@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance (axis) vs amon sul (allies) +10
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Novosibirsk
1 artillery and 1 mech_infantry moved from Western Ukraine to Bessarabia
7 armour, 3 artilleries and 5 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Russia to Smolensk
2 artilleries moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 7 armour, 5 artilleries and 5 mech_infantrys
Germans defend with 1 armour and 2 infantry
Russians roll dice for 7 armour, 5 artilleries and 5 mech_infantrys in Bryansk, round 2 : 3/17 hits
Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Germans , 1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 7 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 0/3 hits
Germans roll dice for 1 armour in Smolensk, round 4 : 0/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 5 : 1/3 hits
Germans roll dice for 1 armour in Smolensk, round 5 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 aaGun moved from Urals to Novosibirsk
1 aaGun moved from Urals to VologdaPlace Units - Russians
6 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Kansu : 2 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 7 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
Nenetsia : 1 infantry
Archangel : 3 infantry
Bessarabia : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 1 aaGun and 3 infantry
Vologda : 1 aaGun, 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 29 / 34
Japanese : 57 / 63
Americans : 54 / 74
Chinese : 4 / 1
British : 42 / 50
UK_Pacific : 7 / 4
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 9 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 artillery moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 armour moved from Sikang to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
2 fighters moved from 37 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 9 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from French Indo China to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 artillery moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 armour moved from Sikang to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
2 fighters moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 3 submarines
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win, taking Burma from UK_Pacific with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
5 fighters moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 37 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea Zone
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
2 infantry moved from French Indo China to Yunnan
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in Korea
6 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in French Indo China
6 submarines placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
1 armour moved from Bolivia to Argentina
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Western United States to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
1 bomber moved from Brazil to Normandy Bordeaux
1 mech_infantry moved from Spain to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina
2 bombers moved from Western United States to Argentina
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
2 bombers moved from Western United States to 23 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Philippines
Battle in Paulau Island
Battle in Argentina
Americans attack with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Argentina, round 2 : 2/7 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Argentina, round 3 : 1/5 hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Argentina, round 4 : 1/4 hits
Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Philippines from Japanese, taking Paulau Island from Japanese, taking Argentina from Neutral_True with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 23 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 5/6 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 submarines
Japanese defend with 3 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans winItalians win with 1 submarine remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 bombers moved from 23 Sea Zone to Caroline Islands
3 fighters moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Marshall Islands
1 fighter moved from Western United States to British Guiana
2 transports moved from 65 Sea Zone to 89 Sea Zone
1 bomber moved from Argentina to Chile
1 bomber moved from Argentina to Brazil
1 bomber moved from Normandy Bordeaux to Spain
6 transports moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United States
1 airfield, 1 factory_minor and 1 harbour placed in Spain
1 factory_minor placed in ChileTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag, 2 bombers
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber
35 Sea Zone : 1 transport
34 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
119 Sea Zone : 1 flag
Chile : 1 flag, 1 bomber and 1 factory_minor
89 Sea Zone : 2 transports
93 Sea Zone : 1 carrier
85 Sea Zone : 2 transports
Argentina : 1 flag, 1 armour and 1 mech_infantry
109 Sea Zone : 6 transports
97 Sea Zone : 1 submarine
Brazil : 1 bomber
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bolivia : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 24 / 34
Japanese : 65 / 67
Americans : 60 / 85
Chinese : 1 / 1
British : 42 / 50
UK_Pacific : 5 / 4
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 48 / 57
Russians : 24 / 34
Japanese : 65 / 67
Americans : 60 / 85
Chinese : 1 / 2
British : 42 / 50
UK_Pacific : 5 / 4
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
1 bomber moved from British Guiana to Southern France
1 infantry moved from Venezuela to Colombia
British take Colombia from Neutral_True
1 bomber moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 mech_infantry moved from Portugal to Southern France
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from India to Saudi ArabiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Battle in Saudi Arabia
British attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 97 Sea Zone
British attack with 4 submarines; Americans loiter and taunt with
Italians defend with 1 submarine
4 submarines owned by the British Submerged
1 submarine owned by the Italians Submerged
Battle in 38 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British winItalians win with no units remaining with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern France
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 2/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to Spain
1 bomber moved from Southern France to Spain
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Venezuela to 89 Sea Zone
1 tactical_bomber moved from Saudi Arabia to Iraq
1 infantry moved from Iraq to Syria
1 tactical_bomber moved from 38 Sea Zone to India
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Caucasus to IraqPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 artilleries placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Syria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Syria : 1 artillery and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Portugal : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 2 submarines
Saudi Arabia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
89 Sea Zone : 1 artillery and 3 infantry
93 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory_minor and 1 tactical_bomber
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 bomber and 2 fighters
Colombia : 1 flag, 1 infantry
Suriname : 1 flag
110 Sea Zone : 1 destroyer, 1 submarine and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 57
Russians : 26 / 34
Japanese : 63 / 67
Americans : 60 / 85
Chinese : 1 / 2
British : 50 / 55
UK_Pacific : 5 / 5
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
i forgot one ncm
8 inf, 1 art, 3 aa gun from Uk to sz 109
i ll do it on anzac turn
cheers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
retreated to Southern France
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,1,1,3,3,4,1,4,3
Italians collect 1 PU (12 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 bomber
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer and 3 submarines
33 Sea Zone : 1 cruiser and 3 fighters
62 Sea Zone : 1 aaGun, 1 infantry and 1 transport
West India : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Caucasus : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 42 / 57
Russians : 26 / 34
Japanese : 63 / 67
Americans : 60 / 85
Chinese : 1 / 2
British : 50 / 55
UK_Pacific : 5 / 5
Italians : 13 / 1
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
i forgot to move those units from uk i l do it on usa turn
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Archangel
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Belarus to Bessarabia
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 armour moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Northern Italy to Holland Belgium
3 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Archangel
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Belarus to Bessarabia
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 armour moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Northern Italy to Holland Belgium
3 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 4 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from British with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
1 aaGun moved from Belarus to Archangel
1 bomber moved from Smolensk to Germany
1 bomber moved from Archangel to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Baltic States to Belarus
1 bomber moved from Bessarabia to Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Germany
3 infantry moved from Switzerland to France
3 infantry moved from Western Germany to France
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
3 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to NovgorodPlace Units - Germans
1 infantry placed in France
8 infantry placed in Western Germany
3 infantry placed in Novgorod
1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sweden: 5 infantry
EDIT: Adding units owned by Germans to Finland: 5 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,2,3,5,3,5,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Russia to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Volgograd
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Bryansk to Belarus
6 artilleries moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Volgograd
4 armour, 3 artilleries and 2 mech_infantrys moved from Bryansk to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 armour, 9 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 4 armour, 9 artilleries, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/16 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 9 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 tactical_bomber in Bessarabia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery moved from Vologda to Smolensk
1 aaGun moved from Vologda to Smolensk
1 infantry moved from Russia to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 2 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery
Nenetsia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 4 mech_infantrys
Ukraine : 1 armour, 1 factory_minor, 2 infantry and 1 tactical_bomber
Western Ukraine : 1 artillery
Vologda : 1 aaGun and 2 infantry
Volgograd : 2 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 aaGun, 4 armour, 10 artilleries and 2 mech_infantrysProduction/PUs Summary :
Germans : 50 / 57
Russians : 29 / 29
Japanese : 58 / 67
Americans : 58 / 85
Chinese : 3 / 2
British : 44 / 55
UK_Pacific : 5 / 5
Italians : 13 / 1
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Korea to 34 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Korea to 34 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to SuiyuyanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
6 infantry moved from Yunnan to Burma
4 infantry moved from French Indo China to Yunnan
5 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 bomber moved from 34 Sea Zone to Marianas
1 bomber moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from Suiyuyan to Chahar
2 infantry moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 infantry moved from Korea to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from French Indo China to BurmaPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 infantry placed in Korea
2 destroyers and 4 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 bomber moved from Marshall Islands to 24 Sea Zone
1 bomber moved from Marshall Islands to 24 Sea Zone
2 bombers moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
Americans winItalians win with no units remaining with 2 bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in 24 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 24 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Paraguay from Neutral_True to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Uruguay from Neutral_True to Americans
EDIT: Turning off Edit Mode
3 battleships, 5 carriers, 3 cruisers, 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from 19 Sea Zone to Philippines
2 bombers moved from 24 Sea Zone to 30 Sea Zone
2 bombers moved from 30 Sea Zone to Johnston Island
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to New Guinea
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
6 transports moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 85 Sea Zone to 65 Sea Zone
1 armour moved from Argentina to Paraguay
1 armour moved from Paraguay to Argentina
1 mech_infantry moved from Argentina to Uruguay
1 bomber moved from Brazil to Queensland
1 fighter moved from British Guiana to Spain
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea ZonePlace Units - Americans
1 factory_minor placed in Argentina
1 harbour placed in Chile
1 artillery and 2 infantry placed in Chile
1 artillery and 2 infantry placed in Spain
4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag
Queensland : 1 bomber
New Guinea : 1 bomber
Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 2 bombers
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 transport
32 Sea Zone : 1 submarine
35 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber
24 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 4 destroyers and 1 submarine
18 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
119 Sea Zone : 1 flag
Chile : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
65 Sea Zone : 2 transports
Paraguay : 1 flag
Argentina : 1 flag, 1 armour and 1 factory_minor
99 Sea Zone : 1 carrier
97 Sea Zone : 1 submarine
Uruguay : 1 flag, 1 mech_infantry
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bolivia : 1 flag
91 Sea Zone : 8 transportsProduction/PUs Summary :
Germans : 50 / 57
Russians : 28 / 29
Japanese : 60 / 60
Americans : 58 / 83
Chinese : 2 / 2
British : 44 / 55
UK_Pacific : 5 / 5
Italians : 13 / 1
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Production/PUs Summary :
Germans : 50 / 57
Russians : 28 / 29
Japanese : 59 / 60
Americans : 58 / 83
Chinese : 3 / 5
British : 44 / 55
UK_Pacific : 5 / 5
Italians : 13 / 1
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 3 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 3 cruisers and 2 transports moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 99 Sea Zone to Turkey
3 artilleries, 1 bomber and 1 tactical_bomber moved from Iraq to Turkey
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey
1 infantry moved from Caucasus to Turkey
1 bomber moved from Spain to Turkey
1 infantry moved from Colombia to Ecuador
British take Ecuador from Neutral_TrueCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 submarines; Americans loiter and taunt with
Italians defend with 1 submarine
5 submarines owned by the British Submerged
1 submarine owned by the Italians Submerged
Battle in Turkey
British attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 1 battleship and 3 cruisers in Turkey, round 2 : 2/4 hits
British roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 7/18 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
2 infantry owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
British winItalians win with no units remaining, taking Turkey from Neutral_True with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Iraq to Turkey
1 fighter moved from Turkey to Cyprus
1 tactical_bomber moved from Turkey to 99 Sea Zone
1 tactical_bomber moved from Turkey to Cyprus
1 fighter moved from Spain to 99 Sea Zone
1 fighter moved from Spain to Cyprus
2 destroyers moved from 93 Sea Zone to 99 Sea Zone
2 bombers moved from Turkey to Cyprus
1 infantry moved from Saudi Arabia to Iraq
1 fighter moved from United Kingdom to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 aaGuns, 1 artillery and 8 infantry
EDIT: Adding units owned by British to Spain: 3 aaGuns, 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
1 airfield placed in Cyprus
1 factory_minor placed in Saudi Arabia
1 mech_infantry placed in Iraq
1 factory_minor placed in Persia
1 factory_minor placed in BrazilTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for British, UK_Pacific :
India : 6 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag
Ecuador : 1 flag, 1 infantry
119 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 2 submarines
Turkey : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys
Saudi Arabia : 1 flag, 1 factory_minor
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Spain : 3 aaGuns, 1 artillery, 1 fighter and 8 infantry
Colombia : 1 flag
91 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 1 transport
Suriname : 1 flag
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 50 / 57
Russians : 28 / 29
Japanese : 59 / 60
Americans : 58 / 83
Chinese : 3 / 5
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 1
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians