@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance (axis) vs amon sul (allies) +10
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 submarines moved from 20 Sea Zone to 43 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Suiyuyan
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 submarines moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Burma to India -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 submarines moved from 20 Sea Zone to 43 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Suiyuyan
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 submarines moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Burma to India -
?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 submarines moved from 20 Sea Zone to 43 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Suiyuyan
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 submarines moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 submarines moved from 20 Sea Zone to 43 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Suiyuyan
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 submarines moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese winJapanese win, taking 43 Sea Zone from ANZAC with 3 submarines remaining with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer and 2 submarines
Battle in India
Japanese attack with 2 infantry
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from Tsinghai to Sikang
1 submarine moved from 18 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 fighter moved from 24 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
3 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
3 infantry moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
2 tactical_bombers moved from Siberia to KoreaPlace Units - Japanese
3 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 57 PUs (6 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from 6 Sea Zone to Siberia
2 submarines moved from 20 Sea Zone to 43 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 infantry moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Szechwan to Suiyuyan
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 submarines moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese winJapanese win, taking 43 Sea Zone from ANZAC with 3 submarines remaining with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer and 2 submarines
Battle in India
Japanese attack with 2 infantry
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from Tsinghai to Sikang
1 submarine moved from 18 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 fighter moved from 24 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
3 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
3 infantry moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
2 tactical_bombers moved from Siberia to KoreaPlace Units - Japanese
3 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 57 PUs (6 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 9 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 30 Sea Zone to 34 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
1 bomber moved from Dutch New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
4 fighters moved from 45 Sea Zone to 34 Sea Zone
2 bombers moved from Queensland to 34 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 24 Sea Zone
Americans roll dice for 1 destroyer in 24 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese winAmericans win with 1 submarine remaining with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/7 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 destroyers, 2 submarines and 2 transports moved from 66 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
4 fighters moved from 34 Sea Zone to 45 Sea Zone
2 bombers moved from 46 Sea Zone to Dutch New Guinea
2 bombers moved from 34 Sea Zone to Dutch New Guinea
3 transports moved from 64 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Peru to Venezuela
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Western United States to Spain
1 bomber moved from Argentina to Spain
1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Spain
3 artilleries and 7 infantry placed in Central United States
1 destroyer and 2 submarines placed in 66 Sea Zone
1 submarine placed in 66 Sea Zone
4 artilleries placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 armour, 1 artillery, 4 bombers and 2 infantry
46 Sea Zone : 1 destroyer
45 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
33 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer and 3 submarines
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 3 artilleries, 1 factory_major and 7 infantry
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major and 1 harbour
100 Sea Zone : 1 carrier
119 Sea Zone : 1 flag
Chile : 1 flag, 1 factory_minor and 1 harbour
Paraguay : 1 flag
66 Sea Zone : 1 destroyer and 3 submarines
Argentina : 1 flag, 1 factory_minor
64 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
101 Sea Zone : 7 transports
Uruguay : 1 flag
Venezuela : 1 mech_infantry
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Bolivia : 1 flag
Peru : 1 flagProduction/PUs Summary :
Germans : 55 / 64
Russians : 19 / 23
Japanese : 63 / 64
Americans : 58 / 83
Chinese : 2 / 4
British : 48 / 52
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 55 / 64
Russians : 19 / 23
Japanese : 62 / 64
Americans : 58 / 83
Chinese : 3 / 4
British : 48 / 52
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Greece to Albania
2 artilleries and 2 infantry moved from Greece to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Ukraine
2 artilleries and 2 mech_infantrys moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Ukraine
1 bomber moved from Persia to AlbaniaCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 submarines; Americans loiter and taunt with
Italians defend with 1 submarine
5 submarines owned by the British Submerged
1 submarine owned by the Italians Submerged
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Ukraine
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 3 cruisers in Ukraine, round 2 : 1/4 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 2/3 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
British winItalians win with no units remaining, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 mech_infantry; Italians defend with 1 artillery
British roll dice for 2 artilleries and 2 mech_infantrys in Bulgaria, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Italians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Albania
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Albania, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Ukraine to 100 Sea Zone
1 tactical_bomber moved from Ukraine to Greece
1 bomber moved from Albania to Greece
1 fighter moved from Persia to 100 Sea Zone
3 artilleries moved from Iraq to Turkey
2 artilleries moved from Saudi Arabia to Iraq
3 artilleries and 1 infantry moved from Persia to Eastern Persia
1 armour, 6 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 infantry moved from Colombia to 64 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to SpainPlace Units - British
2 destroyers placed in 109 Sea Zone
3 artilleries placed in Greece
3 mech_infantrys placed in Turkey
3 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
British collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Albania : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 artillery
Portugal : 1 flag
Ecuador : 1 flag
100 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 3 transports
119 Sea Zone : 1 destroyer
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Turkey : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Saudi Arabia : 1 flag, 1 factory_minor
106 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 2 artilleries and 2 mech_infantrys
109 Sea Zone : 2 destroyers
64 Sea Zone : 1 infantry
Greece : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 9 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Spain : 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Colombia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 21 / 23
Japanese : 62 / 64
Americans : 58 / 83
Chinese : 3 / 4
British : 50 / 52
UK_Pacific : 2 / 0
Italians : 9 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,3,2,1,2,6,3,4,5
Italians collect 0 PUs (9 lost to blockades); end with 2 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to 36 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 aaGun moved from New Guinea to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
3 submarines moved from 54 Sea Zone to 55 Sea Zone
3 submarines moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from West India to Eastern Persia
1 fighter moved from 36 Sea Zone to 45 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 2 aaGuns and 2 bombers
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
45 Sea Zone : 1 cruiser, 3 fighters and 3 submarines
37 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 3 destroyers
Eastern Persia : 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 21 / 23
Japanese : 59 / 64
Americans : 58 / 83
Chinese : 3 / 4
British : 50 / 52
UK_Pacific : 2 / 0
Italians : 9 / 7
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
2 infantry moved from 100 Sea Zone to BessarabiaCombat - French
Battle in BessarabiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Bessarabia : 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 21 / 23
Japanese : 59 / 64
Americans : 58 / 83
Chinese : 3 / 4
British : 50 / 52
UK_Pacific : 2 / 0
Italians : 9 / 7
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Novgorod to Bryansk
20 infantry moved from Southern France to Spain
1 fighter moved from Southern France to Spain
2 armour moved from Southern France to Spain
6 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
2 armour moved from France to Spain
3 bombers moved from Eastern Poland to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Novgorod to Bryansk
20 infantry moved from Southern France to Spain
1 fighter moved from Southern France to Spain
2 armour moved from Southern France to Spain
6 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
2 armour moved from France to Spain
3 bombers moved from Eastern Poland to SpainCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 4 armour, 3 bombers, 1 fighter, 26 infantry and 1 mech_infantry
British defend with 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 4 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
2 infantry owned by the Germans , 4 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Southern France
Americans win with 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 bomber, 1 fighter and 24 infantry
Casualties for British: 3 aaGuns, 1 bomber and 7 infantry
Casualties for Americans: 4 aaGuns, 4 bombers and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
2 bombers moved from Spain to Southern France
4 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Romania to Northern Italy
1 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
5 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Belarus
2 tactical_bombers moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Bryansk to Eastern PolandPlace Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 armour and 2 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 artilleries moved from Urals to Vologda
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
3 artilleries and 3 infantry moved from Russia to Vologda
1 armour moved from Rostov to Kazakhstan
1 armour moved from Urals to Vologda
1 armour moved from Urals to Vologda
1 armour moved from Urals to KazakhstanCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 2 armour, 5 artilleries and 5 infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Vologda, round 2 : 5/12 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 artillery moved from Russia to TambovPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Kazakhstan : 2 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 artilleries and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Tambov : 1 artillery
Vologda : 2 armour, 5 artilleries and 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 20 / 20
Japanese : 58 / 64
Americans : 58 / 83
Chinese : 3 / 4
British : 50 / 52
UK_Pacific : 2 / 0
Italians : 9 / 7
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from India to West India
2 fighters moved from Burma to West India
1 fighter moved from Burma to West India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 tactical_bomber moved from Sikang to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Shensi
2 fighters moved from French Indo China to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 5 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 21 Sea Zone
3 fighters moved from 45 Sea Zone to 43 Sea Zone
3 bombers moved from Dutch New Guinea to 43 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in 43 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 battleships, 3 bombers, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 3 submarines
Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 battleships, 3 bombers, 1 destroyer, 3 fighters and 1 transport in 43 Sea Zone, round 2 : 5/9 hits
3 submarines owned by the Japanese lost in 43 Sea Zone
Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 2 battleships, 3 bombers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Borneo
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans winItalians win, taking Borneo from Japanese with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 3 submarines moved from 66 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 3 fighters moved from 45 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
EDIT: 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 21 Sea Zone to 43 Sea Zone
3 bombers moved from 43 Sea Zone to Dutch New Guinea
1 bomber moved from 21 Sea Zone to Dutch New GuineaPlace Units - Americans
2 artilleries and 1 infantry placed in Spain
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 destroyers placed in 66 Sea Zone
2 destroyers and 1 submarine placed in 66 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 1 harbour
Midway : 1 airfield
Dutch New Guinea : 4 bombers
43 Sea Zone : 1 flag, 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
46 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 3 destroyers, 7 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
100 Sea Zone : 1 carrier
119 Sea Zone : 1 flag
Chile : 1 flag, 1 factory_minor and 1 harbour
Paraguay : 1 flag
66 Sea Zone : 5 destroyers and 1 submarine
Argentina : 1 flag, 1 factory_minor
97 Sea Zone : 1 submarine
Uruguay : 1 flag
Spain : 1 flag, 1 airfield, 10 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 7 transports
88 Sea Zone : 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 53 / 66
Russians : 20 / 20
Japanese : 55 / 71
Americans : 66 / 86
Chinese : 2 / 4
British : 50 / 52
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 53 / 66
Russians : 20 / 20
Japanese : 55 / 71
Americans : 66 / 86
Chinese : 2 / 3
British : 50 / 52
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0