TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in Hunan
Japanese attack with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Celebes from Dutch, taking Hunan from Chinese with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from 45 Sea Zone to Borneo
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Jehol
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 48 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 fighter and 4 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 bomber and 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
Amur : 1 flag, 3 infantry
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
33 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 39
Japanese : 45 / 48
Americans : 52 / 78
Chinese : 6 / 16
British : 28 / 34
UK_Pacific : 12 / 12
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3,118
Median : 3,000
Variance : 1,312
Standard Deviation : 1,146
Total rolls : 17
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3,071
Median : 3,000
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14
Chinese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2