WWII The Axis Suprise Attack & The Allies PGMatt


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                2 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Hunan
                2 bombers moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                1 fighter moved from Korea to Amur
                1 fighter moved from Okinawa to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 mech_infantry moved from Manchuria to Chahar
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  2/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  7/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 5 fighters, 4 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 6 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 3 tactical_bombers in Amur, round 2 :  5/13 hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 2 :  2/6 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Amur, round 3 :  5/11 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 infantry moved from 6 Sea Zone to Korea
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers and 1 fighter moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.361
            Standard Deviation : 0.601
            Total rolls : 62

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.341
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 41

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • Leave it the way it is, thats the way the cookie crumbles.
    It will probably cost me the the game, with my record it doesnt really matter and the dice I’ve had for the last month. I dont even think a 30 bid for the Axis would make a difference
    As long as the battle calc. sees it and says “we need to make adjustments to the way we figure win loss percents”
    Anyway its like dropping the bread with Peanut butter on it and it land Peanut butter side down
    Been busy with the Pop Warner Cheerleader competition late this week and the weekend so my posts may be slow
    Tanks
    S.A.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Eastern United States
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 1 carrier, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    4 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                4 infantry placed in Shensi
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Shensi: 2 infantry
                EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 7 infantry
        Szechwan : 4 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

  • '16

    scramble 97?


  • No scramble
    Been busy
    Tanks
    S.A.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour in Ethiopia, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun, 1 artillery, 1 fighter and 6 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        106 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        Brazil : 1 flag, 4 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 31 / 36
        UK_Pacific : 20 / 20
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    @suprise:

    No scramble
    Been busy
    Tanks
    S.A.

    No trouble; I’m not in any rush.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British


  • OOL for S.Z. 97 if you would please
    Tanks
    S.A.

  • '16

    @suprise:

    OOL for S.Z. 97 if you would please
    Tanks
    S.A.

    Go DD, CA, Ft, Ft, CVt, CVd


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter
                        Italians roll dice for 2 artilleries and 2 infantry in France, round 2 :  2/4 hits
                        French roll dice for 1 armour and 1 fighter in France, round 2 :  0/2 hits
                        1 armour owned by the French and 1 fighter owned by the French lost in France
                    Italians captures 19PUs while taking French capital
                    Italians converts factory_major into different units
                    Italians win, taking France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for French: 1 armour and 1 fighter
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  4/5 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 fighter owned by the Italians , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 :  0/3 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 fighter and 1 transport in 97 Sea Zone, round 4 :  2/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the Italians , 1 fighter owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 carrier in 97 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 6 :  0/1 hits
                    1 transport owned by the Italians retreated to 95 Sea Zone
                    British win with 1 carrier remaining. Battle score for attacker is -18
                    Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Battle in Greece
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 2 :  0/3 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Italians lost in Greece
                    1 armour owned by the Italians retreated to Albania
                    Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 :  1/6 hits
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 36 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 58

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Italians Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.581
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31


  • I thought I would be able to clean up your navy 97, maybe my Italian DD will be unsinkable
    S.A.


  • Bump
    Just to keep it easy to find

  • '16

    @suprise:

    Bump
    Just to keep it easy to find

    A cool trick I use to keep track of my games is the “show new replies to your posts”.  It should be an option just to the right of your avatar at the top of the screen.  That way you know whenever someone posts a new move in a game you’re playing.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 15 / 36
        ANZAC : 14 / 24
        French : 14 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 armour, 1 destroyer, 1 infantry and 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
                        1 transport owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in 95 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 16
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 armour, 1 destroyer, 1 infantry and 1 transport
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 infantry and 1 tactical_bomber
                        AA fire in Holland Belgium :  0/1 hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  0/2 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 4 :  0/1 hits
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 :  0/2 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 5 :  0/1 hits
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 :  0/2 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 6 :  1/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    retreated to Holland Belgium
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 cruiser
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 41
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 15 / 36
        ANZAC : 14 / 24
        French : 14 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 4 infantry moved from Bulgaria to Greece
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Northern Italy to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Germany to 97 Sea Zone
                1 fighter moved from Germany to 97 Sea Zone
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to United Kingdom
                1 armour and 1 infantry moved from Baltic States to Belarus
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                2 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Greece
                1 infantry moved from Slovakia Hungary to Eastern Poland


  • AIR RAID!!!
    Pull down the blinds, close the curtains, and head to the bomb shelter
    Any scramble orders from Mr. Winston Churchill?
    If you would please
    Tanks
    S.A.

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