S.A. Axis vs JWW Allies


  • Kris, in triple a, the game there is a tab called “game”, if you click that tab a drop down box will appear and within that there is a tab called history. If you click that it will show you the entire games history. So even if you hit “done” you can still save the file. click “file” then click "save, name it something similar to our game file. Once saved, you can post the saved game file by typing in this box, please use this file and then below click “additional Options”, this will show you a new drop down box where you would click “browse”, your computers drives will appear. You will need to know where triple a is saved, probably in your C drive, you will need to find your triple a file, click on this file and you will see saved games and within this will be the game file you just saved. Click on this to attach the file, I have just done this using another game file. It will appear in the “attach” line and then hit POST.

    I hope this helps.

    now let’s see about fixing our problem…do you have the emails from those initial dice results?


  • Kris, from the 1st set of rolls:
    I added a german inf to the outcome of east Poland as I hit one less unit on defense.
    I decided to remove three tac and keep both of your attacking bmb’s, I removed three tac’s from Holland.
    I eliminated any damage to the airfield’s and harbor
    I added +2 points of damage to each bmb, as per the rules, and since your damage roles were each 4 that equate to 12 damage on the UK IC.
    I selected the damage in this way as a damaged harbour doesn’t hurt the UK immediately as there isn’t any ships in these waters. I didn’t select any damage on the airfield as it doesn’t appear you are going to invade the UK.
    We can certainly change where the damage goes. Let me know if you want this changed.

    I will not procede until I hear back from you.

    attached is the updated/revised file.


  • COOL
    This looks great, is the income all set also
    I’m going to print the description of the process I need to go through and try it with some R1 or 2 Italian moves in a day or so.
    Thanks for helping me with the error I did, and being understanding of my lack of computer ease
    Tanks
    S.A.


  • @suprise:

    COOL
    This looks great, is the income all set also
    I’m going to print the description of the process I need to go through and try it with some R1 or 2 Italian moves in a day or so.
    Thanks for helping me with the error I did, and being understanding of my lack of computer ease
    Tanks
    S.A.

    yes the income hasn’t been changed. So I will continue…


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Novgorod to Baltic States
                3 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Baltic States
                1 fighter moved from Novgorod to Baltic States
                4 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 fighter moved from Novgorod to Vyborg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Novgorod to Baltic States
                3 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Baltic States
                1 fighter moved from Novgorod to Baltic States
                4 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 fighter moved from Novgorod to Vyborg

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 :  2/7 hits
                        Germans roll dice for 5 infantry in Karelia, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 :  1/5 hits
                        Germans roll dice for 3 infantry in Karelia, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Karelia, round 4 :  1/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Karelia
                    2 infantry owned by the Russians , 2 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Vyborg, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                2 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Vyborg to Novgorod
                2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
                6 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 22 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 2 mech_infantrys
        Baltic States : 1 artillery and 2 infantry
        Bryansk : 2 infantry
        Eastern Poland : 1 armour, 1 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 2 aaGuns, 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 40
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.397
            Median : 3.000
            Variance : 0.281
            Standard Deviation : 0.530
            Total rolls : 58

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.619
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.270
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37


  • Been real busy, I’ll catch up tomorrow


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                2 bombers moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                2 bombers moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                2 bombers moved from Hopei to Hunan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.037
            Standard Deviation : 1.018
            Total rolls : 28

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.870
            Median : 4.000
            Variance : 1.682
            Standard Deviation : 1.297
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 bomber
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 32 / 40
        Japanese : 37 / 47
        Americans : 52 / 55
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 8 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 32 / 40
        Japanese : 37 / 47
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 artillery, 1 fighter and 2 infantry moved from Persia to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British repair 3 damage on 3 factory_majors; Remaining resources: 32 PUs;
                British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 artillery, 1 fighter and 2 infantry moved from Persia to Iraq

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  3/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  3/6 hits
                        3 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  4/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 :  2/3 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Alexandria to Egypt
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from India to West India
                1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 carrier and 2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 18 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        West India : 1 artillery and 1 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 3 fighters, 1 harbour and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tanganyika Territory : 1 infantry
        106 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
        79 Sea Zone : 1 battleship and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 32 / 40
        Japanese : 37 / 47
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 21 / 21
        Italians : 14 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.478
            Median : 3.000
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 46

    Neutral_Axis Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 1.172
            Standard Deviation : 1.083
            Total rolls : 30

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 4.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • use this file please…forgot to ncm Brit BB. Thanks


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Kenya to Ethiopia
                1 bomber moved from Southern Italy to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Kenya to Ethiopia
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 1 submarine and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 92 Sea Zone
                    Italians win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.800
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Round after round ugly dice, it will change I know.
    Gargantua just rang me…good to talk to an old friend 2500 miles away, it made up for not taking France against Mr Roboto
    our girls took 1st place and their off to regionals
    S.A.


  • @suprise:

    Round after round ugly dice, it will change I know.
    Gargantua just rang me…good to talk to an old friend 2500 miles away, it made up for not taking France against Mr Roboto
    our girls took 1st place and their off to regionals
    S.A.

    yes he seems like a very nice guy. Congrats on your girls!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Java to India
                1 fighter moved from Sumatra to India
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs total

    Territory Summary for ANZAC :

    India : 2 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        61 Sea Zone : 1 cruiser and 1 destroyer
        Trans-Jordan : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 32 / 40
        Japanese : 37 / 47
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 21 / 21
        Italians : 14 / 24
        ANZAC : 17 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Algeria to Tunisia
                2 infantry moved from Algeria to Tunisia

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