S.A. Axis vs JWW Allies


  • Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris


  • @suprise:

    Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris

    no worries, I will review


  • @suprise:

    Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris

    I might have sent the fgt’s up? we can leave it as is.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 carrier and 1 transport
        Iraq : 1 infantry
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 29 / 39
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 38 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 110 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry
        79 Sea Zone : 1 destroyer
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 29 / 39
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 38 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • hope you had a good thanksgiving S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Scotland
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 :  3/5 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Finland
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 infantry moved from Baltic States to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Greater Southern Germany to Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from 96 Sea Zone to Western Germany
                2 fighters moved from Scotland to 111 Sea Zone
                1 bomber moved from Scotland to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 aaGun moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Western Germany
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery and 4 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.324
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Russians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Yes I did, very filling on more than 2 nites. How about yourself?
    I’ve been busy with the Holiday so the posts are slow
    Tanks
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                14 infantry moved from Ulaanbaatar to Buryatia
                1 fighter moved from Rostov to Smolensk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Rostov to Bryansk
                7 infantry moved from Western Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                14 infantry moved from Ulaanbaatar to Buryatia
                1 fighter moved from Rostov to Smolensk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Rostov to Bryansk
                7 infantry moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 14 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 14 infantry in Buryatia, round 2 :  2/14 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
                        Russians roll dice for 13 infantry in Buryatia, round 3 :  6/13 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 armour, 1 artillery, 8 infantry and 4 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 4 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Bryansk, round 2 :  7/17 hits
                        Germans roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Nenetsia to Vologda
                3 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns moved from Ulaanbaatar to Buryatia

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 11 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Vologda : 1 aaGun and 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Smolensk : 2 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 26 / 26
        Japanese : 47 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 33 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 2.897
            Median : 2.500
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 58

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 2.863
            Median : 2.000
            Variance : 1.660
            Standard Deviation : 1.288
            Total rolls : 51


  • @suprise:

    Yes I did, very filling on more than 2 nites. How about yourself?
    I’ve been busy with the Holiday so the posts are slow
    Tanks
    S.A.

    yes things were very good. ate and drank tooooo much. :)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                1 armour moved from Sakha to Buryatia
                1 artillery, 2 infantry and 1 tactical_bomber moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Buyant-Uhaa
                1 mech_infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 fighter moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 45 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Shan State to Burma
                1 fighter moved from Siam to Burma
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Burma
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Burma
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                1 armour moved from Sakha to Buryatia
                1 artillery, 2 infantry and 1 tactical_bomber moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Buyant-Uhaa
                1 mech_infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 fighter moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 45 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Shan State to Burma
                1 fighter moved from Siam to Burma
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Burma
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Burma
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
                    British defend with 3 artilleries and 4 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Burma, round 2 :  5/11 hits
                        UK_Pacific roll dice for 3 artilleries and 4 infantry in Burma, round 2 :  4/7 hits
                        4 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Burma
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers and 2 fighters in Burma, round 3 :  6/7 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 3 :  1/2 hits
                        2 artilleries owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for British: 3 artilleries and 4 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Buyant-Uhaa
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Buyant-Uhaa, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Buyant-Uhaa from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 13 infantry
                        AA fire in Buryatia :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Buryatia, round 2 :  4/7 hits
                        Russians roll dice for 2 aaGuns and 13 infantry in Buryatia, round 2 :  5/13 hits
                        2 infantry owned by the Russians , 4 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
                    1 armour owned by the Japanese retreated to Sakha
                    Russians win, taking Java from ANZAC with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Buryatia to Manchuria
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
                1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Burma to Kwangtung
                2 fighters moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.705
            Standard Deviation : 1.306
            Total rolls : 62

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.057
            Median : 3.000
            Variance : 1.618
            Standard Deviation : 1.272
            Total rolls : 35

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    UK_Pacific Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
                2 destroyers and 1 submarine moved from 91 Sea Zone to 111 Sea Zone
                4 fighters moved from 91 Sea Zone to 111 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
                2 destroyers and 1 submarine moved from 91 Sea Zone to 111 Sea Zone
                4 fighters moved from 91 Sea Zone to 111 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in Scotland
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Scotland, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship in 34 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 battleship
                    Casualties for Americans: 2 submarines
                Battle in 111 Sea Zone
                    Americans attack with 2 destroyers, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers and 4 fighters in 111 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 111 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 3 :  3/5 hits
                        Germans roll dice for 1 carrier and 1 transport in 111 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Germans and 1 carrier owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                3 fighters moved from 111 Sea Zone to 110 Sea Zone
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 bomber moved from Western United States to United Kingdom
                2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
        10 Sea Zone : 2 destroyers and 2 submarines
        2 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Scotland : 1 armour, 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        109 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        101 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers and 4 fighters
        111 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 26
        Japanese : 66 / 66
        Americans : 50 / 70
        Chinese : 1 / 5
        British : 35 / 45
        UK_Pacific : 5 / 17
        Italians : 10 / 10
        ANZAC : 13 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.690
            Median : 4.000
            Variance : 0.439
            Standard Deviation : 0.663
            Total rolls : 42

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Kansu to Tsinghai


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 3 infantry in Tsinghai, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 26
        Japanese : 64 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 35 / 45
        UK_Pacific : 5 / 17
        Italians : 10 / 10
        ANZAC : 13 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.180
            Standard Deviation : 0.424
            Total rolls : 51

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Alexandria to 98 Sea Zone
                2 infantry moved from Syria to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 2 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from India to Burma
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                4 artilleries and 9 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 11 damage on 5 factory_majors and 6 factory_minors; Remaining resources: 34 PUs;
                British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Alexandria to 98 Sea Zone
                2 infantry moved from Syria to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 2 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from India to Burma
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                4 artilleries and 9 infantry moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/9 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Holland Belgium
                    British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Greece
                    British attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 armour, 1 artillery, 1 bomber and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  2/2 hits
                        British roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 2 :  5/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians , 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 1 infantry
                Battle in Burma
                    British attack with 4 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 2 armour
                        British roll dice for 4 artilleries, 1 fighter and 9 infantry in Burma, round 2 :  4/14 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 fighter moved from Burma to India
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Greece to 99 Sea Zone
                1 tactical_bomber moved from Greece to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Syria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
                2 aaGuns moved from United Kingdom to Scotland
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Egypt
                British undo move 3.
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 4 artilleries and 8 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns and 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Syria : 1 flag, 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 artillery and 1 infantry
        Eire : 1 flag
        Greece : 1 flag, 1 armour and 1 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 26
        Japanese : 63 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 8 / 10
        ANZAC : 13 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 13 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 97

    Null / Other
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.438
            Median : 3.500
            Variance : 0.129
            Standard Deviation : 0.359
            Total rolls : 32

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

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