Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs13L wheatbeer (Axis) vs Rasmustb (Allies +12)
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Ok doke
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I may need OOL in Normandy shortly if you’ll be around.
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need OOL normandy
Italians attack with 1 inf, 4 mech, 1 art and open with 2 hits (Allies have 1 aa, 2 inf, 1 mech)
I’m asking since Italy might retreat and whether or not the UK loses or saves its aa gun could make a difference to Germany.
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kill 2inf, leave aagun + supermech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 4 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Romania to Bessarabia
1 bomber moved from Baltic States to Bessarabia
1 artillery and 1 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 4 infantry in Caucasus, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the British lost in Normandy Bordeaux
4 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
British win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Bessarabia to Southern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 airfield placed in Egypt
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 33
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 9 / 15
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dang! Those Australian subs can’t hit anything… grr Im gonna retry with me LL reroll with this one. Hopefully this is correct:
sz42:
2subs = 1@4
vs.
DD,trn = 1@2
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ehemm
1@4
1@2
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Ok I think I got it now. It helps to actually read what you wrote…
Rolls: 1@4 1@2; Total Hits: 01@4: (6)1@2: (6)
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repeating…
Rolls: 1@4 1@2; Total Hits: 11@4: (5)1@2: (2)
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FFS
Rolls: 1@2 1@2; Total Hits: 01@2: (6)1@2: (4)
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c’mon aussies
Rolls: 1@2 1@2; Total Hits: 11@2: (5)1@2: (2)
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great
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to 80 Sea Zone
2 fighters and 3 tactical_bombers moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Iraq
Germans attack with 1 armour, 3 fighters and 3 tactical_bombers
British defend with 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 3/7 hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
2 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Iraq
retreated to Iraq
British win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 aaGun and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantryNon Combat Move - Germans
10 artilleries moved from Poland to Baltic States
1 fighter moved from 80 Sea Zone to Trans-Jordan
2 fighters moved from Iraq to Caucasus
3 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Eastern Poland to Caucasus
5 mech_infantrys moved from Germany to Romania
5 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Finland
2 bombers moved from Eastern Poland to Baltic States
1 aaGun moved from Baltic States to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 30 / 33
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 32
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns, 1 armour, 10 artilleries, 32 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Rostov
3 infantry moved from Bryansk to Rostov
2 aaGuns and 16 infantry moved from Buryatia to AmurPlace Units - Russians
2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
I apologize for interrupting the game again (and if you prefer I play no mercy, let me know), but two Japanese strategic bombers can reach SZ26 and land in Marshall Islands. This gives Japan 90% odds to sink a carrier, 2 transports, 2 infantry, a mech, and a tank.
If you want to buff that defense with an ANZAC fighter or something, let me know.
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Yaiks! Those bmrs… Its gonna take some time for me to figure this map out. I’d very much like an ANZ fig to support the defense at pearl harbor.
Actually Im also contemplating giving you this game so we can have a rematch. I have a feeling that Im too far behind already (mostly due to that whole mideast/african thing but other mistakes as well…) and since my rolls doesnt seem to improve much. But Im gonna keep up a fight for a round or two and see how it goes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Manchuria to Korea
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 36 Sea Zone to Philippines
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Korea
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Borneo to 56 Sea Zone
1 bomber moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the ANZAC , 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 44 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
1 fighter and 3 tactical_bombers moved from Hopei to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 2 tactical_bombers moved from Shan State to Anhwe
3 artilleries and 7 infantry moved from Jehol to Manchuria
1 bomber moved from 44 Sea Zone to Anhwe
2 bombers moved from Korea to Anhwe
1 fighter moved from Japan to Manchuria
2 tactical_bombers moved from Borneo to Kwangsi
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 bomber moved from 56 Sea Zone to BorneoPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 48 / 68
Russians : 32 / 35
Japanese : 55 / 54
Americans : 52 / 79
Chinese : 8 / 15
British : 30 / 32
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wasn’t sure if you wanted the ANZAC on the carrier or on Hawaii itself since there’s an airbase. You can move him to the US carrier if you prefer there.