@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Novosibirsk to Urals
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 fighter moved from Samara to Urals
1 tactical_bomber moved from Russia to Urals
2 artilleries and 2 infantry moved from Russia to Vologda
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
3 armour, 4 artilleries and 3 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Russia to Urals
1 artillery and 4 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Novgorod
Russians attack with 4 armour, 4 artilleries and 3 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Russians win, taking Novgorod from Germans with 4 armour and 4 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Bessarabia to Ukraine
1 armour moved from Volgograd to Novosibirsk
1 fighter moved from Urals to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 bomber moved from Anhwe to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Sakha
1 infantry moved from Anhwe to Hopei
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 37 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 bomber moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 tactical_bombers moved from Anhwe to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 4 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Wake Island
Battle in Sakha
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Wake Island from Americans, taking Sakha from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
4 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Kiangsi to Philippines
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 armour and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Sakha to Amur
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 70 PUs;
Americans buy 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 1 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Aleutian Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 bomber
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 4 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 5 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 6 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 6 : 1/1 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 artillery in Amur, round 7 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Amur, round 8 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Amur, round 9 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 9 : 0/1 hits
Americans roll dice for 1 artillery in Amur, round 10 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 10 : 0/1 hits
Americans roll dice for 1 artillery in Amur, round 11 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 bomber in Amur, round 11 : 1/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win with 1 aaGun and 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 16 Sea Zone to 7 Sea Zone
2 destroyers moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
2 aaGuns moved from Western United States to Central United States
1 aaGun, 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 artilleries and 4 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Queensland : 1 armour, 1 bomber and 2 infantry
Guam : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
31 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
1 Sea Zone : 1 flag
7 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
8 Sea Zone : 1 carrier, 2 fighters and 1 transport
5 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Quebec : 4 artilleries and 4 infantry
Trans-Jordan : 1 mech_infantry
Egypt : 1 mech_infantry
United Kingdom : 1 aaGun, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
106 Sea Zone : 4 transports
109 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 35 / 54
Russians : 32 / 37
Japanese : 47 / 47
Americans : 63 / 83
Chinese : 8 / 17
British : 34 / 39
UK_Pacific : 13 / 8
Italians : 14 / 19
ANZAC : 13 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Shensi
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 3 artilleries and 7 infantry
Yunnan : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 35 / 54
Russians : 32 / 37
Japanese : 45 / 47
Americans : 63 / 83
Chinese : 10 / 16
British : 34 / 39
UK_Pacific : 13 / 8
Italians : 14 / 19
ANZAC : 13 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 bomber moved from India to Hunan
2 infantry moved from Yunnan to Hunan
1 armour moved from Shensi to Chahar
1 armour moved from Shensi to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
Combat - British
Battle in Hunan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Chahar, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Greece
Battle in Kiangsi
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Greece from Italians, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 submarine and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
British attack with 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits
Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 4 : 1/2 hits
Germans roll dice for 1 armour in Yugoslavia, round 4 : 0/1 hits
1 armour owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Southern France to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Persia to Turkmenistan
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Shensi to Tsagaan Olom
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 bomber moved from Hunan to Yunnan
Place Units - British
1 destroyer placed in 109 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Kiangsi : 1 artillery
Siam : 1 flag
Yunnan : 2 aaGuns, 1 artillery, 1 bomber, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 infantry
British Columbia : 1 harbour
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag
Tsagaan Olom : 1 flag, 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 aaGun, 3 fighters and 10 infantry
Algeria : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 3 mech_infantrys
109 Sea Zone : 2 destroyers
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
Persia : 1 flag, 1 factory_minor
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 5 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 33 / 54
Russians : 32 / 37
Japanese : 40 / 47
Americans : 63 / 83
Chinese : 12 / 16
British : 38 / 44
UK_Pacific : 16 / 18
Italians : 12 / 19
ANZAC : 13 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Italians attack with 2 artilleries, 2 infantry and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 3/7 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Western Germany to France
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Normandy Bordeaux
4 tactical_bombers moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Slovakia Hungary to Romania
2 armour moved from Germany to Romania
3 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Poland to Romania
1 armour moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Romania
Germans attack with 2 armour, 3 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 2 armour, 3 infantry and 5 mech_infantrys in Romania, round 2 : 2/10 hits
Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 : 0/5 hits
2 infantry owned by the Russians lost in Romania
Germans roll dice for 2 armour, 3 infantry and 5 mech_infantrys in Romania, round 3 : 3/10 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 4 bombers, 5 fighters, 6 infantry and 4 tactical_bombers
British defend with 1 aaGun, 3 fighters and 10 infantry; Americans defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/6 hits
Germans roll dice for 4 artilleries, 4 bombers, 5 fighters, 6 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 15/23 hits
Americans roll dice for 2 aaGuns, 3 armour, 5 artilleries, 3 fighters, 16 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 13/28 hits
7 infantry owned by the British , 6 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 1 aaGun owned by the Americans , 6 infantry owned by the Americans , 4 artilleries owned by the Germans , 1 aaGun owned by the British and 2 fighters owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 3 armour, 5 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 7 infantry
Casualties for Americans: 1 aaGun and 6 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
10 infantry placed in Western Germany
1 bomber and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Urals to Evenkiyskiy
1 tactical_bomber moved from Russia to Evenkiyskiy
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Smolensk to Baltic States
1 fighter moved from Russia to Baltic States
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Evenkiyskiy from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Evenkiyskiy to Urals
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Smolensk to Belarus
1 armour moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
1 armour and 2 infantry moved from Archangel to Novgorod
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 tactical_bomber moved from Urals to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 bomber moved from Amur to 5 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 fighter moved from Philippines to Hunan
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour, 2 infantry and 2 mech_infantrys
British defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kwangsi
Non Combat Move - Japanese
2 tactical_bombers moved from Kiangsu to Japan
1 fighter moved from Borneo to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 bomber moved from 5 Sea Zone to Japan
1 battleship and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 carriers moved from 41 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to Philippines
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from 41 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Hunan to Anhwe
2 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 bomber moved from Kweichow to Kiangsu
Place Units - Japanese
1 carrier and 2 submarines placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 harbour, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
2 aaGuns moved from Central United States to Eastern United States
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 harbour placed in Midway
1 artillery placed in Western United States
6 infantry placed in Eastern United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Queensland : 1 armour, 1 bomber and 2 infantry
Guam : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
25 Sea Zone : 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 infantry and 2 transports
1 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Quebec : 4 artilleries and 4 infantry
United Kingdom : 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
106 Sea Zone : 4 transports
109 Sea Zone : 1 destroyer and 4 transports
Iraq : 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 34 / 46
Russians : 34 / 37
Japanese : 47 / 49
Americans : 60 / 80
Chinese : 8 / 16
British : 36 / 44
UK_Pacific : 13 / 18
Italians : 14 / 8
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
4 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kweichow : 2 infantry
Hopei : 7 artilleries, 1 fighter and 6 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 34 / 46
Russians : 34 / 37
Japanese : 45 / 49
Americans : 60 / 80
Chinese : 10 / 16
British : 36 / 44
UK_Pacific : 13 / 18
Italians : 14 / 8
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from Greece to Albania
British take Albania from Italians
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 bomber moved from Hunan to Anhwe
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Italians
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 fighter
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/6 hits
Japanese roll dice for 2 artilleries and 1 fighter in Anhwe, round 2 : 0/3 hits
1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 2 artilleries and 1 fighter
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 4/5 hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Norway to Karelia
1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 bomber moved from Anhwe to Hopei
1 armour moved from Tsagaan Olom to Yakut S.S.R.
1 armour moved from Tsagaan Olom to Yakut S.S.R.
1 aaGun and 8 infantry moved from Yunnan to Kweichow
2 artilleries and 4 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Turkmenistan to Sikang
1 infantry moved from Morocco to Algeria
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
British undo move 3.
2 mech_infantrys placed in Persia
2 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6,6,6,5,1,4,3,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 2 infantry
Siam : 1 flag
Yunnan : 2 mech_infantrys
Kweichow : 1 aaGun and 8 infantry
Hunan : 2 infantry
Hopei : 1 bomber, 2 fighters and 1 tactical_bomber
Sikang : 3 mech_infantrys
Anhwe : 3 mech_infantrys
Burma : 1 aaGun, 2 artilleries and 4 infantry
British Columbia : 1 harbour
India : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Yakut S.S.R. : 2 armour
French Indo China : 1 flag
39 Sea Zone : 1 submarine
Tsagaan Olom : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 2 fighters and 4 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 artillery
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 fighter
Caucasus : 1 mech_infantry
Bulgaria : 1 flag, 1 artillery
109 Sea Zone : 3 destroyers
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
126 Sea Zone : 1 transport
98 Sea Zone : 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 5 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 28 / 46
Russians : 34 / 37
Japanese : 42 / 49
Americans : 60 / 80
Chinese : 13 / 16
British : 47 / 52
UK_Pacific : 13 / 8
Italians : 9 / 8
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery moved from France to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 mech_infantry moved from Yugoslavia to Albania
1 artillery and 1 mech_infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 3/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Bulgaria
British win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Albania
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Not looking good for the Axis. I’d be willing to call this game an Allies victory - I can’t push you guys out of Europe, and I don’t think I can hold you off long enough for Japan to claim 6.
You are probably right. Thank you for the game guys.
Did you want another? If Unknown is happy, we can swap sides. I love these team games.
I am game with that. I second Mr. Wittmann’s viewpoint. Team games are just as much fun if not more.
I can be Japan for a change.
It is up to my partner, but I wouldn’t mind another game. I prefer team games and this still gives me more chances to improve on game-play.
If you are up for it, then I will get us rolling with G1