i actually think i would have preferred to take the hit on my sub instead of damage the battleship
not a big deal if it confuses things too much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from Hunan to India
4 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Hopei to Shensi
1 fighter moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
3 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hopei to Kweichow
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 2/3 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits
UK_Pacific roll dice for 8 infantry in India, round 2 : 2/8 hits
5 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 2/5 hits
UK_Pacific roll dice for 3 infantry in India, round 3 : 1/3 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 4 : 3/4 hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 8 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
4 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to Hunan
1 fighter moved from Suiyuyan to Chahar
1 fighter moved from Kweichow to Chahar
2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Suiyuyan : 1 flag, 4 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 2 fighters
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun and 4 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 2 destroyers and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 31 / 37
Japanese : 60 / 80
Americans : 52 / 72
Chinese : 6 / 14
British : 32 / 33
UK_Pacific : 8 / 0
Italians : 16 / 27
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 15 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3,407
Median : 3,000
Variance : 1,170
Standard Deviation : 1,082
Total rolls : 54
Japanese Combat
1 was rolled 3 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,361
Median : 3,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 36
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,500
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern Persia to Egypt
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 transports moved from 82 Sea Zone to 68 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 28 Sea Zone
1 cruiser moved from 89 Sea Zone to 28 Sea Zone
Place Units - Americans
7 destroyers placed in 10 Sea Zone
1 artillery and 4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to Western United States: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 4 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Chinese undo move 1.
Chinese undo move 1.
1 infantry placed in Kansu
3 infantry placed in Kwangsi
Chinese undo move 2.
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
6 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 96 Sea Zone to Iraq
6 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
ncmd the tank from malaya to yunnan
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Libya to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Libya to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
French defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
Battle in Trans-Jordan
Non Combat Move - Italians
1 armour moved from Libya to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
Tobruk : 1 armour and 2 artilleries
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 31 / 37
Japanese : 55 / 80
Americans : 52 / 72
Chinese : 9 / 11
British : 32 / 33
UK_Pacific : 10 / 0
Italians : 17 / 32
ANZAC : 10 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4,333
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
French Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 21 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Solomon Islands to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 fighter and 1 infantry
Italians defend with 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Bad times for the allies.
Bad times for the allies.
It depends. If you want the allies to wear lederhosen before winter, then things are actually going really well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 7 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Eastern Poland to Yugoslavia
2 armour moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Syria
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 bombers moved from Western Germany to Southern Italy
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Place Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
9 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 2 armour, 2 artilleries and 4 infantry
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 9 artilleries and 1 factory_major
Southern Italy : 6 bombers, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 4 artilleries and 28 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag, 2 armour and 1 factory_minor
98 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 4 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 60
Russians : 25 / 37
Japanese : 55 / 80
Americans : 52 / 72
Chinese : 9 / 11
British : 32 / 33
UK_Pacific : 10 / 0
Italians : 17 / 32
ANZAC : 10 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,500
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,400
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 12
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,400
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter moved from Belarus to Caucasus
8 armour and 2 mech_infantrys moved from Bryansk to Caucasus
10 infantry moved from Russia to Bryansk
11 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Vologda
3 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 armour moved from West India to India
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Ulaanbaatar to Central Mongolia
3 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Chahar to Ulaanbaatar
1 fighter moved from Chahar to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
Place Units - Japanese
3 mech_infantrys placed in India
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hunan : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 5 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 1 fighter and 2 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Central Mongolia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 5 submarines
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag, 1 fighter and 2 infantry
West India : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 33
Japanese : 60 / 70
Americans : 52 / 72
Chinese : 8 / 11
British : 32 / 33
UK_Pacific : 6 / 0
Italians : 17 / 32
ANZAC : 10 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,545
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9
UK_Pacific Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Egypt to Iraq
3 bombers moved from Western United States to Nigeria
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 7 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to French West Africa
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
1 artillery moved from Kweichow to Shensi
5 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 4 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
4 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from Alexandria to Iraq
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Anglo Egyptian Sudan
3 aaGuns, 1 armour and 9 infantry moved from Yunnan to Szechwan
1 armour, 1 artillery, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Nigeria
Place Units - British
1 transport placed in 71 Sea Zone
British undo move 1.
3 artilleries placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,5,5,4,2,4,2,1,2,3,5,6,2,1
British collect 30 PUs (3 lost to blockades); end with 33 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 artillery moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Trans-Jordan
2 bombers moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 bombers and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in Egypt, round 2 : 2/7 hits
British roll dice for 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/4 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 2 bombers in Egypt, round 3 : 4/4 hits
British roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 fighter
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Alexandria, round 2 : 0/3 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 artillery owned by the Italians lost in Alexandria
Italians roll dice for 1 armour and 1 fighter in Alexandria, round 3 : 1/2 hits
British roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Alexandria
Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 fighter
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
2 bombers moved from Egypt to Syria
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 bombers and 1 fighter
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 33
Japanese : 60 / 70
Americans : 52 / 73
Chinese : 8 / 10
British : 31 / 33
UK_Pacific : 6 / 0
Italians : 18 / 33
ANZAC : 10 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3,526
Median : 3,000
Variance : 0,973
Standard Deviation : 0,986
Total rolls : 38
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3,000
Median : 2,000
Variance : 0,917
Standard Deviation : 0,957
Total rolls : 13
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,800
Median : 3,000
Variance : 1,042
Standard Deviation : 1,021
Total rolls : 25