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 3 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Alaska to Iceland
Place Units - Americans
            3 infantry placed in Southern France
            9 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            4 infantry moved from Szechwan to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            4 infantry moved from Szechwan to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
            1 mech_infantry moved from Southern France to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
            British repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
            British buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 mech_infantry moved from Southern France to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
Combat - British
Non Combat Move - British
            1 battleship moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from India to West India
            1 aaGun moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            3 infantry moved from Burma to India
            1 fighter moved from Szechwan to Russia
            1 fighter moved from Szechwan to Russia
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Yunnan to India
            2 infantry moved from Burma to India
Place Units - British
            2 destroyers and 1 submarine placed in 98 Sea Zone
            1 submarine placed in 110 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
            British collect 33 PUs (4 lost to blockades); end with 33 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 armour and 1 bomber moved from Northern Italy to Denmark
            3 fighters moved from Southern Italy to Denmark
Combat - Italians
            Battle in Denmark
                Italians attack with 2 armour, 1 bomber and 3 fighters
                Americans defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 3 fighters in Denmark, round 2 :  4/6 hits
                    Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                    1 infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Denmark to Western Germany
            3 fighters moved from Denmark to Western Germany
Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs total
Territory Summary for Italians :
Western Germany : 1 bomber and 3 fighters
    Denmark : 2 armour
    Northern Italy : 5 artilleries, 1 factory_major and 4 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    Bulgaria : 4 infantry
    Greece : 1 flag
    97 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 52 / 80
    Russians : 11 / 12
    Japanese : 51 / 59
    Americans : 60 / 76
    Chinese : 11 / 16
    British : 37 / 38
    UK_Pacific : 11 / 9
    Italians : 10 / 10
    ANZAC : 14 / 22
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
had some edits to do with uk trannys……will do on anzac turn if ok
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 63 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            2 fighters moved from New South Wales to 63 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 63 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            2 fighters moved from New South Wales to 63 Sea Zone
Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 47 Sea Zone to 45 Sea Zone
            2 fighters moved from 63 Sea Zone to New South Wales
Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tunisia to Libya
Turn Complete - French
sorry about all the edits
sorry about all the edits
I’m a very trusting guy, I just scroll to the bottom and download the game an dplay :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
            Germans repair 4 damage on 4 factory_minors; Remaining resources: 76 PUs;
            Germans buy 1 fighter, 20 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Southern Italy to Southern France
            8 infantry moved from Northern Italy to Southern France
            3 artilleries and 7 infantry moved from France to Southern France
            1 bomber and 5 mech_infantrys moved from Western Germany to Southern France
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
            Germans repair 4 damage on 4 factory_minors; Remaining resources: 76 PUs;
            Germans buy 1 fighter, 20 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Southern Italy to Southern France
            8 infantry moved from Northern Italy to Southern France
            3 artilleries and 7 infantry moved from France to Southern France
            1 bomber and 5 mech_infantrys moved from Western Germany to Southern France
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 3 :  1/3 hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 112 Sea Zone
                Germans attack with 3 submarines
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    2 transports owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 3 :  0/2 hits
                Germans win with 2 submarines remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                    Germans roll dice for 2 infantry in Samara, round 3 :  0/2 hits
                    Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                    Germans roll dice for 2 infantry in Samara, round 4 :  0/2 hits
                    Russians roll dice for 1 infantry in Samara, round 4 :  1/1 hits
                    1 infantry owned by the Germans lost in Samara
                1 infantry owned by the Germans retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Southern France
                Germans attack with 3 artilleries, 1 bomber, 3 fighters, 15 infantry and 5 mech_infantrys
                British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry and 2 mech_infantrys
                    AA fire in Southern France :  0/3 hits
                    Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 15 infantry and 5 mech_infantrys in Southern France, round 2 :  6/27 hits
                    Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 14 infantry and 2 mech_infantrys in Southern France, round 2 :  6/20 hits
                    3 infantry owned by the British , 6 infantry owned by the Germans , 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 5 mech_infantrys in Southern France, round 3 :  6/21 hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Southern France, round 3 :  2/15 hits
                    1 infantry owned by the British , 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 5 mech_infantrys in Southern France, round 4 :  4/19 hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Southern France, round 4 :  4/9 hits
                    1 mech_infantry owned by the Americans , 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 5 mech_infantrys in Southern France, round 5 :  5/15 hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Southern France, round 5 :  4/5 hits
                    1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 30
                Casualties for Germans: 1 artillery and 15 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry
                Casualties for Americans: 1 aaGun, 1 artillery, 10 infantry and 2 mech_infantrys
Non Combat Move - Germans
            1 bomber moved from Southern France to Western Germany
            3 fighters moved from Southern France to Southern Italy
            1 aaGun moved from France to Southern France
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            2 artilleries moved from Archangel to Belarus
            2 artilleries and 2 infantry moved from Belarus to Bryansk
            3 artilleries moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Ukraine to Bryansk
            3 mech_infantrys moved from Caucasus to Bryansk
Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            8 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,2,3,1,2,4,1,2
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
    Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 mech_infantrys
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Slovakia Hungary : 10 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
    Germany : 1 factory_major
    Holland Belgium : 2 infantry
    Northern Italy : 1 aaGun
    Southern Italy : 3 fighters
    Belarus : 1 flag, 5 artilleries
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 10 armour, 9 artilleries, 1 bomber, 33 infantry, 18 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 infantry
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag, 1 artillery and 8 infantry
    Vologda : 1 flag, 1 artillery and 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Caucasus : 1 flag
    Smolensk : 1 flag
    112 Sea Zone : 2 submarines
    125 Sea Zone : 1 flag
    113 Sea Zone : 1 destroyer and 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    97 Sea Zone : 1 transport
    71 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 2 artilleries and 2 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag
    111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 75
    Russians : 8 / 12
    Japanese : 51 / 59
    Americans : 57 / 76
    Chinese : 11 / 16
    British : 34 / 38
    UK_Pacific : 11 / 9
    Italians : 10 / 10
    ANZAC : 14 / 25
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0