Wittmann(Allies!) vs Innohub(Axis) 1942 2nd Edit

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 infantry moved from West Russia to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 fighter moved from Russia to Caucasus
                1 infantry moved from West Russia to Caucasus
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Vologda to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Archangel from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 artillery and 5 infantry
                    Japanese defend with 3 infantry
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 factory
                    Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 factory
                    Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Karelia S.S.R. to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 artillery moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                1 artillery moved from 5 Sea Zone to Norway
                1 infantry moved from Germany to 5 Sea Zone
                1 artillery moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                1 artillery moved from 5 Sea Zone to Norway
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Ukraine S.S.R. to 16 Sea Zone
                1 artillery moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from 16 Sea Zone to Caucasus
                1 bomber moved from Germany to Norway
                1 fighter moved from 5 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 infantry moved from 16 Sea Zone to Caucasus
                2 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Germany to 5 Sea Zone
                2 armour moved from Belgian Congo to Rhodesia
                      Germans take Rhodesia from British
                1 infantry moved from 5 Sea Zone to Finland
                      Germans take Finland from British
                1 submarine moved from 13 Sea Zone to 11 Sea Zone
                1 artillery moved from Belgian Congo to Rhodesia

    Combat - Germans
                Battle in 11 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Battle in Norway
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                    Germans win, taking Norway from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 fighters and 3 infantry
                    Russians defend with 1 factory and 2 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 factory and 2 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Norway to 5 Sea Zone
                1 fighter moved from Karelia S.S.R. to 5 Sea Zone
                1 fighter moved from Caucasus to 5 Sea Zone
                1 fighter moved from Karelia S.S.R. to 5 Sea Zone
                1 bomber moved from Norway to Germany
                1 aaGun moved from Bulgaria Romania to Ukraine S.S.R.
                3 infantry moved from Germany to France
                3 infantry moved from Italy to France
                1 aaGun moved from Germany to France

    Place Units - Germans
                1 carrier and 1 submarine placed in 5 Sea Zone
                1 bomber and 4 infantry placed in Germany
                2 infantry placed in Germany
                Germans undo move 2.
                Germans undo move 2.
                1 bomber and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Cannot play any more today, but I see you were lucky enough to take out my Atlanic/Africa rescue group. Wanted two DDs for safety, but had to go with one.
    That is that then!

  • 19 18 17 16 15

    No rush at all, play only when you have time.

    Yes it was a lucky one - I smile when it happened :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from 6 Sea Zone to Norway
                1 fighter moved from 6 Sea Zone to Norway
                1 bomber moved from United Kingdom to 13 Sea Zone
                1 bomber moved from 13 Sea Zone to 24 Sea Zone

    Combat - British
                Battle in 24 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Norway
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 artilleries and 1 infantry
                    British win, taking Norway from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Norway to 6 Sea Zone
                1 fighter moved from Norway to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 6 Sea Zone
                1 bomber moved from 24 Sea Zone to Union of South Africa

    Place Units - British
                1 cruiser placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 53 Sea Zone
                1 fighter moved from Manchuria to 63 Sea Zone
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                4 destroyers moved from 60 Sea Zone to 64 Sea Zone
                1 submarine moved from 60 Sea Zone to 64 Sea Zone
                2 battleships moved from 60 Sea Zone to 64 Sea Zone
                1 cruiser moved from 60 Sea Zone to 64 Sea Zone
                2 fighters moved from 60 Sea Zone to 59 Sea Zone
                1 fighter moved from Manchuria to 59 Sea Zone
                3 infantry moved from Sinkiang to Szechwan
                3 infantry moved from Persia to Kazakh S.S.R.
                2 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Persia to Kazakh S.S.R.
                2 armour moved from Ukraine S.S.R. to Belorussia
                1 fighter moved from Ukraine S.S.R. to Belorussia
                3 infantry moved from Persia to Kazakh S.S.R.
                2 artilleries moved from Persia to Kazakh S.S.R.
                1 armour moved from Persia to Kazakh S.S.R.
                3 infantry moved from Manchuria to Buryatia S.S.R.
                1 artillery moved from Manchuria to Buryatia S.S.R.

    Combat - Japanese
                Battle in Belorussia
                    Japanese attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 53 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 63 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 64 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 4 destroyers and 1 submarine
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 51
                    Casualties for Japanese: 3 destroyers
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 3 submarines
                    Japanese win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour, 3 artilleries and 8 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Szechwan
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from India to Persia
                1 fighter moved from Belorussia to Persia
                2 transports moved from 34 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 carrier moved from 60 Sea Zone to 58 Sea Zone
                1 fighter moved from 63 Sea Zone to Manchuria
                1 fighter moved from 59 Sea Zone to Manchuria
                1 bomber moved from 53 Sea Zone to Wake Island
                1 fighter moved from 59 Sea Zone to Manchuria
                1 fighter moved from 59 Sea Zone to 58 Sea Zone
                1 infantry moved from Italian East Africa to Rhodesia

    Place Units - Japanese
                1 battleship placed in 35 Sea Zone
                2 infantry placed in India
                Japanese undo move 2.
                1 destroyer placed in 35 Sea Zone
                2 infantry placed in East Indies
                1 infantry placed in India
                1 transport placed in 62 Sea Zone
                Japanese undo move 5.
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                2 units repaired.

  • 19 18 17 16 15

    You caught my other transport!  Good catch.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I said they were all mine!
    Could not let you have Brazil. Had no choice.
    I have lost despite my valiant efforts. I should have put that second DD in the Atlantic, but I gambled. It as desperation. I like to think I play more carefully. Was a lot of fleet to lose to one Sub.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Finland
                1 fighter moved from 6 Sea Zone to Finland

    Combat - Americans
                Battle in Finland
                    Americans attack with 2 fighters
                    Germans defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Finland to 6 Sea Zone
                1 fighter moved from Finland to 6 Sea Zone
                1 armour moved from Eastern United States to Western Canada
                1 artillery and 1 infantry moved from Western United States to Western Canada
                1 aaGun moved from Eastern United States to Central United States
                1 submarine moved from 46 Sea Zone to 50 Sea Zone
                1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry placed in Alaska
                1 submarine placed in 56 Sea Zone
                1 armour and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 39 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 infantry moved from Russia to Caucasus
                1 artillery moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 factory
                    Russians win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory and 1 infantry
                    Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Karelia S.S.R. to Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                1 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 3 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from Germany to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Norway
                2 infantry moved from 5 Sea Zone to Norway
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Norway
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 bomber moved from Germany to Karelia S.S.R.
                1 bomber moved from Germany to Russia

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 fighters and 4 infantry
                    British defend with 2 artilleries and 1 infantry
                    Germans win, taking Norway from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries and 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and costs: 3 production.
                    Bombing raid costs 3  production in Russia
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 factory and 2 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Persia
                1 bomber moved from Karelia S.S.R. to Persia
                2 fighters moved from Karelia S.S.R. to 5 Sea Zone
                2 fighters moved from Norway to 5 Sea Zone
                1 transport moved from 16 Sea Zone to 15 Sea Zone
                1 submarine moved from 11 Sea Zone to 13 Sea Zone
                1 battleship moved from 16 Sea Zone to 15 Sea Zone
                1 carrier moved from 16 Sea Zone to 15 Sea Zone
                1 aaGun moved from Ukraine S.S.R. to Bulgaria Romania

    Place Units - Germans
                3 destroyers placed in 5 Sea Zone
                1 artillery and 5 infantry placed in Germany
                Germans undo move 2.
                1 armour, 1 artillery and 4 infantry placed in Germany
                Germans undo move 2.
                1 artillery and 5 infantry placed in Germany
                1 armour and 1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from 6 Sea Zone to Norway
                1 fighter moved from 6 Sea Zone to Norway
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone
                1 bomber moved from Union of South Africa to 23 Sea Zone
                1 bomber moved from 23 Sea Zone to 13 Sea Zone

    Combat - British
                Battle in 13 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Norway
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                    British win, taking Norway from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 13 Sea Zone to United Kingdom
                1 fighter moved from Norway to 6 Sea Zone
                1 fighter moved from Norway to 6 Sea Zone

    Place Units - British
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That Sub has a charmed life and has sunk 3 DDs, 1 Sub and 4 TTs now.

  • 19 18 17 16 15

    That must be the Germany’s ultimate secret weapon! :-D

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
                1 infantry moved from 59 Sea Zone to Iwo Jima
                      Japanese take Iwo Jima from Americans
                1 infantry moved from 59 Sea Zone to Iwo Jima
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
                1 infantry moved from 59 Sea Zone to Iwo Jima
                1 infantry moved from 59 Sea Zone to Iwo Jima
                1 destroyer moved from 64 Sea Zone to 56 Sea Zone
                1 artillery moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 fighter moved from Manchuria to Yakut S.S.R.
                1 armour moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Persia to Caucasus
                4 infantry moved from Kazakh S.S.R. to Caucasus
                3 artilleries moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter moved from 58 Sea Zone to 56 Sea Zone
                1 fighter moved from Manchuria to Yakut S.S.R.
                1 bomber moved from Wake Island to 56 Sea Zone
                1 armour moved from Belorussia to West Russia
                1 fighter moved from Caucasus to West Russia

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 1 armour, 3 artilleries and 8 infantry
                    Russians defend with 1 artillery and 1 factory
                    Japanese win, taking Caucasus from Russians with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Yakut S.S.R.
                    Japanese attack with 2 fighters and 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in West Russia
                    Japanese attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from West Russia to Persia
                1 infantry moved from India to Persia
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to India
                1 infantry moved from 35 Sea Zone to India
                1 transport moved from 35 Sea Zone to 48 Sea Zone
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 carrier moved from 58 Sea Zone to 59 Sea Zone
                1 fighter moved from 56 Sea Zone to 59 Sea Zone
                1 fighter moved from Manchuria to 59 Sea Zone
                1 submarine moved from 64 Sea Zone to 59 Sea Zone
                1 bomber moved from 56 Sea Zone to Wake Island
                1 battleship moved from 35 Sea Zone to 48 Sea Zone
                2 battleships moved from 64 Sea Zone to 59 Sea Zone
                1 cruiser moved from 64 Sea Zone to 59 Sea Zone
                2 fighters moved from Yakut S.S.R. to Manchuria

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                2 bombers and 1 infantry placed in East Indies

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @innohub:

    That must be the Germany’s ultimate secret weapon! :-D

    It will die in the Battle for Britain.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 battleship, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone
                1 fighter moved from 6 Sea Zone to 13 Sea Zone
                1 fighter moved from 6 Sea Zone to 13 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 13 Sea Zone to 6 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 submarine moved from 50 Sea Zone to 40 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Western Canada to Western United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 battleship and 2 transports placed in 11 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    If you plan ion attacking the \West coast, would you NonCom the INf and Art to Central US from East coast please? Otherwise leave where they are, as they are going on the TTs whatever Territory they are in. Thanks.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 2 damage on 2 factories; Remaining resources: 21 PUs;
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to Central United States: 1 artillery
                EDIT: Turning off Edit Mode
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Evenki National Okrug: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Novosibirsk: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries, 2 fighters and 10 infantry moved from Russia to Caucasus
                1 infantry moved from Novosibirsk to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 10 infantry
                    Japanese defend with 1 armour, 3 artilleries, 1 factory and 7 infantry
                    Russians win, taking Caucasus from Japanese with 1 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 armour, 3 artilleries and 7 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Caucasus to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I did the Edit. was only one unit, as it happens.
    I also moved the US units in Russia; had forgotten I had them!

    Did you see the Sub survived two Rounds again. It is not funny any more.
    You can wrap it up this turn. we’ll done.

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