13L wheatbeer (Axis) vs Rasmustb (Allies +12)

  • '17

    I just made a dumb mistake.

  • '17

    If okay, need to adjust Germany’s NCM

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Baltic States to Novgorod
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 7 infantry moved from Poland to Baltic States
                1 armour moved from Romania to Baltic States
                10 artilleries moved from Germany to Poland
                2 fighters moved from Western Germany to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 fighter moved from Novgorod to Baltic States
                1 bomber moved from Western Ukraine to Baltic States
                1 bomber moved from Novgorod to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun and 2 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                3 infantry moved from Bulgaria to Greece
                1 fighter moved from Iraq to Egypt
                1 aaGun moved from Baltic States to Novgorod
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Egypt

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Southern Italy: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 32 / 41
        Japanese : 53 / 65
        Americans : 56 / 76
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Mechs starting in Western Germany go to S. Italy instead of Poland if that’s okay.

  • '14

    sure np.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Rostov to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
                4 artilleries and 6 infantry moved from Bryansk to Belarus
                3 artilleries and 4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Belarus to Ukraine
                1 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 infantry placed in Volgograd
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '14

    sigh…

    My strategy to cut corners to get back into this game isn’t working so good so far.

    Letz see what them japs got in store for me

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                2 bombers moved from Shan State to Java
                2 fighters moved from 41 Sea Zone to Java
                1 fighter moved from Shan State to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 2 fighters
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Java, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Java to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Anhwe
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from Java to Borneo
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                2 tactical_bombers moved from 42 Sea Zone to Borneo
                2 fighters moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Anhwe
                1 tactical_bomber moved from Kwangsi to Hunan
                3 artilleries and 5 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 factory_minor placed in Malaya
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 33 / 33
        Japanese : 57 / 65
        Americans : 52 / 76
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 6 / 6
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                16 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Eastern Persia to Iraq
                      British take Iraq from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                3 fighters moved from Anglo Egyptian Sudan to Ethiopia
                1 bomber moved from French Equatorial Africa to Ethiopia
                1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Ethiopia
                    British attack with 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 3 fighters moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Eastern Persia to Persia
                2 fighters and 1 tactical_bomber moved from India to Kweichow
                1 fighter moved from Eastern Persia to India
                2 mech_infantrys moved from India to Eastern Persia
                1 artillery moved from Burma to India
                2 infantry moved from India to Burma
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,5,5,2,5,6,4,6,4,3
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,2,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '14

    Hi weed

    Ill pick up the gamepace shortly! My pregnant girlfriend, 2year old daugther and I are going to Mozambique for a month which requires some preparation. We leave this tuesday and I should be able to take turns more frequently once we get there

    cheers

  • '17

    No worries and no rush.

    Before I proceed with Italy, I just want to ask if you’re sure you want to drop men off in Iraq via those unguarded transports?

    Italy can build an airbase for Egypt and take either Transjordan or Syria which would allow a German plane to sink both of them and land in either of those territories.

  • '14

    Actually forgot about the airbases but I didn’t expect the trannies to survive so go ahead

  • '17

    Ok doke

  • '17

    I may need OOL in Normandy shortly if you’ll be around.

  • '17

    need OOL normandy

    Italians attack with 1 inf, 4 mech, 1 art and open with 2 hits (Allies have 1 aa, 2 inf, 1 mech)

    I’m asking since Italy might retreat and whether or not the UK loses or saves its aa gun could make a difference to Germany.

  • '14

    kill 2inf, leave aagun + supermech

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 4 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Baltic States to Bessarabia
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 4 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 4 infantry in Caucasus, round 2 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 4 infantry in Caucasus, round 3 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    4 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to France
                    British win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Bessarabia to Southern Italy
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 airfield placed in Egypt
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 33
        Japanese : 52 / 65
        Americans : 54 / 79
        Chinese : 9 / 15
        British : 32 / 32
        UK_Pacific : 7 / 6
        Italians : 15 / 27
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14

    Dang! Those Australian subs can’t hit anything… grr Im gonna retry with me LL reroll with this one. Hopefully this is correct:

    sz42:

    2subs = 1@4

    vs.

    DD,trn = 1@2

  • '14

    ehemm

    1@4

    1@2

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