AK_Grown/Bar91 (Axis) vs. Wittmann/UnknownSoldier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 artillery moved from Archangel to Novgorod
                4 infantry moved from Archangel to Novgorod
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 fighter moved from Ukraine to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                    Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Samara to Bryansk
                7 infantry moved from Russia to Smolensk
                6 infantry moved from Novosibirsk to Samara
                1 aaGun and 4 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Archangel to Smolensk
                1 fighter moved from Smolensk to Archangel

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to Amur
                1 tactical_bomber moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                2 infantry moved from Manchuria to Amur
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                4 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to India
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Paulau Island to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 cruiser moved from 56 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Shantung to Chahar

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Hopei to Anhwe
                1 bomber moved from 55 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 infantry moved from Jehol to Manchuria
                3 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Kiangsu to Japan
                1 tactical_bomber moved from Kiangsu to Manchuria
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to Java
                2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 artillery moved from New Guinea to Dutch New Guinea
                1 fighter moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from Kiangsi to Japan

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser and 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber and 2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 1 bomber and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 2 destroyers and 1 submarine
        10 Sea Zone : 1 carrier, 1 fighter and 1 submarine
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Quebec : 1 infantry and 1 mech_infantry
        Morocco : 1 artillery, 6 infantry and 2 mech_infantrys
        Tunisia : 1 flag, 1 mech_infantry
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 33 / 39
        Japanese : 58 / 63
        Americans : 53 / 73
        Chinese : 7 / 16
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 17 / 24
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                5 infantry moved from Shensi to Szechwan
                5 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 15 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 33 / 39
        Japanese : 57 / 63
        Americans : 53 / 73
        Chinese : 8 / 9
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 17 / 24
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Egypt to Cyprus
                1 fighter moved from Egypt to 99 Sea Zone
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Cyprus
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Cyprus
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Cyprus, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 :  4/7 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  4/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Yunnan to Burma
                2 infantry moved from India to Burma
                1 battleship, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                3 armour moved from Egypt to Iraq
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Cyprus to Egypt
                2 fighters moved from Morocco to United Kingdom
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                3 infantry moved from Quebec to 106 Sea Zone
                3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 5 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 4 infantry
        Algeria : 1 flag
        Tobruk : 1 flag, 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 3 armour
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 33 / 39
        Japanese : 55 / 63
        Americans : 53 / 73
        Chinese : 9 / 9
        British : 34 / 39
        UK_Pacific : 7 / 4
        Italians : 17 / 24
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                3 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                15 armour, 10 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to 99 Sea Zone
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Novgorod
                    Germans attack with 16 armour, 14 infantry and 6 mech_infantrys
                    Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 16 armour, 14 infantry and 6 mech_infantrys in Novgorod, round 2 :  6/36 hits
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  5/6 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 16 armour, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 3 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 bomber in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Slovakia Hungary to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries moved from Germany to Poland
                4 infantry moved from Germany to Poland
                3 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Bessarabia to Yugoslavia
                1 bomber moved from Western Ukraine to Yugoslavia
                1 bomber moved from Belarus to Yugoslavia

    Place Units - Germans
                1 artillery and 2 infantry placed in Yugoslavia
                1 bomber and 1 fighter placed in Western Germany
                1 armour, 2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Hey,

    If you guys celebrate it, have a good Turkey Day.

  • '13

    @AK_Grown:

    Hey,

    If you guys celebrate it, have a good Turkey Day.

    Thank you sir! Happy Thanksgiving to you too…if you do :-)


  • Thank you both. I am half Italian and half English, where I live, so we don’t.
    Hope you all  have a great holiday.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 11 infantry moved from Archangel to Smolensk
                2 artilleries and 7 infantry moved from Russia to Smolensk
                6 infantry moved from Samara to Russia
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                4 artilleries and 4 infantry moved from Bryansk to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                3 armour and 2 mech_infantrys moved from Smolensk to Bryansk
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Buryatia to Sakha
                1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                2 infantry moved from Amur to Sakha
                1 fighter moved from Japan to Sakha
                3 infantry moved from Amur to Buryatia
                2 tactical_bombers moved from Manchuria to Buryatia
                1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Shantung to Hopei
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in Buryatia
                    Japanese attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Buryatia to Manchuria
                1 fighter moved from Jehol to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Malaya to Philippines
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to Philippines
                2 tactical_bombers moved from Malaya to Philippines
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Siberia to Amur
                1 tactical_bomber moved from Buryatia to Manchuria
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 5 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Borneo
                Battle in Java
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Java to Shan State
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 1 infantry moved from Eastern United States to Quebec
                1 aaGun moved from Eastern United States to Quebec
                2 carriers, 1 cruiser, 4 fighters and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 10 Sea Zone
                3 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
                Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Shan State : 1 bomber
        Borneo : 1 infantry
        Queensland : 1 armour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Quebec : 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
        Morocco : 1 artillery, 6 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 mech_infantry
        Libya : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 destroyer and 4 transports
        92 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 29 / 36
        Japanese : 51 / 64
        Americans : 58 / 76
        Chinese : 7 / 9
        British : 34 / 39
        UK_Pacific : 11 / 4
        Italians : 16 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 13 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 13 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 29 / 36
        Japanese : 50 / 64
        Americans : 58 / 76
        Chinese : 8 / 15
        British : 34 / 39
        UK_Pacific : 11 / 4
        Italians : 16 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 6 damage on 6 harbours; Remaining resources: 33 PUs;
                British buy 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Egypt to India
                3 armour moved from Iraq to Eastern Persia
                1 battleship, 1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery moved from Tobruk to Alexandria
                2 fighters moved from 98 Sea Zone to Egypt
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                3 aaGuns, 2 fighters, 15 infantry and 1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from United Kingdom to 92 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 81 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 2 artilleries and 8 infantry
        Shan State : 3 aaGuns, 2 fighters, 15 infantry and 1 tactical_bomber
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Morocco : 1 artillery and 4 infantry
        Algeria : 1 flag
        Tunisia : 1 armour
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        92 Sea Zone : 1 aaGun, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 3 transports
        Eastern Persia : 1 flag, 3 armour
        81 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 29 / 36
        Japanese : 46 / 64
        Americans : 58 / 76
        Chinese : 9 / 15
        British : 34 / 39
        UK_Pacific : 14 / 11
        Italians : 16 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                1 bomber moved from Southern Italy to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total


  • Damn…

    I really do not like where you positioned your fleets Unknown!

  • '13

    @AK_Grown:

    Damn…

    I really do not like where you positioned your fleets Unknown!

    I am doing my best to disrupt the Axis  :-D

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