@Elrood I’ve been playing this game for over ten years and I’ve never seen one go this many rounds. It’s getting close to ending now that all allied powers are in position against Germany.
AK_Grown/Bar91 (Axis) vs. Wittmann/UnknownSoldier
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And I am trying to die in the attempt!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Scotland: 2 infantry
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Yugoslavia to Western Ukraine
1 armour moved from Novgorod to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 4 infantry in Western Ukraine, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
3 bombers moved from Western Ukraine to Germany
2 artilleries and 4 infantry moved from Poland to Eastern Poland
10 armour moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Poland
1 armour moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
3 artilleries moved from Western Germany to Greater Southern Germany
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Germans
3 infantry placed in Yugoslavia
2 armour, 5 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Buryatia
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 artillery moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 1 armour, 3 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 4 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Vologda to Russia
1 fighter moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
15 infantry moved from Smolensk to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Chahar
1 artillery moved from Jehol to Chahar
2 infantry moved from Hopei to Kweichow
1 artillery and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 armour moved from Hopei to Shensi
1 tactical_bomber moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Amur to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Philippines to Kweichow
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 infantry placed in Shantung
Japanese undo move 3.
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 6 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Shan State to India
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 5 infantry moved from Eastern United States to Quebec
4 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
India : 1 bomber
Borneo : 1 infantry
Queensland : 1 armour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
30 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
1 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Quebec : 1 aaGun, 3 artilleries and 5 infantry
Alexandria : 1 mech_infantry
United Kingdom : 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 4 transports
109 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 40 / 56
Russians : 28 / 35
Japanese : 52 / 52
Americans : 63 / 78
Chinese : 4 / 15
British : 34 / 39
UK_Pacific : 14 / 11
Italians : 14 / 14
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
7 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery and 12 infantry
Hunan : 2 infantryProduction/PUs Summary :
Germans : 40 / 56
Russians : 28 / 35
Japanese : 49 / 52
Americans : 63 / 78
Chinese : 7 / 13
British : 34 / 39
UK_Pacific : 14 / 11
Italians : 14 / 14
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from India to MalayaCombat - British
Battle in Malaya
British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 3 infantry
British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 3 infantry in Malaya, round 2 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Malaya
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun and 11 infantry moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
3 armour moved from Eastern Persia to Kazakhstan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Alexandria to Egypt
1 armour moved from Tunisia to Tobruk
2 fighters moved from Egypt to MoroccoPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
1 infantry placed in United Kingdom
British undo move 3.
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Kazakhstan : 3 armour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 2 fighters and 1 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
Algeria : 1 flag
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 battleship, 1 carrier, 5 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 56
Russians : 28 / 35
Japanese : 46 / 52
Americans : 63 / 78
Chinese : 7 / 13
British : 34 / 39
UK_Pacific : 17 / 14
Italians : 14 / 14
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern FrancePlace Units - Italians
1 armour placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 armour moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
10 armour, 2 artilleries, 9 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Bessarabia
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from Poland to Belarus
1 armour moved from Poland to BelarusCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 bomber, 6 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 1 bomber, 6 infantry and 1 mech_infantry in Archangel, round 2 : 2/10 hits
Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 3/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Archangel, round 3 : 1/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Archangel, round 4 : 2/7 hits
Russians roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Belarus
Germans attack with 12 armour, 2 artilleries, 1 bomber, 9 infantry and 10 mech_infantrys
Russians defend with 1 armour, 3 artilleries and 4 infantry
Germans roll dice for 12 armour, 2 artilleries, 1 bomber, 9 infantry and 10 mech_infantrys in Belarus, round 2 : 15/34 hits
Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Belarus, round 2 : 3/8 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 2 artilleries, 1 bomber, 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 4 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 4/5 hits
Russians roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 7/16 hits
Americans roll dice for 1 aaGun, 2 artilleries, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/11 hits
2 infantry owned by the British , 3 infantry owned by the Germans , 4 infantry owned by the Americans , 1 artillery owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/12 hits
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits
2 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 4 : 2/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 armour owned by the Germans lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Germany to Western Germany
3 artilleries moved from Greater Southern Germany to Western Germany
1 armour moved from Greater Southern Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Archangel to Western Germany
2 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Western Germany
3 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Yugoslavia
3 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
And the US holds Holland!
-
That was ridiculous.
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I agree…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Timguska to Kansu
1 armour moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Kansu
3 infantry moved from Buryatia to Sakha
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Bryansk to Eastern Poland
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 armour, 3 artilleries, 23 infantry and 3 mech_infantrys moved from Bryansk to BelarusCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 2 armour and 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Kansu
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 4 artilleries, 1 fighter, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 12 armour, 2 artilleries, 6 infantry and 10 mech_infantrys
Russians win, taking Belarus from Germans with 4 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 12 armour, 2 artilleries, 6 infantry and 10 mech_infantrys
Casualties for Russians: 30 infantry and 1 mech_infantryNon Combat Move - Russians
1 aaGun and 3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 fighter moved from Kansu to Novosibirsk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Novosibirsk to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour placed in Russia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Shantung to Kweichow
1 bomber and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Sumatra to Malaya
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 12 infantry
retreated to Kweichow
Chinese win with 1 artillery and 6 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in Alaska
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Alaska from Americans, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Kweichow to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kweichow to Anhwe
1 artillery moved from Kiangsu to Anhwe
4 tactical_bombers moved from Kweichow to Anhwe
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters moved from 6 Sea Zone to Philippines
1 infantry moved from Sakha to Amur
1 aaGun moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
Japanese undo move 2.
1 armour and 2 infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from 10 Sea Zone to Alaska
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Alaska, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 2 Sea Zone to 1 Sea Zone
1 fighter moved from Alaska to 1 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
3 artilleries, 5 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from India to Queensland
4 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
46 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 2 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 1 aaGun, 3 artilleries and 3 infantry
Trans-Jordan : 1 mech_infantry
Egypt : 1 mech_infantry
United Kingdom : 3 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
Holland Belgium : 1 flag
Libya : 1 flag
106 Sea Zone : 4 transports
109 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 40 / 52
Russians : 28 / 28
Japanese : 51 / 53
Americans : 63 / 76
Chinese : 6 / 13
British : 34 / 39
UK_Pacific : 10 / 14
Italians : 14 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 artillery and 7 infantry
Yunnan : 1 fighter
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 40 / 52
Russians : 28 / 28
Japanese : 47 / 53
Americans : 63 / 76
Chinese : 10 / 17
British : 34 / 39
UK_Pacific : 10 / 14
Italians : 14 / 16
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





