this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Dogoneit & S.A. This time "1941"
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I forgot a battle and tried to edit it in and I couldnt do it. Do you know how to use the dice roller? or try to use the battle calc to figure out what might be left at Shan state
Tanks
S.A. -
did the calculate odds same outcome both times. I defended with no losses. if you want to edit them back and try I’m ok with that
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Battle in 98 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 destroyer; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to IndiaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 fighterNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 transport placed in 63 Sea Zone
1 destroyer placed in 63 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
1 was rolled 3 times
4 was rolled 2 times
Average roll : 2.200
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Norway to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Norway to VologdaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
1 was rolled 3 times
4 was rolled 2 times
Average roll : 2.200
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
5 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Novgorod to Archangel
1 armour moved from Finland to Norway
1 artillery and 4 infantry moved from Finland to Norway
2 armour moved from Novgorod to Archangel
4 armour moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 bomber moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
5 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Novgorod to Archangel
1 armour moved from Finland to Norway
1 artillery and 4 infantry moved from Finland to Norway
2 armour moved from Novgorod to Archangel
4 armour moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 bomber moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Norway from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Smolensk
Germans attack with 6 armour and 1 bomber
Russians defend with 2 armour and 2 infantry
Germans win, taking Smolensk from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Holland Belgium
Germans attack with 2 armour, 1 artillery and 6 infantry
British defend with 1 artillery and 3 infantry
Germans win, taking Holland Belgium from British with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 2 armour and 2 artilleries
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
5 infantry moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in France
1 fighter placed in Western Germany
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 armour moved from Samara to Smolensk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Samara to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Samara to Smolensk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 armour moved from Samara to Smolensk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Samara to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Samara to Smolensk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
Germans defend with 5 armour
Russians roll dice for 2 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 4/11 hits
Germans roll dice for 5 armour in Smolensk, round 2 : 1/5 hits
1 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk
Russians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Smolensk, round 3 : 2/10 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 5 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to RussiaPlace Units - Russians
1 armour, 3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 27Germans Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
Yea Mustang weather, It’s been too long
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Manchuria to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 fighter moved from Kwangsi to Yunnan
1 armour moved from Malaya to Yunnan
1 fighter moved from Japan to 22 Sea Zone
2 bombers moved from Anhwe to 22 Sea Zone
2 fighters moved from 37 Sea Zone to Yunnan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sakha to Buryatia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Manchuria to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 fighter moved from Kwangsi to Yunnan
1 armour moved from Malaya to Yunnan
1 fighter moved from Japan to 22 Sea Zone
2 bombers moved from Anhwe to 22 Sea Zone
2 fighters moved from 37 Sea Zone to Yunnan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 cruiser and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser in 16 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 16 Sea Zone
Japanese win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 battleship and 1 carrier
Japanese roll dice for 2 bombers and 1 fighter in 22 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship and 1 carrier in 22 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Americans , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 22 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 battleship in 22 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Japanese lost in 22 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is -18
Casualties for Japanese: 2 bombers and 1 fighter
Casualties for Americans: 1 carrier
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 fighters and 1 infantry
Chinese defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry
AA fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 0/5 hits
1 aaGun owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits
1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 2 infantry
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to KiangsuPlace Units - Japanese
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 aaGun
Okinawa : 1 airfield
Marianas : 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour and 3 artilleries
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Celebes : 1 flag
Java : 1 flag, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Central Mongolia : 1 flag, 1 artillery and 2 infantry
16 Sea Zone : 1 cruiser
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 22
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 7 / 17
British : 36 / 42
UK_Pacific : 6 / 6
Italians : 16 / 14
ANZAC : 10 / 11
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.746
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 71Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.548
Median : 3.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.091
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Americans Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win, taking French West Africa from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyer
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from Iraq to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from Iraq to Trans-JordanCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 7 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 2/7 hits
2 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/8 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 7 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry and 1 mech_infantry moved from West India to India
1 fighter moved from Iceland to United KingdomPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 armour, 2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 artillery and 4 infantry
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.629
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 35Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.048
Median : 5.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2





