UnknownSoldier (Axis) vs. Soulblighter (Allies+9)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 infantry moved from Romania to Eastern Poland
                5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Poland to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys in Baltic States, round 2 :  7/25 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun moved from Poland to Baltic States
                5 armour and 3 mech_infantrys moved from Romania to Baltic States
                1 artillery and 6 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 3 infantry moved from Bulgaria to Romania
                1 tactical_bomber moved from 114 Sea Zone to Romania

    Place Units - Germans
                1 carrier and 1 submarine placed in 110 Sea Zone
                9 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 aaGun, 2 artilleries, 1 fighter, 15 infantry and 2 tactical_bombers
        Poland : 1 artillery and 6 infantry
        Germany : 1 factory_major, 9 infantry and 1 mech_infantry
        Karelia : 1 flag, 2 artilleries, 8 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 aaGun, 10 armour, 2 artilleries, 15 infantry and 6 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 31 / 35
        Japanese : 61 / 71
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 31 / 34
        UK_Pacific : 6 / 3
        Italians : 18 / 30
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Tsinghai
                2 armour moved from Volgograd to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 armour and 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 6 infantry in Tsinghai, round 2 :  3/8 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 armour and 5 infantry
        Timguska : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
        Bryansk : 5 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns, 10 artilleries and 20 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Northwest Persia : 1 flag, 2 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 31 / 31
        Japanese : 60 / 71
        Americans : 50 / 65
        Chinese : 3 / 4
        British : 31 / 34
        UK_Pacific : 6 / 3
        Italians : 18 / 30
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,778
            Median : 3,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Szechwan to 42 Sea Zone
                2 bombers moved from Yunnan to 42 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Hopei to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone

  • '13

    Scratch the last post…I forgot 2 subs into sz42…will redo

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 fighters and 2 tactical_bombers moved from Szechwan to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 39 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 mech_infantry moved from Szechwan to Burma
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hopei to Sikang
                      Japanese take Sikang from Chinese

  • '13

    Ok, now the map is correct…I am going to assume do the tipping of carriers and battleships first. I will let you know how many hits on the first wave

  • '13

    My subs got 1 hit, for which I tipped a battleship. The rest of the fleet got 17 more hits. Need casualty choices

  • '13

    Here is a copy of the map to look at


  • Due to time restraints I need to finish a couple of my games. This one is getting the axe for several reasons. First and foremost I am heavily annoyed by my minor oversights that costed me the game. Altho looking at the income and the fact I can demand a reroll on this battle basically means the game is far from lost. It would result in a game that requires more time and planning then I can afford.

  • '13

    Well sir, there is no need to resign, if that is what you are doing. I am never one to worry about making moves every 3 days. If you want to put it on hold, that is good with me.

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