@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Dogoneit & S.A. This time "1941"
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Urals to Evenkiyskiy
1 artillery moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Samara
12 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Alexandria to Libya
1 artillery moved from Alexandria to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Urals to Evenkiyskiy
1 artillery moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Samara
12 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Alexandria to Libya
1 artillery moved from Alexandria to TobrukCombat - Germans
Battle in Samara
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Evenkiyskiy
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 12 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 12 infantry in Smolensk, round 2 : 2/12 hits
Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 12 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits
1 armour owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
British win with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
12 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Norway to Finland
2 artilleries and 2 infantry moved from Norway to Finland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 aaGun, 1 artillery and 4 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Kansu : 1 flag, 1 armour
Timguska : 1 flag
Alexandria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 artillery and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Poland : 1 aaGun, 1 artillery and 4 infantry
Germany : 1 factory_major and 8 infantry
Norway : 3 infantry
Denmark : 12 infantry
Holland Belgium : 1 aaGun and 12 infantry
Tobruk : 1 artillery
Northern Italy : 1 infantry
Libya : 1 armour and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 12 infantry
Samara : 1 flag, 1 artillery
113 Sea Zone : 3 submarines
Bulgaria : 1 flag, 2 infantry
Finland : 1 flag, 1 armour, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 10 / 17
Japanese : 62 / 70
Americans : 56 / 79
Chinese : 5 / 8
British : 38 / 38
UK_Pacific : 6 / 6
Italians : 26 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.350
Median : 3.000
Variance : 0.359
Standard Deviation : 0.599
Total rolls : 40Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 26British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 armour moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
6 artilleries moved from Bryansk to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 bomber moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 armour moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
6 artilleries moved from Bryansk to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 bomber moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 armour, 6 artilleries, 1 bomber and 4 infantry
Germans defend with 12 infantry
Russians roll dice for 4 armour, 6 artilleries, 1 bomber and 4 infantry in Smolensk, round 2 : 12/15 hits
Germans roll dice for 12 infantry in Smolensk, round 2 : 3/12 hits
3 infantry owned by the Russians and 12 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 6 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 12 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.310
Standard Deviation : 1.145
Total rolls : 30Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.294
Median : 2.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from Central Mongolia to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Manchuria to Amur
1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to Guam -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from Central Mongolia to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Manchuria to Amur
1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 2 submarines, 2 tactical_bombers and 4 transports
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 4 transports in 5 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 5 Sea Zone
Japanese roll dice for 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports in 5 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports in 5 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 2 fighters and 1 transport in 5 Sea Zone, round 4 : 1/2 hits
2 fighters owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Guam
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Guam from Americans, taking Siberia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Soviet Far EastNon Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Szechwan to Hunan
1 tactical_bomber moved from Amur to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from Amur to KoreaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 fighter
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag
Okinawa : 1 airfield
Marianas : 1 infantry
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 aaGun
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 armour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 artilleries and 1 infantry
Amur : 1 flag, 1 artillery and 2 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour, 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag
38 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
21 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 carrier, 2 cruisers and 4 transports
6 Sea Zone : 1 destroyer and 1 submarine
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 67
Russians : 15 / 19
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 8
British : 38 / 38
UK_Pacific : 5 / 6
Italians : 22 / 23
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.518
Median : 4.000
Variance : 0.582
Standard Deviation : 0.763
Total rolls : 56Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.343
Standard Deviation : 0.586
Total rolls : 36Russians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Hawaiian Islands to 3 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Hawaiian Islands to 3 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 3/3 hits
1 infantry owned by the Japanese , 3 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Soviet Far East, round 8 : 1/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 0/1 hits
1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 3 infantry
Battle in 97 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Marianas
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Marianas, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Marianas, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Marianas, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Marianas, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.791
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 43Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.846
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.815
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.717
Median : 4.000
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 46Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.815
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 artillery moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to India
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 32 PUs;
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 artillery moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to India
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 12 infantry
AA fire in Holland Belgium : 0/3 hits
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
British roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 6/14 hits
Germans roll dice for 1 aaGun and 12 infantry in Holland Belgium, round 2 : 4/12 hits
4 infantry owned by the British , 5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 6/10 hits
Germans roll dice for 7 infantry in Holland Belgium, round 3 : 3/7 hits
6 infantry owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
British roll dice for 2 armour, 1 bomber and 4 fighters in Holland Belgium, round 4 : 6/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 12 infantry
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 3 : 0/6 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 4 : 1/6 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Greece
Battle in Alexandria
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Greece from Italians, taking Alexandria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United KingdomPlace Units - British
1 armour, 1 artillery and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.597
Median : 4.000
Variance : 0.225
Standard Deviation : 0.474
Total rolls : 139Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.593
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.508
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 61Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.815
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Rostov
Italians take Rostov from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
2 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Timguska
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Italians roll dice for 1 armour in Timguska, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Italians win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 3 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 4 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 5 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 6 : 2/3 hits
Americans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs totalTerritory Summary for Italians :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 aaGun
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Sicily : 1 airfield and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Rostov : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 67
Russians : 14 / 19
Japanese : 67 / 75
Americans : 57 / 80
Chinese : 3 / 5
British : 43 / 48
UK_Pacific : 6 / 6
Italians : 21 / 17
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 4.036
Median : 4.000
Variance : 2.019
Standard Deviation : 1.421
Total rolls : 55Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.125
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.952
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.125
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
9 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Nenetsia
1 armour moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
2 infantry moved from Bulgaria to Greece
1 artillery moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
9 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Nenetsia
1 armour moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
2 infantry moved from Bulgaria to Greece
1 artillery moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Greece
Germans attack with 2 infantry
British defend with 2 infantry
1 infantry owned by the Germans retreated to Bulgaria
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 12 infantry
British defend with 2 armour
Germans win, taking Holland Belgium from British with 11 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armourNon Combat Move - Germans
4 infantry moved from Germany to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Western Germany
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs





