@Adam514 no scramble
UnknownSoldier (Axis) vs. Soulblighter (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 35
Japanese : 61 / 71
Americans : 50 / 65
Chinese : 2 / 4
British : 31 / 34
UK_Pacific : 6 / 3
Italians : 18 / 30
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Romania to Eastern Poland
5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys in Baltic States, round 2 : 7/25 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from Poland to Baltic States
5 armour and 3 mech_infantrys moved from Romania to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from 114 Sea Zone to RomaniaPlace Units - Germans
1 carrier and 1 submarine placed in 110 Sea Zone
9 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun, 2 artilleries, 1 fighter, 15 infantry and 2 tactical_bombers
Poland : 1 artillery and 6 infantry
Germany : 1 factory_major, 9 infantry and 1 mech_infantry
Karelia : 1 flag, 2 artilleries, 8 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 aaGun, 10 armour, 2 artilleries, 15 infantry and 6 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 35
Japanese : 61 / 71
Americans : 50 / 65
Chinese : 2 / 4
British : 31 / 34
UK_Pacific : 6 / 3
Italians : 18 / 30
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
2 armour moved from Volgograd to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour and 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 6 infantry in Tsinghai, round 2 : 3/8 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Russia to Bryansk
6 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Tsinghai : 2 armour and 5 infantry
Timguska : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
Bryansk : 5 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 10 artilleries and 20 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flag, 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 31
Japanese : 60 / 71
Americans : 50 / 65
Chinese : 3 / 4
British : 31 / 34
UK_Pacific : 6 / 3
Italians : 18 / 30
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,778
Median : 3,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hopei to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone -
Scratch the last post…I forgot 2 subs into sz42…will redo
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from Szechwan to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 mech_infantry moved from Szechwan to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Sikang
Japanese take Sikang from Chinese -
Ok, now the map is correct…I am going to assume do the tipping of carriers and battleships first. I will let you know how many hits on the first wave
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My subs got 1 hit, for which I tipped a battleship. The rest of the fleet got 17 more hits. Need casualty choices
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Here is a copy of the map to look at
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Due to time restraints I need to finish a couple of my games. This one is getting the axe for several reasons. First and foremost I am heavily annoyed by my minor oversights that costed me the game. Altho looking at the income and the fact I can demand a reroll on this battle basically means the game is far from lost. It would result in a game that requires more time and planning then I can afford.
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Well sir, there is no need to resign, if that is what you are doing. I am never one to worry about making moves every 3 days. If you want to put it on hold, that is good with me.





