WWII The Axis Suprise Attack & The Allies PGMatt


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 15 damage on 15 factory_majors; Remaining resources: 23 PUs;
                Germans buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 9 infantry moved from Germany to Slovakia Hungary
                2 bombers moved from Western Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
                    Russians defend with 2 armour, 14 artilleries and 4 mech_infantrys; Americans defend with 4 bombers
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  6/17 hits
                        Russians roll dice for 2 armour, 14 artilleries, 4 bombers and 4 mech_infantrys in Slovakia Hungary, round 2 :  7/24 hits
                        7 infantry owned by the Germans , 2 artilleries owned by the Russians and 4 mech_infantrys owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  3/10 hits
                        Russians roll dice for 2 armour, 12 artilleries and 4 bombers in Slovakia Hungary, round 3 :  5/18 hits
                        2 infantry owned by the Germans , 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Slovakia Hungary
                    1 armour owned by the Germans retreated to Germany
                    Russians win, taking Archangel from Russians with 2 armour, 9 artilleries and 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 artilleries and 9 infantry
                    Casualties for Russians: 5 artilleries and 4 mech_infantrys

    Non Combat Move - Germans
                1 armour moved from Western Germany to Greater Southern Germany
                1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Germany to Greater Southern Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                2 artilleries and 3 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3,2,6,2,5,6,1,3,6
                Germans collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 14 times
                6 was rolled 15 times
            Average roll : 3.691
            Median : 4.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 81

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.192
            Standard Deviation : 0.439
            Total rolls : 27

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.855
            Total rolls : 42


  • Looks grim for Germany

  • '16

    Yes, I’d say Berlin is likely to burn this turn.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 9 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 9 artilleries moved from Slovakia Hungary to Germany
                1 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Poland to Germany
                1 tactical_bomber moved from Western Ukraine to Germany
                3 artilleries moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Belarus to Romania
                2 armour moved from Ukraine to Romania
                1 artillery and 5 infantry moved from Tsinghai to Shensi
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Shensi

    Combat - Russians
                Battle in Shensi
                    Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 :  2/8 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 3 :  4/6 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 3 armour, 3 artilleries and 2 mech_infantrys
                    Italians defend with 1 armour
                        Russians roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in Romania, round 2 :  2/8 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Germany
                    Russians attack with 3 armour, 15 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
                        AA fire in Germany :  0/1 hits
                        Russians roll dice for 3 armour, 15 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 :  8/24 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Germany, round 2 :  4/10 hits
                        4 infantry owned by the Russians , 2 bombers owned by the Germans , 3 infantry owned by the Germans , 2 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Germany
                        Russians roll dice for 3 armour, 15 artilleries, 1 mech_infantry and 1 tactical_bomber in Germany, round 3 :  8/20 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 :  2/4 hits
                        1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Germany
                    Russians captures 36PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 3 armour, 14 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 58
                    Casualties for Germans: 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Germany to Poland
                1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Timguska to Olgiy
                4 infantry moved from Yenisey to Yakut S.S.R.
                10 infantry moved from Russia to Samara
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Algeria to Libya
                2 fighters moved from Volgograd to Novgorod
                3 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                3 armour placed in Ukraine
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 49 PUs; end with 85 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 109 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 119 PUs

    Territory Summary for Russians :

    Shensi : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 infantry
        Sikang : 1 infantry
        Yakut S.S.R. : 4 infantry
        Kazakhstan : 3 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag
        Romania : 1 flag, 3 armour, 3 artilleries and 2 mech_infantrys
        Poland : 1 flag, 1 tactical_bomber
        Germany : 1 flag, 3 armour, 14 artilleries and 1 factory_minor
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Eastern Poland : 1 aaGun, 1 artillery and 4 infantry
        Bessarabia : 1 artillery and 3 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Ukraine : 3 armour and 1 factory_minor
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Samara : 10 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 25 / 0
        Russians : 49 / 119
        Japanese : 66 / 75
        Americans : 48 / 63
        Chinese : 5 / 5
        British : 33 / 48
        UK_Pacific : 6 / 6
        Italians : 17 / 4
        ANZAC : 10 / 7
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Korea to Amur
                2 armour and 1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Hopei to Shensi
                5 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                3 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone


  • OOL for S.Z. 26 if you would please

  • '16

    tip the CVs, then take subs and 5 DD, CA, DDx3 then start sinking the carriers.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Korea to Amur
                2 armour and 1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Hopei to Shensi
                5 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                3 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Shensi
                    Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  4/9 hits
                        Chinese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 2 :  2/6 hits
                        3 infantry owned by the Russians , 1 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 3 :  3/7 hits
                        Chinese roll dice for 1 armour and 1 artillery in Shensi, round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 1 infantry, 6 submarines, 4 tactical_bombers and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 6 submarines in 26 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  6/13 hits
                    Units damaged: 4 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 2 :  11/25 hits
                        2 submarines owned by the Americans , 5 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 :  5/12 hits
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 3 :  10/25 hits
                        4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 3 tactical_bombers owned by the Japanese , 2 destroyers owned by the Japanese and 5 fighters owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 cruiser in 26 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 4 :  13/24 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -165
                    Casualties for Japanese: 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 2 destroyers and 6 submarines
                    6 fighters owned by the Americans and 4 tactical_bombers owned by the Americans forced to land in Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 bombers, 1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
                2 bombers moved from Anhwe to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 armour moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 27 times
                3 was rolled 19 times
                4 was rolled 30 times
                5 was rolled 21 times
                6 was rolled 25 times
            Average roll : 3.638
            Median : 4.000
            Variance : 1.007
            Standard Deviation : 1.004
            Total rolls : 138

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.689
            Median : 4.000
            Variance : 0.614
            Standard Deviation : 0.783
            Total rolls : 45

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 12 times
                2 was rolled 18 times
                3 was rolled 6 times
                4 was rolled 20 times
                5 was rolled 11 times
                6 was rolled 17 times
            Average roll : 3.607
            Median : 4.000
            Variance : 1.663
            Standard Deviation : 1.289
            Total rolls : 84

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 units repaired.
                6 fighters and 4 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                6 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                4 mech_infantrys moved from British Columbia to Alaska
                1 fighter and 2 infantry moved from 2 Sea Zone to Alaska
                4 bombers moved from Slovakia Hungary to 112 Sea Zone
                3 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

  • '16

    Kami’s in z6 please.

    Do you want to continue this game?  With the fall of Germany I don’t think the Axis are long for it.

    We can start another and probably finish before the end of the season even with slow play over the summer if you like.


  • No this one is over…Good game tanks
    Maybe another in a few weeks, I’ll PM you
    S.A.

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