Yeah we’re not starting with less than 8. We’ll get them
S.A. Axis vs JWW Allies
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 65
Russians : 25 / 26
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 3 / 5
British : 37 / 42
UK_Pacific : 9 / 7
Italians : 8 / 8
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 artillery and 3 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
4 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Romania to Eastern Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone -
AIR RAID!!!
Does Churchill care to send up any interceptors ? -
@suprise:
                 AIR RAID!!!
Does Churchill care to send up any interceptors ?sure I will send up the 3 fgt’s v 2 bmb’s……
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moving this to the top…
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bump
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Hey SA, I noticed you haven’t rolled any dice since 12/8……but started another game. :?
I am hoping you can dedicate a bit of time to move this one along or call it a game. Thanks
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
2 destroyers moved from 112 Sea Zone to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
2 destroyers moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 2 destroyers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers in 111 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 111 Sea Zone
Germans roll dice for 2 destroyers in 111 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 destroyer in 111 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys
Germans roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/11 hits
Russians roll dice for 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/20 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
2 armour owned by the Germans retreated to Belarus
Russians win with 4 armour, 1 artillery, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Germans: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/6 hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 99 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/4 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 2/5 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 99 Sea Zone
retreated to 99 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -47
Casualties for Germans: 3 fighters, 1 submarine and 1 tactical_bomber
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in SyriaNon Combat Move - Germans
2 bombers moved from 99 Sea Zone to Southern Italy
2 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
5 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to FrancePlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Novgorod
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.574
Median : 4.000
Variance : 0.150
Standard Deviation : 0.387
Total rolls : 61Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.148
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Sorry been busy
Thought I was going to hit the fleet in the Med. better feel free to take the hit on the cr and put one back on the cv along with the planes
Hope you had a good Holiday season
S.A. -
@suprise:
Sorry been busy
Thought I was going to hit the fleet in the Med. better feel free to take the hit on the cr and put one back on the cv along with the planes
Hope you had a good Holiday season
S.A.yes holidays were very good, thank you……wow those dice you had were awful…sorry
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
9 infantry moved from Buryatia to Sakha
1 fighter moved from Russia to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Ukraine
4 armour and 3 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
9 infantry moved from Buryatia to Sakha
1 fighter moved from Russia to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Ukraine
4 armour and 3 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Sakha
Russians attack with 9 infantry
Japanese defend with 1 armour
Russians roll dice for 9 infantry in Sakha, round 2 : 4/9 hits
Japanese roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Western Ukraine, round 2 : 0/9 hits
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 3 : 2/8 hits
Germans roll dice for 4 infantry in Western Ukraine, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 4 : 1/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 5 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 4 armour, 2 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 4 infantry
Russians roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/10 hits
Germans roll dice for 4 infantry in Ukraine, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Sakha : 8 infantry
Kazakhstan : 2 mech_infantrys
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 2 infantry
Bryansk : 5 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 4 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 1 artillery and 6 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 65
Russians : 29 / 29
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 3 / 5
British : 37 / 42
UK_Pacific : 9 / 7
Italians : 8 / 8
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.321
Median : 3.000
Variance : 0.578
Standard Deviation : 0.760
Total rolls : 84Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.842
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.460
Median : 3.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 63 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangtung to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Jehol to Ulaanbaatar
1 mech_infantry moved from Jehol to Central Mongolia
1 armour moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buryatia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangtung to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Jehol to Ulaanbaatar
1 mech_infantry moved from Jehol to Central Mongolia
1 armour moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buryatia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour and 2 fighters in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
UK_Pacific win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Central Mongolia
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 armour in Central Mongolia, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Central Mongolia, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Central Mongolia, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Central Mongolia, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Central Mongolia
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 fighter moved from Ulaanbaatar to Manchuria
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from Shensi to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.795
Median : 4.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 44Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.067
Median : 4.500
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Russians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 infantry moved from 54 Sea Zone to Queensland
2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Iceland
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
2 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 fighter, 2 infantry and 2 mech_infantrys
United Kingdom : 2 bombers
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
123 Sea Zone : 2 transports
101 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 46 / 65
Russians : 28 / 29
Japanese : 55 / 59
Americans : 57 / 78
Chinese : 3 / 5
British : 37 / 42
UK_Pacific : 9 / 7
Italians : 8 / 8
ANZAC : 13 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.533
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese