That’s what I thought. Thanks for clarifying!
S Vs C
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
3 Tanks moved from Townsville to sz46
1 Artillery moved from New Britain to sz46
1 Marine moved from N.Australia to sz46
2 Infantry moved from Choiseoul to sz46
1 Infantry moved from Townsville to sz46
1 Tank moved from Darwin to Townsville
1 Artillery moved from Mindanao to sz70
1 Infantry moved from Mindanao to sz70
1 Infantry moved from sz70 to Punay
Americans take Punay from Yamamoto
1 Artillery moved from sz70 to Punay
2 L.Fighters moved from Darwin to sz72
1 Battleship and 1 Destroyer moved from sz70 to sz72
1 Battleship moved from sz46 to sz72
1 Artillery, 3 Infantry, 1 Marine, 3 Tanks and 4 Transports moved from sz46 to sz48
4 Infantry moved from E.G to N.G
1 Artillery, 3 Infantry, 1 Marine and 3 Tanks moved from sz48 to SarongPurchase Units - Anzac
Anzac buy 1 Elite, 1 L.Fighter and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz72
Anzac attack with 2 Battleships, 1 Destroyer and 2 L.Fighters
Yamamoto defend with 1 Battleship, 1 Cruiser and 1 Destroyer
Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 2 : 3/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in sz72, round 2 : 2/1 hits
Units damaged: 2 Battleships owned by the Anzac
1 Destroyer owned by the Yamamoto and 1 Cruiser owned by the Yamamoto lost in sz72
Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 3 : 3/1 hits
Yamamoto roll dice for 1 Battleship in sz72, round 3 : 1/1 hits
1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz72
Anzac win with 2 Battleships and 2 L.Fighters remaining. Battle score for attacker is 30
Casualties for Anzac: 1 Destroyer
Casualties for Yamamoto: 1 Battleship, 1 Cruiser and 1 DestroyerNon Combat Move - Anzac
2 L.Fighters moved from sz72 to sz70
1 AAGun moved from N.Australia to Townsville
1 AAGun moved from Sydney to E.AustraliaPlace Units - Anzac
2 Transports placed in sz37
1 Elite and 1 L.Fighter placed in DarwinTurn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs total
2 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
8 Infantry moved from Taka to sz30
2 B.Transports and 8 Infantry moved from sz30 to sz42
6 Infantry, 2 Marines and 9 S.Subs moved from sz29 to sz40
1 Infantry moved from Johnston to sz40
7 Infantry, 2 Marines and 9 S.Subs moved from sz40 to sz42
2 Artillerys moved from Kauai to sz25
2 Artillerys moved from Kauai to sz25
1 Artillery moved from Kauai to sz25
5 Artillerys and 3 B.Transports moved from sz25 to sz30
4 Elites moved from Davao to sz70
4 Elites moved from sz70 to Boho
Americans take Boho from Hisaichi
1 Tank moved from Samar to S
Americans take S from Yamamoto
1 Tank moved from S to Samar
1 Tank moved from Mindanao to Davao
2 Elites moved from Mindanao to Davao
2 Bombers moved from Sarong to Iwo Jima
1 B29 moved from Sarong to Iwo Jima
1 B29 moved from Pearl Harbor to Iwo Jima
2 B29s moved from San Francisco to Wake
1 Infantry moved from Seattle to sz6
1 B.Transport and 1 Infantry moved from sz6 to sz4
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Amchitka to sz4
3 Transports moved from sz4 to sz6
3 Infantry moved from Palana to Magadan
4 Infantry moved from sz4 to Palana
1 Infantry moved from Sukhalin to N.JapanPurchase Units - Americans
Americans buy 1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Elites, 4 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 Artillery moved from Taka to sz30
3 Infantry moved from Taka to sz30Place Units - Americans
4 Elites placed in Davao
1 B.Transport, 1 Cruiser and 2 Destroyers placed in sz23
2 L.Fighters placed in Pearl Harbor
2 L.Fighters placed in Hilo
1 Marine placed in San FranciscoTurn Complete - Americans
Americans collect 100 PUs; end with 100 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
2 Infantry moved from Akina to N.Japan
1 Infantry moved from Akina to N.Japan
2 Artillerys moved from Akina to N.Japan
1 Infantry moved from Akina to N.Japan
6 Infantry moved from Akina to sz15
2 Artillerys moved from Akina to sz15
2 Destroyers moved from sz16 to sz78
2 Artillerys, 6 Infantry and 5 Transports moved from sz15 to sz2
6 Infantry moved from sz2 to Kamchatka
2 Artillerys moved from sz2 to Kamchatka
1 NakajimaG5N moved from Thailand to Vostok
1 Bomber moved from Vostok to Kamchatka
2 Mech.Infs moved from S.Tibet to Bengal
1 Mech.Inf moved from S.Tibet to W.Chunking
1 Mech.Inf moved from W.Chunking to Bengal
1 L.Fighter moved from Thailand to BengalPurchase Units - Masaharu
Masaharu buy 7 Infantry and 1 L.Fighter; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 2 Artillerys, 1 Bomber and 6 Infantry
British defend with 2 Infantry; Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys, 1 Bomber and 6 Infantry in Kamchatka, round 2 : 3/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 2 Infantry in Kamchatka, round 2 : 2/1 hits
2 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 2 Artillerys, 1 Bomber and 4 Infantry in Kamchatka, round 3 : 3/1 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Artillerys, 1 Bomber and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Casualties for British: 2 Infantry
Casualties for Masaharu: 2 Infantry
Battle in N.Japan
Masaharu attack with 2 Artillerys and 4 Infantry
Anzac defend with 1 Infantry; Americans defend with 1 Infantry
Masaharu roll dice for 2 Artillerys and 4 Infantry in N.Japan, round 2 : 1/1 hits
Anzac roll dice for 2 Infantry in N.Japan, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan
Masaharu roll dice for 2 Artillerys and 3 Infantry in N.Japan, round 3 : 1/1 hits
Anzac roll dice for 1 Infantry in N.Japan, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in N.Japan
Masaharu win, taking N.Japan from Anzac with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 InfantryNon Combat Move - Masaharu
1 Bomber moved from Kamchatka to VostokPlace Units - Masaharu
7 Infantry and 1 L.Fighter placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Turn Complete - Russians
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Test summary from TripleA, engine version: 1.7.0.3, time: 16:45:02
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Tanks moved from Amursk to Vostok
1 Infantry moved from Irkutsk to Angarsk
2 Tanks moved from Vostok to Angarsk
1 Mech.Inf moved from Vostok to Angarsk
3 S.Subs moved from sz2 to sz4
1 Mech.Inf moved from Achinsk to Kyzyl
1 Marine moved from Kaask to Jinquan
1 Fighter moved from Kaask to Jinquan
2 Mech.Infs moved from Achinsk to Abakan
1 Mech.Inf moved from Achinsk to Kyzyl
1 Battleship moved from sz74 to sz78
1 Marine moved from Manila to Mindor
1 Mech.Inf moved from Manila to Mindor
1 Artillery moved from Manila to Mindor
3 Mech.Infs moved from Hongkong to Hanan
3 Tanks moved from Hongkong to Kiangsi
2 Bombers moved from Burma to Calcutta
1 Infantry moved from Burma to Thailand
2 Infantry moved from Burma to Bengal
1 Artillery moved from Burma to Bengal
1 EarlyFighter moved from Burma to Thailand
1 EarlyFighter moved from Burma to Bengal
1 EarlyFighter moved from Burma to Bengal
1 EarlyFighter moved from Thailand to Bengal
1 B.Transport moved from sz79 to sz15
2 Tanks moved from Japan to sz15
1 B.Transport and 2 Tanks moved from sz15 to sz79Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bunker, 4 Infantry, 6 Mech.Infs, 4 S.Subs and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Strategic bombing raid in Calcutta
Bombing raid in Calcutta rolls: 3,5 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in sz4
Yamamoto attack with 3 S.Subs
British defend with 1 Battleship and 1 Transport; Americans defend with 1 B.Transport and 1 Cruiser
Yamamoto roll dice for 3 S.Subs in sz4, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 B.Transport, 1 Battleship, 1 Cruiser and 1 Transport in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 2 S.Subs in sz4, round 3 : 1/0 hits
1 Transport owned by the British lost in sz4
British roll dice for 1 B.Transport, 1 Battleship and 1 Cruiser in sz4, round 3 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 1 S.Sub in sz4, round 4 : 1/1 hits
1 B.Transport owned by the Americans lost in sz4
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 4 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -13
Casualties for British: 1 Transport
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 1 B.Transport
Battle in Kyzyl
Yamamoto attack with 2 Mech.Infs
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Mech.Infs in Kyzyl, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Kyzyl, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Kyzyl
Yamamoto win, taking Kyzyl from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Jinquan
Yamamoto attack with 1 Fighter and 1 Marine
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 1 Marine in Jinquan, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Jinquan
Yamamoto win, taking Jinquan from Chinese with 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Abakan
Yamamoto attack with 2 Mech.Infs
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Mech.Infs in Abakan, round 2 : 1/1 hits
Russians roll dice for 1 Tank in Abakan, round 2 : 1/1 hits
1 Mech.Inf owned by the Yamamoto and 1 Tank owned by the Chinese lost in Abakan
Yamamoto win, taking Abakan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Chinese: 1 TankNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to S.Japan: 2 Tanks
EDIT: Turning off Edit Mode
2 Bombers moved from Calcutta to Bengal
1 Fighter moved from Jinquan to KaaskPlace Units - Yamamoto
1 Bunker placed in Bengal
6 Mech.Infs placed in Hongkong
2 Tanks placed in Amursk
2 Tanks placed in Achinsk
2 Infantry placed in Tokyo
1 Infantry placed in Amursk
1 Infantry placed in Achinsk
1 B.Transport and 4 S.Subs placed in sz78Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs total
1 unit repaired. -
edited in 2 tanks to japan cause I thought the 2 I put on transport dissapeared… but thhey never, so 2 tanks need to be removed fromm japan
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Chinese
1 Marine moved from Haixi to Maltan
4 Elites moved from Urumal to Haixi
1 Elite moved from Quyan to W.Mongolia
1 Tank moved from Sikang to N.Shangsi
1 Infantry moved from Szechwan to Gansu
2 Elites moved from Sikang to Szechwan
1 Infantry moved from W.Sian to N.Chunking
Chinese take N.Chunking from Hisaichi
2 Marines moved from Tsingnan to Gansu
2 Elites moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 4 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 Elites placed in Urumal
2 Marines and 1 Tank placed in XiningTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Hisaichi
1 Tank moved from Shangsi to N.Shangsi
1 Tank moved from Sian to N.Chunking
1 EarlyFighter moved from Sian to N.Chunking
1 NakajimaG5N moved from Sian to Xining
1 Mech.Inf moved from E.Shansi to W.Sian
2 Tanks moved from Sian to W.Sian
1 Mech.Inf moved from Peking to Szechwan
1 Tank moved from Sian to Szechwan
1 Bomber moved from Sian to Szechwan
2 Mech.Infs moved from Peking to N.Shangsi
2 Infantry moved from Hopeh to E.Shansi
1 Marine moved from Hopeh to E.Shansi
3 S.Subs moved from sz2 to sz4
2 Destroyers moved from sz2 to sz3
1 Battleship moved from sz2 to sz3
1 Cruiser moved from sz2 to sz3
1 Battleship moved from sz1 to sz2
1 Battleship moved from sz2 to sz7
2 Mech.Infs moved from Seoul to sz79
1 Elite moved from Seoul to sz79
1 Elite, 2 Mech.Infs and 2 Transports moved from sz79 to sz1
2 Mech.Infs moved from sz1 to Sukhalin
1 Elite moved from sz1 to Sukhalin
1 Marine moved from Quingdao to Vostok
1 Tank moved from Bratsk to Angarsk
3 Infantry moved from Kyzal to Jinquan
1 Marine and 1 Tank moved from Kyzal to Jinquan
1 Elite moved from Tientsin to Peking
1 Marine moved from Tientsin to PekingPurchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 EarlyFighter, 3 Mech.Infs, 1 S.Sub and 1 Tank; Remaining resources: 1 PUs;Combat - Hisaichi
Strategic bombing raid in Xining
Bombing raid in Xining rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in sz4
Hisaichi attack with 3 S.Subs
British defend with 1 Battleship; Americans defend with 1 Cruiser
Hisaichi roll dice for 3 S.Subs in sz4, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Hisaichi lost in sz4
Hisaichi roll dice for 2 S.Subs in sz4, round 3 : 1/0 hits
1 Cruiser owned by the Americans lost in sz4
British roll dice for 1 Battleship in sz4, round 3 : 0/1 hits
Hisaichi roll dice for 2 S.Subs in sz4, round 4 : 1/0 hits
1 Battleship owned by the British lost in sz4
Hisaichi win with 2 S.Subs remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 S.Sub
Casualties for British: 1 Battleship
Casualties for Americans: 1 Cruiser
Battle in N.Shangsi
Hisaichi attack with 2 Mech.Infs and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Mech.Infs and 1 Tank in N.Shangsi, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in N.Shangsi, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Tank owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Tank
Battle in N.Chunking
Hisaichi attack with 1 EarlyFighter and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 1 Tank in N.Chunking, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits
1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Infantry
Battle in Sukhalin
Hisaichi attack with 1 Elite and 2 Mech.Infs
Americans defend with 3 Elites
Hisaichi roll dice for 1 Elite and 2 Mech.Infs in Sukhalin, round 2 : 2/1 hits
Americans roll dice for 3 Elites in Sukhalin, round 2 : 1/0 hits
1 Elite owned by the Hisaichi and 2 Elites owned by the Americans lost in Sukhalin
Hisaichi roll dice for 2 Mech.Infs in Sukhalin, round 3 : 1/1 hits
Americans roll dice for 1 Elite in Sukhalin, round 3 : 0/1 hits
1 Elite owned by the Americans lost in Sukhalin
Hisaichi win, taking Sukhalin from Americans with 2 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Elite
Casualties for Americans: 3 Elites
Battle in W.Sian
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 2 Infantry
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in W.Sian, round 2 : 1/1 hits
Chinese roll dice for 2 Infantry in W.Sian, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Hisaichi roll dice for 2 Tanks in W.Sian, round 3 : 1/0 hits
Chinese roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber, 1 Mech.Inf and 1 Tank
Chinese defend with 2 Elites
Hisaichi roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 2 Elites in Szechwan, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
Hisaichi roll dice for 1 Bomber and 1 Tank in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 Elite in Szechwan, round 3 : 0/1 hits
1 Elite owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 ElitesNon Combat Move - Hisaichi
1 NakajimaG5N moved from Xining to Sian
1 Mech.Inf moved from Seoul to Peking
1 Bomber moved from Szechwan to SianPlace Units - Hisaichi
1 Destroyer and 1 S.Sub placed in sz79
1 EarlyFighter, 1 Mech.Inf and 1 Tank placed in Sian
2 Mech.Infs placed in PekingTurn Complete - Hisaichi
Hisaichi collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Dutch
2 Infantry moved from Spralty to sz69
2 Marines moved from Celebs to sz69
1 Tank moved from N.S to sz60
1 Elite moved from N.S to sz60
2 Infantry, 2 Marines and 2 Transports moved from sz69 to sz60
3 Destroyers moved from sz69 to sz60
1 Submarine moved from sz69 to sz60
1 Fighter moved from N.S to Malaya
1 Fighter moved from W.Borneo to Malaya
1 Elite, 2 Infantry, 2 Marines and 1 Tank moved from sz60 to MalayaPurchase Units - Dutch
Dutch buy 3 Destroyers and 2 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in Malaya
Dutch attack with 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank
Thai defend with 1 Infantry, 1 Marine and 2 Tanks
Dutch roll dice for 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank in Malaya, round 2 : 3/0 hits
Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Malaya, round 2 : 1/1 hits
1 Marine owned by the Thai , 1 Infantry owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
Dutch roll dice for 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank in Malaya, round 3 : 3/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 0/1 hits
1 Tank owned by the Thai lost in Malaya
Dutch win, taking Malaya from Thai with 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is 13
Casualties for Thai: 1 Infantry, 1 Marine and 2 Tanks
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
2 Fighters moved from Malaya to N.SPlace Units - Dutch
3 Destroyers placed in sz60
2 Infantry placed in N.STurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Purchase Units - Thai
Thai buy 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;Place Units - Thai
1 Bunker, 3 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - British
1 Tank moved from W.Tibet to Yecheng
5 Tanks moved from Nepal to Cheng
1 Elite moved from Nepal to W.Tibet
2 Tanks moved from Calcutta to sz63
1 Elite moved from Calcutta to sz63
1 Elite, 1 Tank and 1 Transport moved from sz63 to sz64
1 Elite moved from sz64 to Bengal
1 Tank moved from sz64 to Bengal
1 Tank moved from E.India to S.Tibet
British take S.Tibet from Masaharu
5 Tanks moved from E.India to Bengal
1 Tank and 1 Transport moved from sz63 to sz64
1 Tank moved from sz64 to Burma
British take Burma from Yamamoto
2 L.Fighters moved from sz63 to Bengal
2 T.Boats moved from sz64 to sz63
1 B.Carrier moved from sz63 to sz64
2 Transports moved from sz56 to sz60
3 Infantry moved from W.Borneo to sz60
1 Artillery moved from W.Borneo to sz60
1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz73
1 Artillery moved from sz73 to Thailand
3 Infantry moved from sz73 to Thailand
1 Battleship moved from sz6 to sz4
1 S.Sub moved from sz6 to sz4
1 Cruiser moved from sz6 to sz4
1 Tank moved from Palana to Yakutsk
1 Artillery moved from Magadan to Yakutsk
1 Marine moved from Palana to Magadan
1 Infantry moved from Magadan to Palana
4 Infantry moved from N.G to Sarong
1 Lancaster moved from Davao to Magadan
2 Fighters moved from sz70 to Thailand
1 Artillery moved from Choiseoul to ArawaPurchase Units - British
British buy 2 Elites, 1 Fighter, 1 Lancaster and 2 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in sz4
British attack with 1 Battleship, 1 Cruiser and 1 S.Sub
Hisaichi defend with 2 S.Subs
British roll dice for 1 S.Sub in sz4, round 2 : 1/1 hits
Hisaichi roll dice for 2 S.Subs in sz4, round 2 : 0/1 hits
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 : 1/1 hits
2 S.Subs owned by the Hisaichi lost in sz4
British win with 1 Battleship, 1 Cruiser and 1 S.Sub remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 S.Subs
Battle in Thailand
British attack with 1 Artillery, 2 Fighters and 3 Infantry
Yamamoto defend with 2 EarlyFighters and 1 Infantry
British roll dice for 1 Artillery, 2 Fighters and 3 Infantry in Thailand, round 2 : 2/0 hits
Thai roll dice for 2 EarlyFighters and 1 Infantry in Thailand, round 2 : 1/1 hits
1 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Thailand
British roll dice for 1 Artillery, 2 Fighters and 2 Infantry in Thailand, round 3 : 2/1 hits
Thai roll dice for 1 EarlyFighter in Thailand, round 3 : 0/1 hits
1 EarlyFighter owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 16
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 EarlyFighters and 1 Infantry
Battle in Bengal
British attack with 1 Elite, 2 L.Fighters and 6 Tanks
Yamamoto defend with 2 AAGuns, 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters and 2 Infantry; Masaharu defend with 1 L.Fighter and 3 Mech.Infs
AA fire in Bengal : 0/1 hits
British roll dice for 1 Elite, 2 L.Fighters and 6 Tanks in Bengal, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters, 2 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 2 : 5/0 hits
1 Elite owned by the British , 4 Tanks owned by the British , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bengal
British roll dice for 2 L.Fighters and 2 Tanks in Bengal, round 3 : 2/0 hits
Yamamoto roll dice for 1 Artillery, 1 Bunker, 3 EarlyFighters, 1 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 3 : 4/1 hits
1 Artillery owned by the Yamamoto , 2 Tanks owned by the British , 2 L.Fighters owned by the British and 1 Infantry owned by the Yamamoto lost in Bengal
Yamamoto win with 1 Bunker, 3 EarlyFighters, 1 L.Fighter and 3 Mech.Infs remaining. Battle score for attacker is -22
Casualties for British: 1 Elite, 2 L.Fighters and 6 Tanks
Casualties for Yamamoto: 1 Artillery, 2 Bombers and 2 InfantryNon Combat Move - British
2 Fighters moved from Thailand to Malaya
1 AAGun moved from E.G to N.G
1 AAGun moved from British Columbia to sz6
1 AAGun and 1 Transport moved from sz6 to sz4
1 AAGun moved from sz4 to PalanaPlace Units - British
2 Elites and 1 Tank placed in Vancouver
1 Fighter, 1 Lancaster and 1 Tank placed in Calcutta
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 2 Fighters
EDIT: Adding units owned by British to sz64: 2 Fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 65 PUs; end with 65 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
4 Infantry moved from N.G to sz48
1 Artillery and 3 Tanks moved from Sarong to sz48
1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz48 to sz68
1 Artillery moved from sz68 to Mindor
1 Tank moved from sz68 to Manila
1 Tank moved from sz68 to Mindor
1 Tank moved from sz68 to Manila
1 Infantry moved from sz68 to Manila
1 Infantry moved from sz68 to Mindor
1 Infantry moved from sz68 to Manila
1 Infantry moved from sz68 to Mindor
1 Infantry moved from Punay to Mindor
1 Artillery moved from Punay to Mindor
1 Transport moved from sz70 to sz48
1 Infantry and 1 Marine moved from Sarong to sz48
1 Infantry, 1 Marine and 1 Transport moved from sz48 to sz70
1 Infantry moved from sz70 to Punay
1 Marine moved from sz70 to Punay
2 Battleships moved from sz72 to sz68
2 L.Fighters moved from sz70 to Manila
1 L.Fighter moved from Darwin to sz68
1 Carrier moved from sz70 to sz68
1 Transport moved from sz37 to sz41
1 Infantry moved from Fiji to sz41
1 Infantry and 1 Transport moved from sz41 to sz46
1 Infantry moved from New Britain to sz46
2 Infantry moved from sz46 to E.G
1 Elite moved from Darwin to N.Australia
1 Transport moved from sz37 to sz46
1 Tank moved from Townsville to sz46
1 Infantry moved from Townsville to sz46
1 Tank moved from sz46 to E.G
1 Infantry moved from sz46 to E.GPurchase Units - Anzac
Anzac buy 1 L.Fighter, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Mindor
Anzac attack with 2 Artillerys, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 1 Marine and 1 Mech.Inf
Anzac roll dice for 1 Battleship in Mindor, round 2 : 0/1 hits
Anzac roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Mindor, round 2 : 2/0 hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Mech.Inf in Mindor, round 2 : 1/0 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Mindor
Anzac roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Mindor, round 3 : 2/1 hits
Yamamoto roll dice for 1 Mech.Inf in Mindor, round 3 : 0/1 hits
1 Mech.Inf owned by the Yamamoto lost in Mindor
Anzac win, taking Mindor from Yamamoto with 2 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Mech.Inf
Battle in Manila
Anzac attack with 2 Infantry, 2 L.Fighters and 2 Tanks
Yamamoto defend with 1 Elite and 1 Mech.Inf
Anzac roll dice for 1 Battleship in Manila, round 2 : 0/1 hits
Anzac roll dice for 2 Infantry, 2 L.Fighters and 2 Tanks in Manila, round 2 : 3/1 hits
Yamamoto roll dice for 1 Elite and 1 Mech.Inf in Manila, round 2 : 1/1 hits
1 Infantry owned by the Anzac , 1 Elite owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Manila
Anzac win, taking Manila from Yamamoto with 1 Infantry, 2 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Elite and 1 Mech.InfNon Combat Move - Anzac
2 L.Fighters moved from Manila to sz70
1 AAGun moved from E.Australia to TownsvillePlace Units - Anzac
1 L.Fighter and 2 Tanks placed in Darwin
1 Transport placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
7 Infantry, 2 Marines and 9 S.Subs moved from sz42 to sz16
2 Bombers moved from Iwo Jima to Akina
2 B29s moved from Iwo Jima to Akina
7 Infantry moved from sz16 to Akina
2 Marines moved from sz16 to Akina
4 Elites moved from Davao to sz70
1 B.Transport and 4 Elites moved from sz70 to sz74
4 Elites moved from sz74 to Korea
Americans take Korea from Hisaichi
2 B.Transports and 8 Infantry moved from sz42 to sz76
4 Infantry moved from sz76 to Bonin
Americans take Bonin from Yamamoto
4 Infantry moved from sz76 to Ani Jima
Americans take Ani Jima from Yamamoto
4 Elites moved from Boho to Punay
1 Tank moved from Samar to Manila
1 Elite moved from Samar to Manila
1 Infantry moved from Pula to Pikelot
6 Artillerys, 3 B.Transports and 3 Infantry moved from sz30 to sz42
1 Cruiser moved from sz23 to sz6
2 Destroyers moved from sz23 to sz6
1 Marine moved from San Francisco to sz23
1 B.Transport and 1 Marine moved from sz23 to sz6
2 Infantry moved from British Columbia to sz6
2 Infantry and 1 Transport moved from sz6 to sz4
2 Infantry moved from sz4 to Palana
2 Infantry moved from Palana to Magadan
2 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Magadan to Yakutsk
1 Transport moved from sz6 to sz4
1 Marine moved from sz6 to N.Canada
2 L.Fighters moved from Pearl Harbor to sz76
1 Carrier moved from sz70 to sz76
2 L.Fighters moved from Hilo to sz76
1 Carrier moved from sz70 to sz76Purchase Units - Americans
Americans buy 2 B29s, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Akina
Americans attack with 2 B29s, 2 Bombers, 7 Infantry and 2 Marines
Masaharu defend with 1 AAGun, 1 Bunker, 1 Factory, 7 Infantry and 1 L.Fighter
AA fire in Akina : 0/1 hits
Americans roll dice for 2 B29s, 2 Bombers, 7 Infantry and 2 Marines in Akina, round 2 : 5/1 hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker, 7 Infantry and 1 L.Fighter in Akina, round 2 : 3/1 hits
4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Akina
Americans roll dice for 2 B29s, 2 Bombers, 4 Infantry and 2 Marines in Akina, round 3 : 5/1 hits
Masaharu roll dice for 1 Bunker, 3 Infantry and 1 L.Fighter in Akina, round 3 : 2/1 hits
1 L.Fighter owned by the Masaharu , 3 Infantry owned by the Masaharu , 2 Infantry owned by the Americans and 1 Bunker owned by the Masaharu lost in Akina
Americans captures 30PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 2 B29s, 2 Bombers, 2 Infantry and 2 Marines remaining. Battle score for attacker is 22
Casualties for Masaharu: 1 Bunker, 7 Infantry and 1 L.Fighter
Casualties for Americans: 5 InfantryNon Combat Move - Americans
2 Bombers moved from Akina to Iwo Jima
2 B29s moved from Akina to Iwo Jima
1 AAGun moved from San Francisco to Nor CalPlace Units - Americans
1 Battleship and 1 Destroyer placed in sz70
1 Cruiser and 1 Destroyer placed in sz23
2 B29s placed in Davao
2 Elites and 2 Tanks placed in San FranciscoTurn Complete - Americans
Americans collect 116 PUs; end with 146 PUs total -
Test summary from TripleA, engine version: 1.7.0.3, time: 13:22:46
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Masaharu
1 EarlyFighter moved from Vostok to Palana
1 Bomber moved from Vostok to Palana
4 Infantry moved from Kamchatka to Palana
2 Artillerys moved from Kamchatka to Palana
2 Infantry moved from N.Japan to Akina
2 Artillerys moved from N.Japan to Akina
1 NakajimaG5N moved from Vostok to Akina
3 Mech.Infs moved from Bengal to Calcutta
Masaharu take E.India from British
Masaharu take C.India from British
1 L.Fighter moved from Bengal to CalcuttaCombat - Masaharu
Battle in Akina
Masaharu attack with 2 Artillerys, 2 Infantry and 1 NakajimaG5N
Americans defend with 1 AAGun, 1 Factory, 2 Infantry and 2 Marines
AA fire in Akina : 0/1 hits
Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 NakajimaG5N in Akina, round 2 : 2/1 hits
Americans roll dice for 2 Infantry and 2 Marines in Akina, round 2 : 2/1 hits
2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Akina
Masaharu roll dice for 2 Artillerys and 1 NakajimaG5N in Akina, round 3 : 1/1 hits
Americans roll dice for 2 Marines in Akina, round 3 : 1/1 hits
1 Artillery owned by the Masaharu and 1 Marine owned by the Americans lost in Akina
Masaharu roll dice for 1 Artillery and 1 NakajimaG5N in Akina, round 4 : 1/1 hits
Americans roll dice for 1 Marine in Akina, round 4 : 0/1 hits
1 Marine owned by the Americans lost in Akina
Masaharu win, taking Akina from Americans with 1 Artillery and 1 NakajimaG5N remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantry and 2 Marines
Casualties for Masaharu: 1 Artillery and 2 Infantry
Battle in Calcutta
Masaharu attack with 1 L.Fighter and 3 Mech.Infs
British defend with 1 Factory, 1 Fighter, 1 Lancaster and 1 Tank
Masaharu roll dice for 1 L.Fighter and 3 Mech.Infs in Calcutta, round 2 : 2/1 hits
British roll dice for 1 Fighter, 1 Lancaster and 1 Tank in Calcutta, round 2 : 2/1 hits
2 Mech.Infs owned by the Masaharu , 1 Fighter owned by the British and 1 Lancaster owned by the British lost in Calcutta
Masaharu roll dice for 1 L.Fighter and 1 Mech.Inf in Calcutta, round 3 : 1/1 hits
British roll dice for 1 Tank in Calcutta, round 3 : 1/1 hits
1 Tank owned by the British and 1 L.Fighter owned by the Masaharu lost in Calcutta
Masaharu captures 65PUs while taking British capital
Masaharu win, taking Calcutta from British with 1 Mech.Inf remaining. Battle score for attacker is 11
Casualties for British: 1 Fighter, 1 Lancaster and 1 Tank
Casualties for Masaharu: 1 L.Fighter and 2 Mech.Infs
Battle in Palana
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry
British defend with 1 AAGun and 1 Infantry; Americans defend with 4 Infantry
AA fire in Palana : 0/1 hits
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry in Palana, round 2 : 2/1 hits
Russians roll dice for 5 Infantry in Palana, round 2 : 2/1 hits
2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry in Palana, round 3 : 2/1 hits
Russians roll dice for 3 Infantry in Palana, round 3 : 1/0 hits
1 Infantry owned by the British , 1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry in Palana, round 4 : 2/0 hits
Russians roll dice for 1 Infantry in Palana, round 4 : 0/1 hits
1 Infantry owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Americans: 4 Infantry
Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu
1 EarlyFighter moved from Palana to Kamchatka
1 Bomber moved from Palana to Vostok
1 NakajimaG5N moved from Akina to VostokTurn Complete - Masaharu
Masaharu collect 42 PUs; end with 107 PUs total -
just play the russians move. they have nowhere to place the men so pass their turn and go to yamamoto.
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had an unknown error twice when trying to post from game…attached is game save…
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wait til its working then we’ll do our moves.
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attached