Hmm, Germany’s dice weren’t that bad, apparently, but rather good. I will edit you a fighter back to Germany, and you should be good.
Dice.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 5 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Norway to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
2 bombers moved from Norway to Germany
1 bomber moved from Norway to Western Germany
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 3 transports
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the Americans retreated to 90 Sea Zone
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -5
Casualties for Italians: 2 cruisers, 2 destroyers and 2 submarines
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 90 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 bomber moved from Germany to Norway
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
5 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 12 destroyers, 7 fighters, 5 infantry, 3 mech_infantrys, 4 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
5 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
2 armour and 1 artillery placed in Norway
1 factory_minor placed in Finland
1 bomber placed in Western United States
5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Norway to Germany
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 91 Sea Zone
British attack with 4 submarines
Italians defend with 1 battleship and 3 transports
British win with 4 submarines remaining. Battle score for attacker is 41
Casualties for Italians: 1 battleship and 3 transports
Non Combat Move - British
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 artillery and 5 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
7 infantry moved from Northern Italy to Greater Southern Germany
3 bombers moved from Gibraltar to Greater Southern Germany
2 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 6 infantry
Egypt : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour and 18 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Greater Southern Germany : 3 bombers and 7 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 50
Russians : 40 / 51
Japanese : 63 / 74
Americans : 57 / 77
Chinese : 3 / 3
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 20 / 35
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Britain to 47 Sea Zone
2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to Caroline Islands
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Finland
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 3,5,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/2 hits
Bombing raid in Finland rolls: 6,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Non Combat Move - Germans
2 bombers moved from Finland to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
1 artillery and 1 infantry moved from Germany to Poland
3 infantry moved from Greece to Bulgaria
4 infantry moved from Southern France to Northern Italy
3 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers, 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
Place Units - Germans
3 infantry placed in Yugoslavia
3 infantry placed in Greece
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Philippines : 2 armour and 2 infantry
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
35 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Gibraltar : 1 flag, 1 harbour
Egypt : 2 armour, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 2 aaGuns, 17 artilleries, 29 infantry and 3 mech_infantrys
Germany : 1 factory_major
Northern Italy : 4 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
95 Sea Zone : 3 transports
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 47 / 52
Russians : 35 / 51
Japanese : 63 / 74
Americans : 57 / 77
Chinese : 3 / 3
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 20 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3,208
Median : 3,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,444
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,444
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Russians Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Rostov to Caucasus
8 armour and 10 mech_infantrys moved from West India to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Tsinghai
10 infantry moved from Finland to Norway
10 infantry moved from Karelia to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 aaGun and 4 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Iraq
3 mech_infantrys placed in Volgograd
3 artilleries placed in Novgorod
3 mech_infantrys placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 5 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from India to West India
Japanese take West India from Russians
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 2 artilleries moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 bomber moved from Szechwan to Hopei
4 infantry moved from Anhwe to Hopei
3 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 mech_infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 20 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in India
1 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Japanese undo move 8.
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 2 artilleries, 1 bomber and 4 infantry
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 8 fighters, 8 submarines, 8 tactical_bombers and 3 transports
Dzavhan : 1 flag
20 Sea Zone : 2 destroyers
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 52
Russians : 33 / 43
Japanese : 67 / 77
Americans : 57 / 77
Chinese : 1 / 3
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 20 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,250
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Chinese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 71 PUs;
Americans buy 2 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 bombers and 3 fighters moved from Norway to Western Germany
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
intercept SBR on West Germany?
Since its 5 against 1 I am going to assume you don’t want to intercept. If you do, then on Italy’s turn you can roll a forum dice roll for the air battle (5@1 attacker versus 1@1 defender) and if you hit I would lose a fighter, so the bombers aren’t affected either way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber and 3 fighters moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
OK same thing again. If you want to intercept at 5:1 odds you can roll before Italy’s turn and UK would lose a fighter if you hit. Bombing run proceeds either way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber and 3 fighters moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber and 3 fighters moved from Western Germany to Norway
1 infantry moved from Norway to Finland
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in Quebec
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
OK so once again, if you wanted to intercept the SBRs on West Germany by USA and/or UK you can roll those before Italy’s turn. Both SBRs had 2 bombers and 3 escorts versus your 1 fighter that could intercept. If you did that and got a hit I would lose a fighter but most people would not intercept with those bad odds. :-)
UK 11 done.
here. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 4 submarines
EDIT: Adding units owned by British to 105 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 103 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 4 artilleries, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
7 infantry moved from Greater Southern Germany to Western Germany
3 bombers moved from Greater Southern Germany to Southern Italy
Place Units - Italians
4 artilleries and 1 tactical_bomber placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians undo move 1.
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
3 artilleries placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 6 infantry
Egypt : 1 flag, 1 airfield, 2 armour, 8 artilleries, 1 factory_minor, 1 harbour and 18 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 7 infantry
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 52
Russians : 33 / 43
Japanese : 66 / 77
Americans : 57 / 81
Chinese : 2 / 2
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 18 / 33
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0