@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Tcnance (axis) vs amon sul (allies) +10
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Greece to Albania
1 infantry moved from Northern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,6,5,3,5,2,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,1,6,3,4,3,6,6,4
Italians collect 1 PU (12 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Caroline Islands to Marianas
1 destroyer and 1 submarine moved from 45 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in Marianas
ANZAC attack with 1 bomber
Japanese defend with 1 bomber
ANZAC roll dice for 1 bomber in Marianas, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Marianas, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Marianas
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Marianas to Philippines
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 aaGun moved from New South Wales to Queensland
2 infantry moved from West India to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Philippines : 1 bomber and 1 fighter
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 cruiser and 2 fighters
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 57
Russians : 28 / 29
Japanese : 59 / 60
Americans : 58 / 83
Chinese : 3 / 5
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Turkey
1 infantry moved from Northwest Persia to TurkeyTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Turkey : 2 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 28 / 29
Japanese : 59 / 60
Americans : 58 / 83
Chinese : 3 / 5
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
as for anzac buy i accidentally bought an ic but i dont have a place to land it so i changed it with bomber
as for sz 20 if u would like to use kamikaze please roll it here on the forum
cheers :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
2 armour moved from Archangel to Nenetsia
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Germany to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
3 bombers moved from Germany to Ukraine
1 bomber moved from Western Germany to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
2 armour moved from Archangel to Nenetsia
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Germany to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
3 bombers moved from Germany to Ukraine
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 armour and 4 bombers
Russians defend with 1 armour, 1 factory_minor, 2 infantry and 1 tactical_bomber
Germans win, taking Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 bomber
Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber
Battle in Vologda
Germans attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Vologda from Russians with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Nenetsia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
4 infantry moved from Finland to Karelia
1 fighter moved from Belarus to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Ukraine to Eastern Poland
9 infantry moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Archangel to Novgorod
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Vologda to Novgorod
1 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour and 7 infantry placed in Western Germany
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,4,1
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Vologda
1 artillery moved from Smolensk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
1 artillery moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Archangel
3 artilleries moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
1 armour and 5 artilleries moved from Smolensk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 3 artilleries and 2 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Archangel, round 2 : 3/6 hits
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Archangel, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 2/5 hits
Germans roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Vologda
Russians attack with 3 armour, 5 artilleries and 1 mech_infantry
Germans defend with 2 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour, 5 artilleries and 1 mech_infantry in Vologda, round 2 : 4/9 hits
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits
1 infantry owned by the Germans , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits
Germans roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 aaGun moved from Smolensk to Russia
1 infantry moved from Tsinghai to KansuPlace Units - Russians
1 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Sakha : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 armour and 2 artilleries
Urals : 1 mech_infantry
Archangel : 1 armour, 3 artilleries and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 5 infantry
Vologda : 3 armour, 5 artilleries and 1 mech_infantry
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 53 / 61
Russians : 26 / 31
Japanese : 57 / 60
Americans : 58 / 83
Chinese : 4 / 5
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 24 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Chahar to Sikang
2 infantry moved from Suiyuyan to Shensi
2 tactical_bombers moved from Chahar to Shensi
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 artilleries, 7 fighters, 7 infantry and 2 tactical_bombers moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from French Indo China to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 24 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Chahar to Sikang
2 infantry moved from Suiyuyan to Shensi
2 tactical_bombers moved from Chahar to Shensi
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 artilleries, 7 fighters, 7 infantry and 2 tactical_bombers moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from French Indo China to IndiaCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 24 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Burma
UK_Pacific win with 1 armour, 6 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 6 infantry
Casualties for British: 6 aaGuns and 2 infantryNon Combat Move - Japanese
1 bomber moved from India to Burma
2 tactical_bombers moved from India to Burma
8 fighters moved from India to Burma
4 infantry moved from Yunnan to Burma
2 armour moved from French Indo China to Burma
3 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
1 fighter moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
5 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Sikang to Szechwan
2 tactical_bombers moved from Shensi to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Korea
1 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Japanese collect 57 PUs (4 lost to blockades); end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 1 harbour, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber and 1 fighter moved from Spain to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 32 Sea Zone to 24 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans Submerged
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 2 submarines
Americans roll dice for 2 submarines in 24 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 24 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 2 submarines in 24 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans winItalians win with 1 submarine remaining with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Peru from Neutral_True to Americans
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Spain
4 transports moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Johnston Island to Western United States
1 bomber moved from Johnston Island to Dutch New Guinea
3 battleships, 5 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to Queensland
1 bomber moved from Queensland to Western United States
1 bomber moved from Philippines to Queensland
2 transports moved from 65 Sea Zone to 66 Sea Zone
1 artillery and 2 infantry moved from Chile to 66 Sea Zone
1 armour moved from Argentina to 66 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 66 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Uruguay to Peru
1 bomber moved from Chile to ArgentinaPlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 66 Sea Zone
1 destroyer and 2 submarines placed in 66 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag
Queensland : 2 bombers
New Zealand : 1 armour, 1 artillery and 2 infantry
New Guinea : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 bomber
45 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber
30 Sea Zone : 4 destroyers
24 Sea Zone : 1 destroyer and 2 submarines
26 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer and 3 submarines
63 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
100 Sea Zone : 1 carrier
119 Sea Zone : 1 flag
Chile : 1 flag, 1 factory_minor and 1 harbour
Paraguay : 1 flag
66 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Argentina : 1 flag, 1 bomber and 1 factory_minor
64 Sea Zone : 4 transports
97 Sea Zone : 1 submarine
Uruguay : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bolivia : 1 flag
Peru : 1 flag, 1 mech_infantry
91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 24 / 31
Japanese : 61 / 59
Americans : 60 / 85
Chinese : 2 / 5
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 24 / 31
Japanese : 61 / 59
Americans : 60 / 85
Chinese : 2 / 4
British : 46 / 51
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 8 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from ItaliansCombat - British
British creates battle in territory 97 Sea ZoneNon Combat Move - British
5 artilleries and 2 infantry moved from Turkey to Greece
1 aaGun, 1 armour and 2 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Iraq to Greece
1 infantry moved from Iraq to Persia
1 battleship, 3 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Ecuador to Colombia
1 armour, 6 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
1 fighter moved from Cyprus to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Cyprus to Spain
1 fighter moved from Spain to Scotland
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Cyprus to PersiaPlace Units - British
1 factory_minor placed in Turkey
3 artilleries placed in Iraq
3 artilleries placed in Persia
2 artilleries placed in Saudi Arabia
1 infantry and 1 mech_infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Spain: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
British collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
West India : 1 armour, 6 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag
Ecuador : 1 flag
100 Sea Zone : 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Turkey : 1 flag, 1 factory_minor
Saudi Arabia : 1 flag, 2 artilleries and 1 factory_minor
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
Greece : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
Spain : 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
Colombia : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer
Suriname : 1 flag
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 51 / 61
Russians : 24 / 31
Japanese : 61 / 59
Americans : 60 / 85
Chinese : 2 / 4
British : 48 / 52
UK_Pacific : 5 / 2
Italians : 11 / 2
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 artillery moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,4,4,4,5,4,4,4,6
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 artillery moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,4,4,4,5,4,4,4,6
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber and 1 fighter moved from Philippines to 20 Sea Zone
2 fighters moved from 45 Sea Zone to 20 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in SumatraNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from 20 Sea Zone to Dutch New Guinea
2 infantry moved from India to West IndiaPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 cruiser, 3 fighters and 1 transport
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
54 Sea Zone : 3 submarines
West India : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 24 / 31
Japanese : 57 / 59
Americans : 60 / 85
Chinese : 2 / 4
British : 48 / 52
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Turkey to 100 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
100 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 24 / 31
Japanese : 57 / 59
Americans : 60 / 85
Chinese : 2 / 4
British : 48 / 52
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Nenetsia to Urals
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 armour moved from Poland to Belarus
2 bombers moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Nenetsia to Urals
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 armour moved from Poland to Belarus
2 bombers moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 3 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 artilleries
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 3 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 artilleries
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
Battle in Urals
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 6 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Belarus to Eastern Poland
3 bombers moved from Belarus to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 armour moved from Western Germany to Southern France
1 aaGun moved from France to Southern France
4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Northern Italy to Romania
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Archangel to NovgorodPlace Units - Germans
2 armour and 1 mech_infantry placed in France
1 armour and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,1,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,3,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 4 infantry
EDIT: Adding units owned by Germans to Novgorod: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
2 armour moved from Vologda to Urals
1 mech_infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Urals
Russians attack with 3 armour, 1 artillery and 1 mech_infantry
Germans defend with 2 armour
Russians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Urals, round 2 : 4/5 hits
Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Urals
Russians win, taking Urals from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Russia to Rostov
1 artillery moved from Vologda to Urals
3 artilleries moved from Vologda to RussiaPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 1 infantry
Rostov : 1 armour
Urals : 3 armour and 2 artilleries
Russia : 1 aaGun, 1 airfield, 8 artilleries, 1 factory_major and 9 infantry
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 55 / 64
Russians : 23 / 23
Japanese : 55 / 59
Americans : 58 / 85
Chinese : 3 / 4
British : 48 / 52
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0





