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Variance vs soulblighter (allies +9)

  • 17 16 15 14 12

    How come the Chinese fighter is a bomber??


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                4 artilleries and 17 infantry moved from India to West India
                3 aaGuns moved from India to West India
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to India
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 carriers moved from 71 Sea Zone to 79 Sea Zone
                1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 2 fighters and 1 tactical_bomber
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 bomber and 1 harbour
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        West India : 3 aaGuns, 4 artilleries and 17 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        French Equatorial Africa : 1 mech_infantry
        French Central Africa : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        Caucasus : 3 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
        79 Sea Zone : 2 carriers
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 98
        Russians : 24 / 45
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 7 / 11
        British : 27 / 0
        UK_Pacific : 7 / 0
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,441
            Median : 3,500
            Variance : 0,848
            Standard Deviation : 0,921
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,077
            Median : 2,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2,778
            Median : 2,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4,333
            Median : 5,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 52 / 98
        Russians : 24 / 45
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 7 / 11
        British : 27 / 0
        UK_Pacific : 7 / 7
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,441
            Median : 3,500
            Variance : 0,848
            Standard Deviation : 0,921
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,077
            Median : 2,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2,778
            Median : 2,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4,333
            Median : 5,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Algeria
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship and 1 cruiser
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking Algeria from French with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Romania
                1 artillery and 5 infantry moved from Bulgaria to Romania
                1 armour moved from Slovakia Hungary to Belarus
                2 armour moved from Eastern Poland to Belarus
                2 fighters moved from Western Ukraine to Belarus
                2 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 17 16 15 14 12

    Could have taken Smolensk and then drove the German mech in to seize Moscow, but that would be cheap.


  • It would have been the right move however. I am cutting down on the games I am playing. I have problems with the amount of time I have available. The reason I am giving up on this one is because you deserve to win this one, due to the mistakes I made. You are giving me the chance to recover and technically I can still win under the current conditions and as such I could severely punish your generousity. To me however this doesn´t seem right and as I said I need to finish the majority of my currently running games. Ending the ones that should have been over or basically are over seems to be the right place to start.

  • 17 16 15 14 12

    OK thanks for the game.

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