@donutgold no thanks
13L wheatbeer (Axis) vs Rasmustb (Allies +12)
-
What’s the status on our LL rerolls? One each? Or have I used mine? Cant remember really.
Anyways I’d like to use a LL reroll on the Yunnan battle if I have one available. If not I’ll make some changes to the chinese ncm’s: All inf + placement to Anhwe and fig to Tsinghai.
Ill proceed with british moves now to speed things up a bit
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Eastern Persia to Egypt
7 fighters moved from Iraq to Egypt -
Will you send aircraft to die in the defense of the egyptian facilities?
-
Nope, no intercept.
-
What’s the status on our LL rerolls? One each? Or have I used mine? Cant remember really.
Anyways I’d like to use a LL reroll on the Yunnan battle if I have one available. If not I’ll make some changes to the chinese ncm’s: All inf + placement to Anhwe and fig to Tsinghai.
Ill proceed with british moves now to speed things up a bit
And whats your opinion concerning the above mentioned…
-
Oops, missed that message (or my memory’s worse than I think).
I will skim through the thread to see about the tally.
-
We both used 1 that we decided to count (Axis Algeria, Allies Yunnan in earlier round, cursed there I guess!), so we both have 1 available.
So you can certainly use one for China 7 and adjust your NCM accordingly.
-
That’s what I thought actually but you’ve giving me soo many re-uses of my LL that I wasn’t sure… China reroll coming up:
Yunnan: 2inf, art vs. inf, art
Rolls: 1@5 1@4; Total Hits: 21@5: (4)1@4: (2)
-
battle continued…
Yunnan: inf, art vs. art
Rolls: 1@4 1@2; Total Hits: 11@4: (4)1@2: (6)
-
Yihaaa England coming up…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Eastern Persia to Egypt
7 fighters moved from Iraq to EgyptCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 2 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Air Battle in Egypt
British attacks with 9 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 11 damage total. Damaged units is as follows: factory_minor = 5, airfield = 6
Cleaning up after air battlesNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
4 artilleries and 9 infantry moved from Burma to India
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to Burma
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to IraqPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5,4,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
-
-
Keep aagun
-
British defenders whiffed. Round 2 Italians scored 3 hits.
Again need an OOL call (sorry!) since the UK can force the Italians to capture Normandy if they want by saving the aa gun again, or give them the chance to retreat.
-
yeah keep the aagun
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Bryansk
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 5 : 2/2 hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 5 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits
British roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
1 aaGun owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Western Germany to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 50 / 69
Russians : 24 / 29
Japanese : 59 / 61
Americans : 54 / 79
Chinese : 8 / 15
British : 30 / 32
UK_Pacific : 6 / 6
Italians : 16 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is not a bump, I’m just posting in case you lost track.
-
Hi wheat
Sry I havent posted. Im in Mozambique with very bad internet connection. I hope to get turns out but cant be sure. Will return to Denmark on the 19th
cheers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs