I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
S.A. Axis vs JWW Allies
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Western United States to Alaska
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Western United States to Alaska
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 4 : 3/3 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Alaska to 10 Sea Zone
1 bomber moved from Alaska to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 50 / 65
Russians : 29 / 39
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 2 / 5
British : 32 / 40
UK_Pacific : 16 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 5 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 29 / 39
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 32 / 40
UK_Pacific : 16 / 26
Italians : 10 / 10
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from Algeria to Scotland
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Algeria to 110 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
3 artilleries and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 28 PUs;
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 18 PUs;
UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from Algeria to Scotland
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Algeria to 110 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
3 artilleries and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 99 Sea Zone
1 transport owned by the Germans lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Syria
British attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
British roll dice for 1 fighter and 4 infantry in Syria, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Syria
British roll dice for 1 fighter and 2 infantry in Syria, round 3 : 1/3 hits
Germans roll dice for 1 armour in Syria, round 3 : 0/1 hits
1 armour owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in 110 Sea Zone
British attack with 1 carrier, 3 destroyers, 4 fighters and 1 transport
Germans defend with 1 cruiser
British roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
British win with 1 carrier, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Burma
British attack with 3 artilleries and 5 infantry
Japanese defend with 1 artillery and 4 infantry
British roll dice for 3 artilleries and 5 infantry in Burma, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 3 artilleries and 3 infantry in Burma, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 3 artilleries and 2 infantry in Burma, round 4 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits
British roll dice for 3 artilleries and 2 infantry in Burma, round 5 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 5 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 5 infantry
Battle in Holland Belgium
Battle in Scotland
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 bomber, 1 fighter and 2 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Holland Belgium from Germans, taking Scotland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 armour moved from Libya to Alexandria
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to Eastern Persia
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Union of South Africa to EgyptPlace Units - British
1 carrier and 1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 1 fighterTerritory Summary for British, UK_Pacific :
Burma : 3 artilleries and 4 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
Malaya : 1 harbour
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Syria : 1 flag, 2 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 destroyer
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 44 / 65
Russians : 29 / 39
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 38 / 45
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 16 times
Average roll : 3.724
Median : 4.000
Variance : 0.779
Standard Deviation : 0.883
Total rolls : 87Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
2 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8British Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.811
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 53 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 6 : 1/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
British launches 2 interceptors out of Egypt
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the British lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Albania to Greece
1 armour moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalDice Statistics:
Total
1 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.231
Median : 5.000
Variance : 2.640
Standard Deviation : 1.625
Total rolls : 26Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.111
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9British Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.111
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
Sorry for any inconvenience
Kris -
@suprise:
Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
Sorry for any inconvenience
Krisno worries, I will review
-
@suprise:
Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
Sorry for any inconvenience
KrisI might have sent the fgt’s up? we can leave it as is.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier and 1 transport
Iraq : 1 infantry
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 65
Russians : 29 / 39
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 38 / 45
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Algeria to 110 Sea Zone
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantry
79 Sea Zone : 1 destroyer
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 44 / 65
Russians : 29 / 39
Japanese : 48 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 38 / 45
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
hope you had a good thanksgiving S.A.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to DenmarkCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Scotland
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 : 3/5 hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Greater Southern Germany to Germany
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from 96 Sea Zone to Western Germany
2 fighters moved from Scotland to 111 Sea Zone
1 bomber moved from Scotland to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Western Germany
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia HungaryPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery and 4 infantry placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.324
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 34Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.292
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Russians Combat
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Yes I did, very filling on more than 2 nites. How about yourself?
I’ve been busy with the Holiday so the posts are slow
Tanks
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
14 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Rostov to Smolensk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Rostov to Bryansk
7 infantry moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
14 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Rostov to Smolensk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Rostov to Bryansk
7 infantry moved from Western Ukraine to BryanskCombat - Russians
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 2/14 hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 13 infantry in Buryatia, round 3 : 6/13 hits
Japanese roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 4 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Bryansk, round 2 : 7/17 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 aaGun moved from Nenetsia to Vologda
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns moved from Ulaanbaatar to BuryatiaPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 13 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 11 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Vologda : 1 aaGun and 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 2 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 26 / 26
Japanese : 47 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 45
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 2.897
Median : 2.500
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 58Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.863
Median : 2.000
Variance : 1.660
Standard Deviation : 1.288
Total rolls : 51 -
@suprise:
Yes I did, very filling on more than 2 nites. How about yourself?
I’ve been busy with the Holiday so the posts are slow
Tanks
S.A.yes things were very good. ate and drank tooooo much. :)