@SuperbattleshipYamato I will take my turn.
JeffM/ RGP vs Shin Ji
-
submerge both, no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
1 bomber moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from France to United Kingdom
4 bombers moved from France to Holland Belgium
1 artillery moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Baltic States to Germany
14 armour, 1 artillery, 20 infantry and 10 mech_infantrys moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 25 damage total. Damaged units is as follows: factory_major = 13, harbour = 6, airfield = 6
Battle in Archangel
Germans attack with 14 armour, 1 artillery, 20 infantry and 10 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 14 armour, 1 artillery, 20 infantry and 10 mech_infantrys in Archangel, round 2 : 14/45 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 14 armour, 1 artillery, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits
2 infantry owned by the Germans lost in Belarus
1 artillery owned by the Germans retreated to Baltic States
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 submarines in 91 Sea Zone, round 3 : 2/5 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 artillery and 2 infantry moved from Southern France to France
3 aaGuns moved from Novgorod to Archangel
3 aaGuns moved from Baltic States to Novgorod
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in France
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 2 artilleries, 8 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 3 armour, 1 factory_major and 3 infantry
Holland Belgium : 2 infantry
Karelia : 1 flag
Baltic States : 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 3 aaGuns, 14 armour, 1 artillery, 20 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship
91 Sea Zone : 5 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 59
Russians : 27 / 35
Japanese : 41 / 46
Americans : 50 / 73
Chinese : 8 / 15
British : 35 / 36
UK_Pacific : 19 / 34
Italians : 16 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 21 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.505
Median : 3.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 101Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.889
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 3.618
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 76Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.889
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 armour and 3 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Bessarabia, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 armour and 2 infantry in Bessarabia, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 2 armour and 2 infantry in Bessarabia, round 4 : 3/4 hits
Italians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 4 infantry in Western Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
AA fire in Novgorod : 0/3 hits
Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Germans roll dice for 3 aaGuns and 3 armour in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits
Germans roll dice for 1 aaGun and 3 armour in Novgorod, round 3 : 2/3 hits
1 infantry owned by the Russians , 2 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits
Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 aaGuns and 3 armour
Casualties for Russians: 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
4 aaGuns moved from Bryansk to Smolensk
15 infantry moved from Bryansk to Smolensk
10 artilleries moved from Bryansk to Smolensk
19 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
14 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Kansu to ShensiPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Soviet Far East : 1 infantry
Amur : 2 aaGuns and 15 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bessarabia : 2 armour and 1 infantry
Russia : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 artilleries and 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 4 aaGuns, 13 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Northwest Persia : 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 59
Russians : 32 / 32
Japanese : 39 / 46
Americans : 50 / 73
Chinese : 9 / 15
British : 35 / 36
UK_Pacific : 19 / 34
Italians : 16 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
8 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 armour moved from Siberia to Amur
3 bombers moved from Kwangsi to Amur
3 fighters moved from Japan to Amur
1 armour moved from Siam to French Indo China
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Kwangsi to Yunnan
4 armour moved from Kwangsi to Kweichow
3 armour moved from Kiangsu to Hopei
3 armour moved from Shantung to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to Japan
1 armour moved from Hunan to Kweichow
1 tactical_bomber moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
3 fighters and 3 tactical_bombers moved from Philippines to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 armour and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 8 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 8 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 3 bombers, 3 fighters and 9 infantry
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 3 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from Amur to Korea
3 bombers moved from Amur to Korea
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to HunanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
I think the commie quartermaster neglected to provide your troops with ammunition. :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 6 fighters, 1 infantry, 2 submarines and 1 transport
Germans defend with 5 submarines
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers, 6 fighters and 1 transport in 91 Sea Zone, round 2 : 3/9 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 3 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 1 transport in 91 Sea Zone, round 3 : 2/8 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Battle in Norway
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 1 destroyer and 3 submarines
35 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys
United Kingdom : 2 bombers
Norway : 1 flag, 1 armour and 1 infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 transport
101 Sea Zone : 1 destroyer and 2 submarines
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 43 / 59
Russians : 31 / 32
Japanese : 43 / 45
Americans : 55 / 80
Chinese : 6 / 15
British : 35 / 36
UK_Pacific : 17 / 34
Italians : 16 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.786
Median : 4.000
Variance : 0.582
Standard Deviation : 0.763
Total rolls : 56Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.042
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.042
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 13 infantry
Suiyuyan : 1 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 43 / 59
Russians : 31 / 32
Japanese : 42 / 45
Americans : 55 / 80
Chinese : 7 / 13
British : 35 / 36
UK_Pacific : 17 / 34
Italians : 16 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.788
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 66Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.042
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.042
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 34 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits
Japanese roll dice for 2 armour in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
3 aaGuns moved from Burma to Yunnan
1 armour and 20 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 carriers, 3 destroyers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 transports placed in 106 Sea Zone
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 54 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 armour, 1 fighter, 20 infantry and 1 tactical_bomber
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
French Indo China : 1 flag, 1 artillery and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
91 Sea Zone : 2 carriers, 3 destroyers and 2 fightersProduction/PUs Summary :
Germans : 43 / 59
Russians : 31 / 32
Japanese : 39 / 45
Americans : 55 / 80
Chinese : 7 / 13
British : 38 / 38
UK_Pacific : 20 / 54
Italians : 13 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 fighters and 7 infantry moved from Alexandria to Egypt
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
7 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 fighters and 14 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
British win with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -59
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 3 infantry and 4 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 4 fighters and 14 infantryNon Combat Move - Italians
Place Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
And with that unmitigated fiasco, I believe I can safely give the win to the Atlanta Axis!
Good game, guys!
-
Shin Ji,
It was fun playing you again, thanks for a good game!
Jeff