Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Test summary from TripleA, engine version: 1.7.0.3, time: 16:36:32
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
Scrambling the Scot fighter?
Also, how are you two going to be dividing the countries?
no scramble, Jeff is playing US/CHina/France/Anzac though we may pinch hit for each other if one of us is away from their comp. Don’t forget to place the bid units as well
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to British Guiana: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour remaining. Battle score for attacker is 5
Casualties for Germans: 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 bombers, 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to Western Germany
Place Units - Germans
2 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
That worked out pretty much exactly as expected. Yay!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Kazakhstan : 1 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Caucasus : 1 armour and 1 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Korea to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Manchuria to Chahar
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
2 fighters moved from Japan to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Korea to 33 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Test summary from TripleA, engine version: 1.7.0.3, time: 13:42:40
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 artillery moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from 10 Sea Zone to Eastern United States
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 bomber placed in Eastern United States
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 71
Russians : 34 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 3 infantry
Szechwan : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 34 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
scramble in 97? german or Italy planes?
Scramble the 2 German Ftr and the German Tac Bomber.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits
2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 submarine owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits
1 cruiser owned by the British , 1 battleship owned by the Italians , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
6 infantry moved from India to Burma
1 artillery moved from India to Burma
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Burma
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3,3,1
British collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 3 aaGuns, 1 artillery, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 transport
76 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 71
Russians : 34 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 35
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 7 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits
1 artillery owned by the Italians lost in Tunisia
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Southern France : 1 artillery and 2 infantry
Slovakia Hungary : 1 armour
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
95 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour and 1 infantry
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 71
Russians : 34 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.930
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 43
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Italians Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.273
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 infantry
Sumatra : 1 fighter
42 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 34 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Do you want to submerge your sub in 111?
Let it fight! Looks to be pretty even odds.