@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Alexandria to Libya
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 4 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/6 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Italians
1 armour moved from Albania to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 armour and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 3 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 50
Russians : 35 / 44
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
France is up
S.A.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer; British loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 41 / 50
Russians : 35 / 44
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@suprise:
France is up
S.A.
sorry about that! that was a particularly silly mistake.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Novgorod
3 bombers moved from Western Germany to Novgorod
1 fighter moved from Germany to Novgorod
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Novgorod
3 bombers moved from Western Germany to Novgorod
1 fighter moved from Germany to Novgorod
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 3 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 4 : 3/6 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 3 bombers, 1 fighter and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
AA fire in Novgorod : 1/4 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 3/5 hits
3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
retreated to Novgorod
Russians win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns
Non Combat Move - Germans
3 bombers moved from Novgorod to Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to France
1 armour and 2 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour and 1 fighter placed in Western Germany
3 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.483
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 58
Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.529
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.417
Median : 3.500
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.529
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
No problem bro, its easy to forget France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
2 artilleries and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 4 artilleries, 3 infantry and 5 mech_infantrys
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 4 artilleries, 3 infantry and 5 mech_infantrys in Belarus, round 2 : 3/14 hits
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 4 artilleries, 1 infantry and 5 mech_infantrys in Belarus, round 3 : 6/12 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Finland, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Novgorod
4 artilleries and 2 infantry moved from Karelia to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
16 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Egypt to Ukraine
Place Units - Russians
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 16 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 infantry
Egypt : 1 armour and 1 mech_infantry
Belarus : 2 armour, 4 artilleries and 5 mech_infantrys
Vyborg : 1 infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Western Ukraine : 1 aaGun, 2 artilleries and 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 39 / 44
Russians : 37 / 48
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 5 / 7
British : 32 / 32
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Manchuria to Japan
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Amur to Manchuria
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 battleship moved from 19 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Manchuria to Japan
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Amur to Manchuria
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 battleship moved from 19 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/14 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
2 artilleries, 7 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,5,4,4
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 39 / 44
Russians : 34 / 48
Japanese : 41 / 52
Americans : 52 / 76
Chinese : 2 / 7
British : 32 / 32
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British repair 1 damage on 1 harbour; Remaining resources: 31 PUs;
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
2 fighters and 1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/7 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 5/7 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 3 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 artilleries, 3 infantry and 5 mech_infantrys moved from India to Burma
1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
3 infantry moved from Persia to Eastern Persia
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 8 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Burma : 1 aaGun, 3 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
French West Africa : 2 infantry
Ethiopia : 1 flag
87 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
79 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 39 / 44
Russians : 34 / 48
Japanese : 40 / 52
Americans : 52 / 76
Chinese : 3 / 3
British : 32 / 30
UK_Pacific : 24 / 26
Italians : 18 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Alexandria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking 97 Sea Zone from British, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
Did you want to use Kamikazi’s in z35?
OOL for 35?
Sure one on each, DD first
OOl
DD, CV, Sink CV, Tact, Then Fig
Tanks
S.A.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in 42 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 destroyers in 42 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 destroyers
54 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 44
Russians : 34 / 48
Japanese : 40 / 52
Americans : 52 / 76
Chinese : 3 / 3
British : 32 / 30
UK_Pacific : 24 / 26
Italians : 19 / 24
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 39 / 44
Russians : 34 / 48
Japanese : 40 / 52
Americans : 52 / 76
Chinese : 3 / 3
British : 32 / 30
UK_Pacific : 24 / 26
Italians : 19 / 24
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0