@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
How come the Chinese fighter is a bomber??
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - British
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from India to Burma
4 artilleries and 17 infantry moved from India to West India
3 aaGuns moved from India to West India
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to India
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 carriers moved from 71 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - British
Territory Summary for British :
Yunnan : 2 fighters and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 bomber and 1 harbour
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
West India : 3 aaGuns, 4 artilleries and 17 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
French Equatorial Africa : 1 mech_infantry
French Central Africa : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 infantry
Caucasus : 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
79 Sea Zone : 2 carriers
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 98
Russians : 24 / 45
Japanese : 48 / 54
Americans : 50 / 71
Chinese : 7 / 11
British : 27 / 0
UK_Pacific : 7 / 0
Italians : 15 / 26
ANZAC : 21 / 34
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,441
Median : 3,500
Variance : 0,848
Standard Deviation : 0,921
Total rolls : 34
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,077
Median : 2,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2,778
Median : 2,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4,333
Median : 5,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 52 / 98
Russians : 24 / 45
Japanese : 48 / 54
Americans : 50 / 71
Chinese : 7 / 11
British : 27 / 0
UK_Pacific : 7 / 7
Italians : 15 / 26
ANZAC : 21 / 34
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,441
Median : 3,500
Variance : 0,848
Standard Deviation : 0,921
Total rolls : 34
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,077
Median : 2,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2,778
Median : 2,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4,333
Median : 5,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 cruiser
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Algeria
Battle in 91 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking Algeria from French with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Romania
1 artillery and 5 infantry moved from Bulgaria to Romania
1 armour moved from Slovakia Hungary to Belarus
2 armour moved from Eastern Poland to Belarus
2 fighters moved from Western Ukraine to Belarus
2 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Could have taken Smolensk and then drove the German mech in to seize Moscow, but that would be cheap.
It would have been the right move however. I am cutting down on the games I am playing. I have problems with the amount of time I have available. The reason I am giving up on this one is because you deserve to win this one, due to the mistakes I made. You are giving me the chance to recover and technically I can still win under the current conditions and as such I could severely punish your generousity. To me however this doesn´t seem right and as I said I need to finish the majority of my currently running games. Ending the ones that should have been over or basically are over seems to be the right place to start.
OK thanks for the game.