doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
War all around! S.A. & V.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
china still alive :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 4 destroyers; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 44 Sea Zone
1 infantry moved from Burma to Shan State
19 infantry moved from Burma to Yunnan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from India to Shan StateCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 19 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 battleship
Japanese defend with 1 cruiser
British win, taking 42 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 44 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Shan State to India
1 aaGun moved from Burma to Yunnan
1 fighter moved from 109 Sea Zone to United Kingdom
2 mech_infantrys moved from Ethiopia to Egypt
2 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Syria to Persia
1 bomber moved from Egypt to French West Africa
3 artilleries and 7 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer placed in 81 Sea Zone
3 destroyers placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 2 fighters
EDIT: Adding units owned by British to French West Africa: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 30 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
3 infantry moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Greece to BulgariaPlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 4.231
Median : 4.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 artilleries moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
6 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 bomber moved from Romania to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Novgorod
1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone -
Any scramble orders in SZ 109?
Taking some risks here
S.A. -
no thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
6 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 bomber moved from Romania to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Novgorod
1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 aaGun and 1 armour
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 7 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 7 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eire: 1 mech_infantry
EDIT: Removing units owned by Germans from Eire: 1 mech_infantry
EDIT: Adding units owned by Germans to Eire: 1 mech_infantry
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Removing units owned by Germans from Eire: 1 mech_infantry
EDIT: Changing ownership of Eire from Germans to Neutral_Allies
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Novgorod to Germany
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eire: 1 mech_infantry
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Removing units owned by Germans from Scotland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
1 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Sorry for the edit, I was so excited I forgot that was a combat move
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Kazakhstan to Sikang
4 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
6 infantry moved from Bryansk to Western Ukraine
3 artilleries and 7 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Bessarabia to Western Ukraine
1 infantry moved from Tambov to Russia
1 fighter moved from Western Ukraine to Ukraine
2 artilleries and 6 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 aaGun and 5 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
2 armour moved from Korea to Amur
1 bomber moved from Korea to 25 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Hunan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Amur
1 armour moved from Korea to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
2 armour moved from Korea to Amur
1 bomber moved from Korea to 25 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Hunan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Amur
1 armour moved from Korea to JeholCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Amur, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Korea
2 fighters and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.160
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
3 carriers moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 8 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Borneo from Japanese with 8 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports
Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Americans
Americans win, taking 36 Sea Zone from Neutral with 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 battleship
Battle in French Indo China
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
Americans win, taking French Indo China from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to MidwayPlace Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from French West Africa to Scotland
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from French West Africa to 81 Sea Zone
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
8 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in Szechwan
British attack with 3 infantry
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 3 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
British attack with 3 destroyers
Germans defend with 1 submarine
British win with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 3 infantry
British win, taking Scotland from Germans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
2 aaGuns moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to French Indo ChinaPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Italians attack with 1 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Italians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.176
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to 36 Sea Zone
2 fighters moved from Caroline Islands to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters; British loiter and taunt with ; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from South Australia to New South Wales
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria





