@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
JeffM/ RGP vs Shin Ji
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Sumatra to Burma
1 fighter moved from India to BurmaNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Burma : 2 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 31 / 39
Japanese : 37 / 50
Americans : 52 / 78
Chinese : 5 / 13
British : 35 / 31
UK_Pacific : 22 / 22
Italians : 17 / 27
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 31 / 39
Japanese : 37 / 50
Americans : 52 / 78
Chinese : 5 / 13
British : 35 / 31
UK_Pacific : 22 / 22
Italians : 17 / 27
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to Libya
1 fighter moved from Southern Italy to Libya
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
11 armour moved from Germany to Baltic States
3 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Baltic States
2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Libya
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Libya from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter moved from Libya to Algeria
1 tactical_bomber moved from Libya to Algeria
3 aaGuns moved from Germany to PolandPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 bombers placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Timguska to Kansu
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
5 infantry moved from Siberia to Amur
8 infantry moved from Sakha to Amur
4 infantry moved from Buryatia to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 3/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Amur, round 2 : 6/17 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
3 infantry moved from Ukraine to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Russia
1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Russia to BryanskPlace Units - Russians
1 bomber and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Sikang : 1 infantry
Soviet Far East : 1 infantry
Amur : 2 aaGuns and 16 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 12 artilleries, 40 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 34 / 50
Americans : 52 / 78
Chinese : 6 / 13
British : 35 / 31
UK_Pacific : 22 / 22
Italians : 16 / 27
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Yunnan
2 armour moved from Kiangsi to Yunnan
2 mech_infantrys moved from Kiangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Anhwe to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to Philippines
4 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7,3,3 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 armour, 3 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
1 aaGun and 8 infantry moved from Jehol to Manchuria
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Japan to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 bombers moved from India to KwangsiPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 7 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 1/1 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 infantry in Caroline Islands, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits
Americans roll dice for 2 infantry in Caroline Islands, round 9 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in GibraltarNon Combat Move - Americans
3 bombers moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 108 Sea Zone
1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 2 submarines
63 Sea Zone : 1 carrier and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Gibraltar : 1 infantry and 1 mech_infantry
United Kingdom : 3 bombers
108 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports
101 Sea Zone : 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 46 / 46
Americans : 50 / 70
Chinese : 5 / 13
British : 35 / 31
UK_Pacific : 15 / 22
Italians : 16 / 27
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.541
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.286
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter and 3 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Szechwan : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 45 / 46
Americans : 50 / 70
Chinese : 6 / 7
British : 35 / 31
UK_Pacific : 15 / 22
Italians : 16 / 27
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.541
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.286
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 14 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Malaya
7 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in Italian Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking 106 Sea Zone from Germans, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits
Japanese roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/10 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 4/12 hits
Japanese roll dice for 3 armour and 3 artilleries in Yunnan, round 3 : 1/6 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
7 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Burma
Japanese win with 2 armour remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
10 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to United Kingdom
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from Malaya to BurmaPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,1,6,2,4,1,5,3,3
UK_Pacific collect 13 PUs (5 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 1 artillery, 1 bomber, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
108 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport
76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 42 / 46
Americans : 50 / 70
Chinese : 6 / 7
British : 35 / 42
UK_Pacific : 18 / 15
Italians : 16 / 27
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
2 infantry placed in Queensland
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Burma : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 42 / 46
Americans : 50 / 70
Chinese : 6 / 7
British : 35 / 42
UK_Pacific : 18 / 15
Italians : 16 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 34
Japanese : 42 / 46
Americans : 50 / 70
Chinese : 6 / 7
British : 35 / 42
UK_Pacific : 18 / 15
Italians : 16 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 battleship and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Baltic States to France
1 tactical_bomber moved from Baltic States to France
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Baltic States to Belarus
14 armour, 2 artilleries, 13 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
3 bombers moved from France to United Kingdom -
Sending up interceptors in London? Or are you gonna take the Blitz and smile?
-
send up all 3 fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 battleship and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Baltic States to France
1 tactical_bomber moved from Baltic States to France
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Baltic States to Belarus
14 armour, 2 artilleries, 13 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
3 bombers moved from France to United KingdomCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
1 bomber owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Trans-Jordan
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 14 armour, 2 artilleries, 20 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 14 armour, 2 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
3 armour moved from Bessarabia to Baltic States
3 aaGuns and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
4 bombers moved from Southern Italy to France
1 fighter and 1 tactical_bomber moved from Algeria to France
1 submarine moved from 105 Sea Zone to 112 Sea Zone
5 submarines moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to FrancePlace Units - Germans
2 bombers and 1 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 bomber and 1 fighter moved from Russia to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
2 infantry moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour and 3 infantry in Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
2 aaGuns and 15 infantry moved from Amur to Buryatia
9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to ArchangelPlace Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Soviet Far East : 1 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Bryansk : 4 aaGuns, 12 artilleries, 41 infantry and 2 mech_infantrys
Archangel : 1 mech_infantry
Russia : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 2 armour, 1 factory_minor and 3 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 63
Russians : 35 / 35
Japanese : 39 / 46
Americans : 50 / 70
Chinese : 6 / 7
British : 34 / 42
UK_Pacific : 18 / 15
Italians : 16 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 armour moved from Manchuria to Amur
Japanese take Amur from Russians
2 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to KoreaCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7,5,3 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 bombers moved from India to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
3 fighters moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Japan
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 armour moved from Manchuria to Amur
Japanese take Amur from Russians
2 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to KoreaCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7,5,3 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 bombers moved from India to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
3 fighters moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Japan
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 fighters and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Holland Belgium
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Quebec : 1 infantry and 1 mech_infantry
Gibraltar : 1 mech_infantry
United Kingdom : 1 armour, 1 artillery, 3 bombers, 2 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
108 Sea Zone : 1 fighter
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 35
Japanese : 46 / 46
Americans : 53 / 73
Chinese : 6 / 7
British : 34 / 42
UK_Pacific : 16 / 15
Italians : 16 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 45 / 63
Russians : 30 / 35
Japanese : 44 / 46
Americans : 53 / 73
Chinese : 8 / 15
British : 34 / 42
UK_Pacific : 16 / 15
Italians : 16 / 26
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.320
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9