@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Soulblighter (axis) vs Variance (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 22 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 12 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
2 transports moved from 68 Sea Zone to 66 Sea Zone
2 fighters moved from French West Africa to 71 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 bombers moved from Nigeria to Union of South AfricaPlace Units - Americans
2 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 2 destroyers, 1 fighter and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
1 fighter and 1 infantry moved from Shensi to Suiyuyan
EDIT: 3 infantry moved from Shensi to Hopei
EDIT: 5 infantry moved from Szechwan to Kweichow
EDIT: 2 artilleries and 1 infantry moved from Shensi to Kweichow
EDIT: Chinese undo move 4.
EDIT: Chinese undo move 3.
EDIT: Chinese undo move 2.
EDIT: Chinese undo move 1.
EDIT: 3 infantry moved from Shensi to Suiyuyan
EDIT: Chinese undo move 1.
EDIT: 1 fighter and 1 infantry moved from Shensi to Suiyuyan
EDIT: 3 infantry moved from Shensi to Hopei
EDIT: 2 artilleries and 1 infantry moved from Shensi to Kweichow
EDIT: 5 infantry moved from Szechwan to KweichowCombat - Chinese
EDIT: Battle in Kweichow
EDIT: Chinese attack with 2 artilleries and 6 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Kweichow
EDIT: Chinese takes Kweichow from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Hopei
EDIT: Chinese attack with 3 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Hopei
EDIT: Chinese takes Hopei from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Suiyuyan
EDIT: Chinese attack with 1 fighter and 1 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Suiyuyan
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle StatisticsNon Combat Move - Chinese
EDIT: Cleaning up after movement phases
EDIT: 1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - British
EDIT: Giving bonus movement to units
EDIT: 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 71 Sea Zone to 80 Sea Zone
EDIT: British undo move 2.
EDIT: British undo move 1.
EDIT: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 71 Sea Zone to 80 Sea ZoneCombat - British
EDIT: Battle in 80 Sea Zone
EDIT: British attack with 1 carrier, 1 cruiser and 1 destroyer; Americans loiter and taunt with
EDIT: Japanese defend with 1 destroyer
EDIT: 1 destroyer owned by the Japanese lost in 80 Sea Zone
EDIT: British takes 80 Sea Zone from Japanese
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
EDIT: Recording Battle StatisticsNon Combat Move - British
EDIT: Cleaning up after movement phases
EDIT: 1 bomber moved from Nigeria to Union of South Africa
EDIT: 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
EDIT: 1 transport moved from 71 Sea Zone to 83 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
EDIT: British undo move 3.
EDIT: 1 transport moved from 71 Sea Zone to 68 Sea Zone
EDIT: 3 aaGuns, 1 armour and 9 infantry moved from Szechwan to Kweichow
EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
EDIT: 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: British undo move 8.
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: British undo move 8.
EDIT: British undo move 4.
EDIT: British undo move 2.
EDIT: 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,6,6,4,2,6,4,5,4,5,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Syria to Southern Italy
2 bombers moved from Syria to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 49 / 66
Russians : 28 / 37
Japanese : 67 / 82
Americans : 52 / 72
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 1 fighter moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
2 armour, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 infantry moved from 80 Sea Zone to Eastern PersiaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 fighters
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 80 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 80 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 cruiser owned by the British , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 carrier owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 80 Sea Zone
2 transports owned by the Germans , 3 carriers owned by the Germans and 1 destroyer owned by the Germans retreated to 76 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 fighter
1 fighter owned by the Americans forced to land in IraqNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
8 artilleries moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
4 bombers moved from Egypt to Southern Italy
1 infantry moved from Eastern Poland to BelarusPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 105 Sea Zone
2 submarines placed in 112 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 fighter and 1 tactical_bomber
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Northern Italy : 2 infantry
Southern Italy : 4 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 12 artilleries and 25 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 submarines
76 Sea Zone : 2 armour, 3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 3 transports
Yugoslavia : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 68
Russians : 24 / 37
Japanese : 67 / 82
Americans : 52 / 72
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Russia to Smolensk
3 artilleries and 62 infantry moved from Bryansk to Belarus
4 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Battle in Smolensk
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dzavhan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Dzavhan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 62 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Ulaanbaatar to Dzavhan
5 infantry moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Belarus
8 armour, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Russians
3 infantry placed in Ukraine
1 mech_infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 artilleries placed in IraqTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
Russia 7
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here.
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No more macaroni and cheese for the Russians.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 5 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Hunan to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Hunan to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Hunan to Hopei
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ethiopia
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Ethiopia from British, taking Hopei from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Hunan
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Siam to Shan State
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hopei to Shantung
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Hunan
1 fighter moved from Hopei to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 fighter placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
2 destroyers placed in 20 Sea Zone
2 destroyers placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 20 Sea Zone
Japanese undo move 6.
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 tactical_bomber
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 tactical_bomber
Kiangsi : 1 flag, 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 3 infantry
Hunan : 1 flag, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 5 mech_infantrys
Hopei : 1 flag, 1 infantry and 2 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 cruiser
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
22 Sea Zone : 1 destroyer
19 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Central Mongolia : 1 flag
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 1 aaGun and 2 infantry
Ulaanbaatar : 1 flag, 2 infantry
West India : 1 flag
Ethiopia : 1 armour, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 29
Japanese : 71 / 81
Americans : 52 / 72
Chinese : 5 / 9
British : 27 / 29
UK_Pacific : 0 / 0
Italians : 20 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting strategy sending you big German and Japanese fleets to the Indian Ocean. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Iraq to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 12 destroyers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 fighter moved from 98 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
3 bombers moved from Union of South Africa to French West Africa
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 123 Sea Zone
4 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 9 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kweichow to Anhwe
1 armour moved from Anhwe to Hopei
3 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to HopeiCombat - British
Battle in Philippines
Battle in Borneo
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Philippines from Japanese, taking Borneo from Japanese, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Hopei
British attack with 1 armour and 6 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
3 infantry owned by the British and 1 armour owned by the British retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - British
3 aaGuns and 3 infantry moved from Kweichow to Anhwe
1 bomber moved from Union of South Africa to French West Africa
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
3 submarines moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
I forgot to move to 2 stupid transports from z80 up to panama. if you don;t mind i will do that with anzacs turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 bombers moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers, 1 fighter and 4 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 2 bombers, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Egypt
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 harbour placed in Italian SomalilandTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 29
Japanese : 64 / 81
Americans : 54 / 72
Chinese : 6 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,462
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 13British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 3,111
Standard Deviation : 1,764
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
2 aaGuns and 3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French





