WWII The Axis Suprise Attack & The Allies PGMatt


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Sumatra
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Szechwan to Sikang
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Sumatra
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Szechwan to Sikang
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 1 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 1 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sumatra, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 8 Sea Zone and was removed
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 armour moved from Kwangsi to Kweichow
                1 fighter moved from 44 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 6 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 bomber and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 2 infantry moved from Burma to Shan State

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                3 submarines moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 artilleries moved from India to Burma
                5 mech_infantrys moved from Burma to India
                7 infantry moved from India to Burma
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                3 submarines placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 fighter

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 1 infantry
        Burma : 2 aaGuns, 3 artilleries and 14 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 2 infantry
        Tobruk : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 2 transports
        99 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        71 Sea Zone : 3 submarines
        81 Sea Zone : 3 submarines and 2 transports
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 36 / 36
        Russians : 33 / 55
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 33 / 40
        UK_Pacific : 7 / 6
        Italians : 18 / 18
        ANZAC : 9 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,1
                Italians collect 15 PUs (3 lost to blockades); end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Null / Other
                1 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 fighters in Western Australia, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Western Australia, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Western Australia
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to New South Wales
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                3 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
                ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        42 Sea Zone : 1 flag
        Tobruk : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 36
        Russians : 33 / 55
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 33 / 40
        UK_Pacific : 7 / 6
        Italians : 18 / 17
        ANZAC : 9 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Tobruk : 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom


  • AIR RAID!!!
    The civil defense sirens are going off    head to the bomb shelter!
    Any interception orders?

  • '16

    @suprise:

                AIR RAID!!!
    The civil defense sirens are going off     head to the bomb shelter!
    Any interception orders?

    Not much use having spitfires on the ground…up they go!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/6 hits
                        Defenders Fire,  :  1/3 hits
                    1 fighter owned by the Germans lost in United Kingdom
                    1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 7,2 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: airfield = 6, factory_major = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Germans collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 8 artilleries, 3 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
                6 artilleries and 2 infantry moved from Novgorod to Baltic States
                3 artilleries moved from Ukraine to Bessarabia
                2 fighters moved from Belarus to Bessarabia
                2 infantry and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                7 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 infantry moved from Tobruk to Libya
                3 infantry moved from Yenisey to Evenkiyskiy
                3 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsagaan Olom to Kansu
                      Chinese take Kansu from Japanese
                1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
                2 artilleries and 1 infantry moved from Kazakhstan to Sikang
                3 infantry moved from Tsagaan Olom to Olgiy
                2 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 artillery and 6 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Battle in Sikang
                    Russians attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 artilleries and 1 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Sikang
                        Russians roll dice for 2 artilleries in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Sikang
                        Russians roll dice for 1 artillery in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sikang, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Sikang
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 15 artilleries, 17 infantry and 5 mech_infantrys
                    Germans defend with 4 armour, 6 artilleries and 14 infantry
                        Russians roll dice for 2 armour, 15 artilleries, 17 infantry and 5 mech_infantrys in Eastern Poland, round 2 :  11/39 hits
                        Germans roll dice for 4 armour, 6 artilleries and 14 infantry in Eastern Poland, round 2 :  8/24 hits
                        8 infantry owned by the Russians and 11 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 15 artilleries, 9 infantry and 5 mech_infantrys in Eastern Poland, round 3 :  11/31 hits
                        Germans roll dice for 4 armour, 6 artilleries and 3 infantry in Eastern Poland, round 3 :  4/13 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans and 6 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 15 artilleries, 5 infantry and 5 mech_infantrys in Eastern Poland, round 4 :  10/27 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 4 :  2/2 hits
                        2 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 15 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 48
                    Casualties for Germans: 4 armour, 6 artilleries and 14 infantry
                    Casualties for Russians: 14 infantry
                Battle in Libya
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 1 infantry in Libya, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Libya
                    Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Bessarabia
                    Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  7/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Evenkiyskiy, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 6 artilleries and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 2 :  2/8 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 3 :  4/8 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Buryatia
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Buryatia, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 5 :  0/3 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 6 :  1/3 hits
                        Japanese roll dice for 1 artillery in Buryatia, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Bessarabia to Novgorod
                2 fighters moved from Bessarabia to Bryansk
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                2 infantry placed in Volgograd
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 infantry
        Kansu : 3 infantry
        Tsinghai : 1 artillery and 1 infantry
        Evenkiyskiy : 2 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag, 3 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Norway : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Baltic States : 6 artilleries and 2 infantry
        Bryansk : 1 aaGun, 1 artillery, 2 fighters and 4 infantry
        Rostov : 1 artillery and 2 infantry
        Urals : 1 infantry
        Eastern Poland : 1 aaGun, 2 armour, 15 artilleries, 3 infantry and 5 mech_infantrys
        Bessarabia : 3 artilleries and 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 3 mech_infantrys
        Ukraine : 3 artilleries and 1 factory_minor
        Novosibirsk : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 34 / 35
        Russians : 40 / 63
        Japanese : 65 / 79
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 33 / 40
        UK_Pacific : 7 / 6
        Italians : 17 / 17
        ANZAC : 9 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Kweichow to Tsinghai
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Tsinghai
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Kweichow to Tsinghai
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Tsinghai
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery and 2 bombers
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                2 bombers moved from Tsinghai to Kweichow
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 56 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '16

    intercept west Germany?

    Surprise_g1.tsvg


  • Hitler says……Send them up!!!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 24 Sea Zone
                2 submarines moved from 24 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Western Germany causes 16 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 5 submarines in 25 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  9/12 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                4 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport
        10 Sea Zone : 4 destroyers and 3 submarines
        16 Sea Zone : 1 destroyer and 2 submarines
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery and 2 infantry
        United Kingdom : 4 bombers
        106 Sea Zone : 1 flag, 1 cruiser and 2 transports
        93 Sea Zone : 2 submarines
        109 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 2 submarines
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 34 / 35
        Russians : 38 / 63
        Japanese : 70 / 76
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 33 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 17
        ANZAC : 9 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 fighter
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 34 / 35
        Russians : 38 / 63
        Japanese : 70 / 76
        Americans : 50 / 70
        Chinese : 2 / 2
        British : 33 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 17
        ANZAC : 9 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to Greece
                1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 6 submarines
                    Italians defend with 1 destroyer and 1 fighter
                        British roll dice for 6 submarines in 97 Sea Zone, round 2 :  1/6 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    5 submarines owned by the British Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters moved from Greece to 99 Sea Zone
                1 bomber moved from Egypt to India
                1 tactical_bomber moved from Egypt to Persia
                3 submarines moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 aaGuns, 3 artilleries and 13 infantry moved from Burma to India

    Place Units - British
                2 fighters placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 3 submarines
        106 Sea Zone : 2 transports
        Greece : 1 flag, 1 artillery and 3 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        97 Sea Zone : 6 submarines
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 tactical_bomber
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 32 / 35
        Russians : 38 / 63
        Japanese : 70 / 76
        Americans : 50 / 70
        Chinese : 2 / 2
        British : 35 / 42
        UK_Pacific : 6 / 6
        Italians : 17 / 17
        ANZAC : 9 / 8
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bulgaria to Greece
                2 armour moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece

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