AK_Grown/Bar91 (Axis) vs. Wittmann/UnknownSoldier

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Hawaiian Islands to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 4 :  1/3 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 31 Sea Zone to 49 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        49 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 artillery, 2 fighters and 1 infantry
        Morocco : 1 infantry and 1 mech_infantry
        86 Sea Zone : 2 transports
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 39
        Japanese : 58 / 63
        Americans : 52 / 72
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 19 / 25
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                12 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 12 infantry
        Yunnan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 39
        Japanese : 55 / 63
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 19 / 25
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                2 fighters moved from Morocco to Algeria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Algeria
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  2/4 hits
                        Italians roll dice for 1 fighter in Algeria, round 2 :  0/1 hits
                        1 fighter owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  0/4 hits
                        1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery and 1 bomber in Alexandria, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 armour moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Belgian Congo to Egypt
                2 fighters moved from Algeria to Morocco
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                3 aaGuns, 2 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from 37 Sea Zone to Burma

    Place Units - British
                3 infantry placed in Quebec
                1 fighter placed in Egypt
                2 destroyers placed in 81 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 3 infantry
        Alexandria : 1 artillery
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 armour and 2 fighters
        Algeria : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 39
        Japanese : 55 / 63
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 18 / 25
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Romania to Belarus
                1 bomber moved from Southern France to 114 Sea Zone
                1 fighter moved from Southern Italy to 114 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Cyprus
                Battle in 114 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 fighter owned by the Italians lost in 114 Sea Zone
                    Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 cruiser
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 114 Sea Zone to Western Germany
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Northern Territory to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                    Japanese win with 1 cruiser remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total


  • I forgot to do France.
    Probably because I so flustered by my lack of success at sea in my Anzac go.
    Let’s see if France have more luck.


  • Boo-hoo!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    Italians win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    @wittmann:

    I forgot to do France.
    Probably because I so flustered by my lack of success at sea in my Anzac go.
    Let’s see if France have more luck.

    At least the Frenchman hit the destroyer  :-D


  • They crashed into it as you English only gave  them half a tank of fuel you distrust them that much.

  • '13

    @wittmann:

    They crashed into it as you English only gave  them half a tank of fuel you distrust them that much.

    :lol:

  • '13

    That’ll teach to ANZACs to attack the peace-loving Japanese Navy

  • '13

    @Bar91:

    That’ll teach to ANZACs to attack the peace-loving Japanese Navy

    Perhaps we need a major electrical storm in which the USS Nimitz is transported back in time to 1941….like in the movie The Final Countdown  :-D


  • I hope you did not like that film. I bought it for £5(cheaply) and watched it, then took it to a charity shop!

  • '13

    @wittmann:

    I hope you did not like that film. I bought it for �5(cheaply) and watched it, then took it to a charity shop!

    Never even watched it! I heard some guys at work talking about it yesterday actually.  8-)

    Being a veteran, I rarely like any movie involving the military because it perturbs me when they cannot even get a salute correct, much less anything else.


  • Being a veteran, I rarely like any movie involving the military because it perturbs me when they cannot even get a salute correct, much less anything else.

    My biggest complaint as well.  I mean, a proper salute is NOT hard.  It doesn’t even have to be as snappy as a Marine salute, but at least keep those fingers rigid people!!!  Hollywood  :roll:

    If you don’t mind my asking, what branch?

    I was US Navy for 8 years.

  • '13

    @AK_Grown:

    Being a veteran, I rarely like any movie involving the military because it perturbs me when they cannot even get a salute correct, much less anything else.

    My biggest complaint as well.  I mean, a proper salute is NOT hard.  It doesn’t even have to be as snappy as a Marine salute, but at least keep those fingers rigid people!!!  Hollywood  :roll:

    If you don’t mind my asking, what branch?

    I was US Navy for 8 years.

    Amen brother! I was US Navy for almost 11 years….6 on board the USS Enterprise.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Karelia to Novgorod
                3 bombers moved from Finland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 artillery, 3 bombers and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Eastern Poland to Baltic States
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 infantry moved from Denmark to Western Germany
                4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                3 infantry moved from Eastern Poland to Baltic States
                4 infantry moved from Finland to Karelia
                3 bombers moved from Novgorod to Western Germany

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                Germans undo move 1.
                2 artilleries and 8 infantry placed in Germany
                1 artillery and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • @UnknownSoldier:

    @AK_Grown:

    Being a veteran, I rarely like any movie involving the military because it perturbs me when they cannot even get a salute correct, much less anything else.

    My biggest complaint as well.  I mean, a proper salute is NOT hard.  It doesn’t even have to be as snappy as a Marine salute, but at least keep those fingers rigid people!!!  Hollywood  :roll:

    If you don’t mind my asking, what branch?

    I was US Navy for 8 years.

    Amen brother! I was US Navy for almost 11 years….6 on board the USS Enterprise.

    Nice!  I was stationed on the USS Kitty Hawk.

  • '13

    @AK_Grown:

    @UnknownSoldier:

    @AK_Grown:

    Being a veteran, I rarely like any movie involving the military because it perturbs me when they cannot even get a salute correct, much less anything else.

    My biggest complaint as well.  I mean, a proper salute is NOT hard.  It doesn’t even have to be as snappy as a Marine salute, but at least keep those fingers rigid people!!!  Hollywood  :roll:

    If you don’t mind my asking, what branch?

    I was US Navy for 8 years.

    Amen brother! I was US Navy for almost 11 years….6 on board the USS Enterprise.

    Nice!  I was stationed on the USS Kitty Hawk.

    I thought my ship was old! LOL…just kidding. She was decommissioned just last December.

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