Test summary from TripleA, engine version: 2.6.14476, time: 9:56:45 AM
Savegame
S.A. Axis vs JWW Allies
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 2/7 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 5 infantry
Tsinghai : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 48 / 52
Russians : 31 / 37
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 5
British : 29 / 31
UK_Pacific : 21 / 21
Italians : 13 / 24
ANZAC : 17 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.421
Median : 3.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to 92 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to 92 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour and 1 artillery in Gibraltar, round 4 : 2/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Italian Somaliland
Battle in Ethiopia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Italian Somaliland from Italians, taking Ethiopia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Scotland, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to Algeria
1 bomber moved from 92 Sea Zone to Algeria
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from West India to India
1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
British undo move 2.
1 destroyer placed in 110 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 23 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield, 1 artillery and 2 infantry
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 bomber and 2 fighters
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 2 infantry
76 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 37
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 5
British : 34 / 40
UK_Pacific : 21 / 26
Italians : 10 / 24
ANZAC : 17 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.595
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 37Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.769
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Bulgaria to Southern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Slovakia Hungary to Bulgaria
1 artillery and 1 infantry moved from Greece to Albania
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Bulgaria to Southern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Slovakia Hungary to Bulgaria
1 artillery and 1 infantry moved from Greece to Albania
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 fighters moved from India to Siam
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 fighters moved from India to Siam
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Siam
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Siam, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
2 fighters owned by the ANZAC retreatedNon Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 fighters moved from Siam to Malaya
2 fighters moved from 55 Sea Zone to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Malaya : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Iraq : 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 37
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 5
British : 34 / 40
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 5 times
Average roll : 3.800
Median : 4.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.286
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 fighter moved from Alexandria to Algeria
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 37
Japanese : 39 / 50
Americans : 52 / 77
Chinese : 3 / 5
British : 34 / 40
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 5 times
Average roll : 3.800
Median : 4.500
Variance : 2.444
Standard Deviation : 1.563
Total rolls : 10Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.286
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Finland to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Karelia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to Scotland
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria -
AIR RAID!!!
The civil defense sirens are going off again….Head to the bomb shelter!
The battle of Britain continues.
Do you want to scramble, intercept, or stay on the Ground?
S.A. -
sorry for the delay, no scramble. the fgt stays on the ground.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Finland to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Karelia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to Scotland
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to SyriaCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits
Russians roll dice for 2 armour and 2 infantry in Belarus, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/7 hits
Russians roll dice for 2 armour in Belarus, round 3 : 0/2 hits
2 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 3/4 hits
British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Syria
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 3 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/5 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Karelia, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/4 hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Karelia, round 3 : 3/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Karelia
retreated to Karelia
Russians win, taking Syria from French with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Karelia to Finland
1 tactical_bomber moved from Belarus to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Scotland to 111 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Greater Southern GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
1 artillery placed in France
1 armour, 1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,6,4,6,2,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 24 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.573
Median : 3.000
Variance : 2.395
Standard Deviation : 1.548
Total rolls : 82Null / Other
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.929
Median : 4.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Germans Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.316
Median : 3.000
Variance : 0.811
Standard Deviation : 0.900
Total rolls : 38British Combat
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.929
Median : 4.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Finland
2 mech_infantrys moved from Karelia to Finland
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
8 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 armour and 4 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Buryatia to Sakha
18 infantry moved from Buryatia to Ulaanbaatar
1 submarine moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Finland
2 mech_infantrys moved from Karelia to Finland
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
8 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 armour and 4 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Buryatia to Sakha
18 infantry moved from Buryatia to Ulaanbaatar
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 tactical_bomber
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Germans roll dice for 1 tactical_bomber in Finland, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 mech_infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 3 armour, 8 infantry and 4 mech_infantrys
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 3 armour, 8 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/15 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 7 infantry and 4 mech_infantrys in Western Ukraine, round 3 : 4/14 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sakha, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ulaanbaatar
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Ulaanbaatar, round 2 : 6/18 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Ulaanbaatar
1 infantry moved from Caucasus to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Archangel to Nenetsia
1 fighter and 1 tactical_bomber moved from Finland to NenetsiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Tsinghai : 2 infantry
Sakha : 3 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 17 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 fighter and 1 infantry
Nenetsia : 1 aaGun, 1 fighter and 1 tactical_bomber
Archangel : 1 aaGun
Russia : 1 airfield, 1 factory_major, 1 fighter and 9 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 3 armour, 7 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 31 / 39
Japanese : 38 / 50
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 40
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 3.474
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 78Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.500
Median : 3.500
Variance : 0.317
Standard Deviation : 0.563
Total rolls : 64 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
2 infantry moved from Amur to Sakha
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to Burma
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangsi to Shan State
2 bombers moved from Yunnan to India
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
5 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from Korea to Amur
1 armour moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Amur to Sakha
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery moved from Szechwan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
2 infantry moved from Amur to Sakha
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to Burma
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangsi to Shan State
2 bombers moved from Yunnan to India
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
5 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from Korea to Amur
1 armour moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Amur to Sakha
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery moved from Szechwan to ShensiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Tsinghai
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 5/13 hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 5/10 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 7/8 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 3/5 hits
1 fighter owned by the Chinese , 2 tactical_bombers owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 1 harbour
Japanese roll dice for 3 fighters and 1 tactical_bomber in Malaya, round 2 : 4/4 hits
UK_Pacific roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fighters
Battle in Kwangtung
Japanese attack with 1 armour and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 armour, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Sakha, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Sakha, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 : 5/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Amur to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to Siam
2 bombers moved from India to Kwangsi
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Sakha to Amur
2 infantry moved from Korea to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
3 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalDice Statistics:
Total
1 was rolled 23 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.400
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 110Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.378
Median : 3.000
Variance : 0.521
Standard Deviation : 0.721
Total rolls : 74ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Western United States to Alaska
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Western United States to Alaska
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 4 : 3/3 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Alaska to 10 Sea Zone
1 bomber moved from Alaska to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 50 / 65
Russians : 29 / 39
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 5
British : 32 / 40
UK_Pacific : 16 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese