dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
S Vs C
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hanan to Chunking
1 Artillery moved from Hanan to Chunking
1 Artillery moved from Quyan to Gobi
2 Infantry moved from Quyan to Gobi
2 Tanks moved from W.Mongolia to Gobi
2 Tanks moved from Gansu to Sian
1 Tank moved from Szechwan to Sian
1 Infantry moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 EarlyFighter moved from Sikang to Sian
5 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Gansu to Szechwan
2 Artillerys moved from Tsingnan to Sikang
1 EarlyFighter moved from Ming Jong to Sikang
1 Artillery moved from Ming Jong to Nancheng
3 Infantry moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 10 Elites; Remaining resources: 1 PUs;Combat - Chinese
Battle in Chunking
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Sian
Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Sian, round 2 : 2/0 hits
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Sian, round 2 : 2/1 hits
1 Infantry owned by the Hisaichi , 1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 3 Tanks in Sian, round 3 : 2/1 hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Sian, round 3 : 1/1 hits
2 Artillerys owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese roll dice for 2 Tanks in Sian, round 4 : 1/0 hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 EarlyFighter, 1 Infantry and 2 Tanks
Battle in Gobi
Chinese attack with 1 Artillery, 2 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Gobi, round 2 : 2/1 hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in Gobi
Chinese win, taking Gobi from Neutral with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - Chinese
1 AAGun moved from Tsingnan to Sikang
1 AAGun moved from Quyan to GobiPlace Units - Chinese
6 Elites placed in Xining
4 Elites placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Hankou to Kiangsi
Hisaichi take Kiangsi from Chinese
2 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
2 Artillerys moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
1 Infantry moved from Shangsi to Sian
2 Infantry moved from Shangsi to Gansu
3 Tanks moved from E.Shansi to Gansu
1 Artillery moved from Shangsi to Gansu
1 EarlyFighter moved from Shansi to Gansu
1 Bomber moved from Shansi to Gansu
1 Infantry moved from E.Shansi to Shansi
3 Infantry moved from E.Shansi to Shangsi
1 Tank moved from Kichedung to Sian
3 Tanks moved from Kwangtung to Hanan
3 Infantry moved from Kwangtung to Kiangsi
1 Tank moved from Kwangsi to Chunking
1 EarlyFighter moved from N.French I. to Chunking
1 Bomber and 1 EarlyFighter moved from Fukien to Chunking
4 Infantry moved from Peking to E.Shansi
1 Tank moved from Seoul to Tientsin
2 Fighters moved from Seoul to E.Shansi
4 Infantry moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
2 Tanks moved from Formosa to sz74
3 Artillerys, 3 Infantry, 2 Tanks and 6 Transports moved from sz74 to sz70
2 Tanks moved from sz70 to Davao
3 Artillerys and 3 Infantry moved from sz70 to Davao
2 Transports moved from sz67 to sz74
2 Infantry moved from Manila to sz74
2 Artillerys moved from Manila to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz68
2 Infantry moved from sz68 to N.B
2 Artillerys moved from sz68 to N.B
4 Submarines moved from sz68 to sz70
3 Destroyers moved from sz68 to sz70
2 Carriers moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
2 Infantry moved from Manila to Mindor
3 Tanks moved from Manila to MindorPurchase Units - Hisaichi
Hisaichi buy 2 Cruisers, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks
Chinese defend with 5 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks in Gansu, round 2 : 4/1 hits
Chinese roll dice for 5 Infantry in Gansu, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks in Gansu, round 3 : 3/1 hits
Chinese roll dice for 1 Infantry in Gansu, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 5 Infantry
Battle in sz70
Hisaichi attack with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 6 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 6 Transports in sz70, round 2 : 3/1 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Submarine owned by the Hisaichi , 1 Transport owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 3 Submarines in sz70, round 3 : 1/0 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 5 Transports in sz70, round 3 : 3/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Submarines and 5 Transports remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Submarines and 1 Transport
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Davao, round 2 : 3/0 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 3/1 hits
3 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 2 Tanks in Davao, round 3 : 2/0 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 EarlyFighter owned by the Americans , 1 Artillery owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Sian
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Infantry and 3 Tanks in Mindor, round 2 : 2/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.B
Hisaichi attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantry in N.B, round 2 : 1/1 hits
British roll dice for 2 Infantry and 1 Tank in N.B, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.B
Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.B, round 3 : 1/0 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.B
Hisaichi roll dice for 2 Artillerys in N.B, round 4 : 1/1 hits
British roll dice for 1 Tank in N.B, round 4 : 0/1 hits
1 Tank owned by the British lost in N.B
Hisaichi win, taking N.B from British with 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Gansu to N.Shangsi
1 Bomber moved from Chunking to Hanan
1 EarlyFighter moved from Chunking to Hanan
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Bomber moved from Hanan to Shangsi
1 EarlyFighter moved from Hanan to Shangsi
1 EarlyFighter moved from Gansu to ShangsiPlace Units - Hisaichi
3 Mech.Infs placed in Peking
1 Tank placed in Seoul
2 Cruisers placed in sz79Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
1 EarlyFighter moved from Fukien to Chunking
1 Tank moved from Kwangsi to Chunking
1 Bomber moved from Fukien to Chunking
2 Infantry moved from Hankou to Hanan
2 Artillerys moved from Hankou to Hanan
3 Tanks moved from Kwangtung to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Kichedung to Hanan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
2 Tanks moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
4 Infantry moved from Formosa to sz74
3 Artillerys, 3 Infantry, 1 Tank and 4 Transports moved from sz74 to sz70
3 Destroyers moved from sz68 to sz70
4 Submarines moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
3 Artillerys, 3 Infantry and 1 Tank moved from sz70 to Davao
3 Tanks moved from Manila to Mindor
2 Artillerys moved from Manila to Mindor
4 Infantry moved from Manila to Mindor
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
1 Infantry moved from sz67 to Frenchindochina
Hisaichi take Frenchindochina from Dutch
1 Tank moved from sz67 to Frenchindochina
1 Transport moved from sz74 to sz79
1 Tank moved from Seoul to sz79
1 Tank and 1 Transport moved from sz79 to sz74
1 Tank moved from sz74 to Kwangtung
1 T.Boat moved from sz74 to sz67
1 Battleship moved from sz74 to sz70
1 Artillery moved from Shangsi to Sian
1 Infantry moved from Shangsi to Sian
1 Tank moved from E.Shansi to Sian
2 Infantry moved from Shangsi to Szechwan
2 Tanks moved from E.Shansi to Szechwan
1 Bomber moved from Shansi to Szechwan
4 Infantry moved from E.Shansi to Shangsi
4 Infantry moved from Peking to E.Shansi
1 EarlyFighter moved from Shansi to Chunking
2 Fighters moved from Seoul to sz68Purchase Units - Hisaichi
Hisaichi buy 5 Elites and 2 Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 4 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 3 Destroyers, 4 EarlyFighters and 4 Transports in sz70, round 2 : 3/0 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Battleship owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 4 Submarines in sz70, round 3 : 2/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 3 Destroyers, 4 EarlyFighters, 3 Submarines and 4 Transports remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Battleship and 1 Submarine
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 1 Tank
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Davao, round 2 : 3/1 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 1/1 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 1 Tank in Davao, round 4 : 2/1 hits
Americans roll dice for 1 EarlyFighter in Davao, round 4 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Hisaichi: 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Artillerys, 4 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 3 Tanks in Mindor, round 2 : 3/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber, 2 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Hisaichi roll dice for 1 Bomber, 2 Infantry and 2 Tanks in Szechwan, round 2 : 2/0 hits
Chinese roll dice for 2 Infantry in Szechwan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Sian
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Szechwan to Kwangtung
1 Bomber moved from Chunking to Kwangtung
1 EarlyFighter moved from Chunking to Kwangsi
4 EarlyFighters moved from sz70 to sz68
2 EarlyFighters moved from sz68 to ManilaPlace Units - Hisaichi
3 Elites placed in Peking
2 Elites and 2 Fighters placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs total -
ooops
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ill do chinese turn now. sorry :roll:
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sorry dutch turn :?
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thai move
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
2 Infantry moved from Phuket to sz73
2 Infantry moved from sz73 to Frenchindochina
Thai take Frenchindochina from Dutch
1 Destroyer moved from sz73 to sz60Purchase Units - Thai
Thai buy 3 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in sz60
Thai attack with 1 Destroyer
Dutch defend with 2 T.Boats and 2 Transports
Thai roll dice for 1 Destroyer in sz60, round 2 : 0/1 hits
Dutch roll dice for 2 T.Boats and 2 Transports in sz60, round 2 : 1/1 hits
1 Destroyer owned by the Thai lost in sz60
Dutch win with 2 T.Boats and 2 Transports remaining. Battle score for attacker is -8
Casualties for Thai: 1 DestroyerNon Combat Move - Thai
Place Units - Thai
3 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Infantry moved from Bengal to W.Chunking
1 Artillery moved from Burma to Chunking
1 Artillery moved from Thailand to N.French I.
1 Tank moved from Thailand to Frenchindochina
2 Infantry moved from Thailand to Frenchindochina
1 Infantry moved from Thailand to N.French I.
1 EarlyFighter moved from Burma to Chunking
1 EarlyFighter moved from Bengal to Chunking
2 Submarines moved from sz66 to sz73
2 Infantry moved from E.India to sz64
1 Transport moved from sz66 to sz64
1 Tank moved from E.India to sz64
1 Transport moved from sz66 to sz64
1 Artillery moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
1 Artillery moved from sz64 to Thailand
1 Tank moved from sz64 to Thailand
1 Tank moved from C.India to Bengal
7 Infantry moved from C.India to E.India
1 Infantry moved from W.Tibet to S.Tibet
2 Artillerys moved from W.Tibet to S.Tibet
1 Tank moved from Nepal to W.Chunking
2 Infantry moved from Bhopa to Nagpur
1 Infantry moved from W.India to Bhopa
1 Fighter moved from Calcutta to Thailand
2 Transports moved from sz57 to sz61
1 Infantry moved from N.G to Sarong
1 Artillery moved from N.G to Sarong
1 Infantry moved from E.G to N.G
1 Infantry moved from Moresby to E.G
1 Marine moved from Moresby to New Guinea
1 Tank moved from Moresby to SarongPurchase Units - British
British buy 1 Bomber, 2 Destroyers, 4 Elites, 1 Fighter and 5 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Frenchindochina
British attack with 2 Infantry and 1 Tank
Thai defend with 2 Infantry
British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 2 : 1/1 hits
Thai roll dice for 2 Infantry in Frenchindochina, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Frenchindochina
British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 3 : 1/1 hits
Thai roll dice for 1 Infantry in Frenchindochina, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in Frenchindochina
British win, taking Frenchindochina from Thai with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantry
Battle in N.French I.
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/1 hits
Yamamoto roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.French I.
British win, taking N.French I. from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in S.Tibet
British attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys and 1 Infantry in S.Tibet, round 2 : 1/0 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 1/1 hits
1 Infantry owned by the British lost in S.Tibet
British roll dice for 2 Artillerys in S.Tibet, round 3 : 1/1 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Tibet
British win, taking S.Tibet from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in Chunking
British attack with 1 Artillery and 2 EarlyFighters
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 2 EarlyFighters in Chunking, round 2 : 1/0 hits
Hisaichi roll dice for 1 Tank in Chunking, round 2 : 1/1 hits
1 EarlyFighter owned by the British and 1 Tank owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 EarlyFighter
Battle in sz73
British attack with 2 Submarines
Yamamoto defend with 2 Transports; Thai defend with 1 Transport
British roll dice for 2 Submarines in sz73, round 2 : 1/1 hits
1 Transport owned by the Thai lost in sz73
Yamamoto roll dice for 2 Transports in sz73, round 2 : 1/1 hits
1 Submarine owned by the British lost in sz73
British roll dice for 1 Submarine in sz73, round 3 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 3 : 1/1 hits
1 Submarine owned by the British lost in sz73
Yamamoto win with 2 Transports remaining. Battle score for attacker is -6
Casualties for British: 2 Submarines
Casualties for Thai: 1 TransportNon Combat Move - British
1 EarlyFighter moved from Chunking to Thailand
1 AAGun moved from Calcutta to C.India
1 AAGun moved from Dheli to Bhopa
3 Infantry moved from Vancouver to British ColumbiaPlace Units - British
3 Infantry placed in Vancouver
2 Infantry placed in Moresby
1 Bomber, 4 Elites and 1 Fighter placed in Calcutta
2 Destroyers placed in sz63Turn Complete - British
British collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Tank moved from New Britain to sz46
1 Infantry moved from New Britain to sz46
1 Infantry, 1 Tank and 1 Transport moved from sz46 to sz50
1 Transport moved from sz47 to sz49
2 T.Boats moved from sz41 to sz46
2 EarlyFighters moved from Arawa to sz46
1 Submarine moved from sz38 to sz46
1 Submarine moved from sz47 to sz46
1 Artillery moved from Fiji to sz38
1 Infantry moved from Fiji to sz38
1 Transport moved from sz38 to sz46
1 Artillery, 1 Infantry and 1 Transport moved from sz38 to sz46
1 Infantry moved from sz46 to E.G
1 Artillery moved from sz46 to E.G
2 Infantry moved from N.Australia to sz46
2 Infantry moved from sz46 to E.G
1 Infantry moved from N.Australia to sz46
1 Tank moved from Townsville to sz46
1 Tank moved from sz46 to E.G
1 Infantry moved from sz46 to E.G
1 EarlyFighter moved from Arawa to E.G
1 Infantry moved from Buala to Choiseoul
1 EarlyFighter moved from Darwin to E.G
1 Artillery moved from Sydney to E.Australia
1 Tank moved from E.Australia to Townsville
2 Infantry moved from Sydney to E.Australia
1 Infantry moved from E.Australia to TownsvillePurchase Units - Anzac
Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Fighter placed in Melbourne
1 Carrier placed in sz37
1 Fighter moved from Melbourne to sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from sz26: 2 Infantry and 1 Transport
EDIT: Adding units owned by British to sz34: 2 Infantry and 1 Transport
EDIT: Turning off Edit Mode
2 Infantry moved from S to Samar
1 Destroyer moved from sz25 to sz20
1 Battleship moved from sz22 to sz20
1 Submarine moved from sz12 to sz20
1 Destroyer moved from sz12 to sz20
2 Submarines moved from sz45 to sz40
1 EarlyFighter moved from Alaska to sz4
1 EarlyFighter moved from sz22 to sz4
1 Carrier moved from sz22 to sz20
1 Transport moved from sz13 to sz14
1 Artillery moved from Portland to sz14
1 Infantry moved from Nor Cal to sz14
1 Transport moved from sz13 to sz14
1 Artillery moved from Portland to sz14
1 Infantry moved from Nor Cal to sz14
1 Transport moved from sz13 to sz23
1 Infantry moved from San Francisco to sz23
1 Artillery moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
2 Artillerys, 2 Infantry and 2 Transports moved from sz14 to sz13
3 Artillerys and 3 Infantry moved from sz13 to Kauai
2 Infantry moved from Pearl Harbor to Kauai
2 Artillerys moved from Pearl Harbor to Kauai
1 EarlyFighter moved from Pikelot to sz20
1 Bomber moved from Wake to sz4Purchase Units - Americans
Americans buy 3 B.Transports, 1 Bomber, 4 Elites, 4 Fighters and 1 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 Bomber and 2 EarlyFighters
Masaharu defend with 1 Destroyer
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz4, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz4
Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 EarlyFighter
Battle in Samar
Americans attack with 2 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Infantry in Samar, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Samar
1 Infantry retreated to S
Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 EarlyFighter moved from sz4 to Alaska
1 Bomber moved from sz4 to Alaska
1 Infantry moved from Anchorage to Alaska
2 Infantry moved from Central Valley to Nor Cal
1 Artillery moved from Ifalk to Fais
1 Artillery moved from Gaferut to Ifalk
1 Infantry moved from Pikelot to Gaferut
1 Infantry moved from Lasap to Weno
1 Tank moved from Pula to Pikelot
1 Infantry moved from Lasap to PulaPlace Units - Americans
2 B.Transports placed in sz25
1 B.Transport placed in sz25
1 Infantry placed in San Francisco
Americans undo move 1.
1 B.Transport placed in sz25
1 B.Transport placed in sz25
1 Bomber placed in Pearl Harbor
4 Elites and 4 Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
3 Infantry moved from Belogorsk to Quingdao
2 Tanks moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
4 Infantry moved from Hsingan to Quingdao
1 Artillery moved from Hsingan to Quingdao
1 EarlyFighter moved from Hsingan to Quingdao
1 Bomber moved from Hsingan to Quingdao
2 Submarines moved from sz15 to sz7
1 T.Boat moved from sz1 to sz2
1 Transport moved from sz2 to sz1
1 Artillery, 1 Infantry and 1 Tank moved from Ostrov to sz1
1 Infantry moved from Palana to Magadan
Masaharu take Magadan from Russians
1 Artillery moved from Palana to Magadan
1 Tank moved from sz1 to Vostok
1 Artillery moved from sz1 to Vostok
1 Infantry moved from sz1 to Vostok
1 Infantry moved from N.Japan to sz1
1 Tank moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Tank moved from sz1 to Vostok
2 Infantry moved from N.Japan to sz15
2 Infantry moved from sz15 to VladivostokPurchase Units - Masaharu
Masaharu buy 1 Cruiser, 1 Elite and 6 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks
Russians defend with 1 Bunker and 5 Infantry
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks in Quingdao, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 5 Infantry in Quingdao, round 2 : 2/1 hits
3 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 2 Tanks in Quingdao, round 3 : 4/1 hits
Russians roll dice for 1 Bunker and 2 Infantry in Quingdao, round 3 : 2/1 hits
1 Bunker owned by the Russians , 2 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Bunker and 5 Infantry
Casualties for Masaharu: 4 Infantry
Battle in Vostok
Masaharu attack with 1 Artillery, 2 Infantry and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Vostok, round 2 : 2/1 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Quingdao to Belogorsk
1 EarlyFighter moved from Quingdao to AmurskPlace Units - Masaharu
1 Cruiser placed in sz16
1 Elite and 6 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Irkutsk to Angarsk
4 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Artillery moved from Irkutsk to Angarsk
2 Artillerys moved from Tulun to Ulaan Ude
2 Tanks moved from Ustkut to Ulaan Ude
1 Tank moved from Bratsk to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 EarlyFighter moved from Irkutsk to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Tank moved from Jinquan to Ulaan Ude
2 Marines moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Bratsk
1 Artillery moved from Krasnoyarsk to BratskPurchase Units - Russians
Russians buy 8 Elites and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 AAGun moved from Krasnoyarsk to BratskPlace Units - Russians
6 Elites placed in Kaask
2 Elites and 1 Infantry placed in AchinskTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Infantry moved from Nanking to Sian
2 Tanks moved from Nanking to W.Sian
Yamamoto take W.Sian from Chinese
2 Transports moved from sz79 to sz67
2 Artillerys moved from Macau to sz67
1 Tank moved from Macau to N.French I.
2 Artillerys moved from sz67 to N.French I.
1 Infantry moved from Hongkong to Macau
2 Battleships moved from sz78 to sz67
1 Cruiser moved from sz78 to sz67
3 Submarines moved from sz71 to sz60
1 Infantry moved from Samar to S
1 Artillery moved from Samar to S
1 Tank moved from Manchuria to Hsingan
4 Infantry moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
2 Artillerys moved from Amursk to sz1
2 Infantry moved from Amursk to sz1
2 Infantry moved from sz1 to Yakutsk
Yamamoto take Yakutsk from Russians
2 Artillerys moved from sz1 to Yakutsk
1 Tank moved from Amursk to sz1
1 Tank moved from sz1 to Yakutsk
2 Infantry moved from Vladivostok to Manchuria
1 B.Transport moved from sz71 to sz75
1 Infantry moved from Iwo Jima to sz75
1 Artillery moved from Iwo Jima to sz75
1 Artillery, 1 B.Transport and 1 Infantry moved from sz75 to sz71
1 Infantry moved from sz71 to Punay
1 Artillery moved from sz71 to Punay
1 EarlyFighter moved from Iwo Jima to Punay
1 Tank moved from Kochi to Nagasaki
1 Infantry moved from S.Japan to Nagasaki
1 Tank moved from S.Japan to Nagasaki
2 Transports moved from sz73 to sz74
1 EarlyFighter moved from Kichedung to Kwangsi
1 EarlyFighter moved from Hongkong to Kwangsi
2 Artillerys moved from Vladivostok to Manchuria
1 T.Boat moved from sz79 to sz15
1 Infantry moved from Japan to sz15
1 Infantry moved from sz15 to VladivostokPurchase Units - Yamamoto
Yamamoto buy 1 Bomber, 1 Marine, 3 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in S
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in S, round 2 : 1/1 hits
Americans roll dice for 1 Infantry in S, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in S
Yamamoto win, taking S from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz60
Yamamoto attack with 3 Submarines
Dutch defend with 2 T.Boats and 2 Transports
Yamamoto roll dice for 3 Submarines in sz60, round 2 : 1/0 hits
1 T.Boat owned by the Dutch lost in sz60
Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 2 Submarines in sz60, round 3 : 0/1 hits
Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 3 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 4 : 1/1 hits
1 T.Boat owned by the Dutch lost in sz60
Dutch roll dice for 2 Transports in sz60, round 4 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz60, round 5 : 0/1 hits
Dutch roll dice for 2 Transports in sz60, round 5 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Dutch win with 2 Transports remaining. Battle score for attacker is -8
Casualties for Yamamoto: 3 Submarines
Casualties for Dutch: 2 T.Boats
Battle in Punay
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Punay, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Punay
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Punay, round 2 : 1/0 hits
Americans roll dice for 1 Tank in Punay, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in N.French I.
Yamamoto attack with 2 Artillerys and 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 2 Battleships and 1 Cruiser in N.French I., round 2 : 2/1 hits
1 Artillery owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Yamamoto
1 EarlyFighter moved from Punay to MindorPlace Units - Yamamoto
3 Mech.Infs placed in Amursk
1 Marine placed in Hongkong
1 Bomber placed in Hongkong
6 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Gobi to S.Mongolia
2 Infantry moved from Gobi to S.Mongolia
1 Infantry moved from Szechwan to W.Sian
2 Artillerys moved from Sikang to W.Sian
1 EarlyFighter moved from Sikang to W.Sian
3 Infantry moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
1 Artillery moved from Nancheng to Sikang
6 Elites moved from Xining to Tsingnan
4 Elites moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 7 Elites and 2 Marines; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 Artillery and 2 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery and 2 Infantry in S.Mongolia, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 1 Artillery and 1 Infantry in S.Mongolia, round 3 : 1/1 hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese win, taking S.Mongolia from Neutral with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 2 Infantry
Battle in W.Sian
Chinese attack with 2 Artillerys, 1 EarlyFighter and 1 Infantry
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in W.Sian, round 2 : 1/1 hits
Yamamoto roll dice for 2 Tanks in W.Sian, round 2 : 1/0 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 2 Artillerys and 1 EarlyFighter in W.Sian, round 3 : 1/0 hits
Yamamoto roll dice for 1 Tank in W.Sian, round 3 : 1/1 hits
1 Artillery owned by the Chinese and 1 Tank owned by the Yamamoto lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Gansu
Chinese attack with 3 Infantry and 2 Tanks
Hisaichi defend with 1 Artillery and 3 Tanks
Chinese roll dice for 3 Infantry and 2 Tanks in Gansu, round 2 : 1/1 hits
Hisaichi roll dice for 1 Artillery and 3 Tanks in Gansu, round 2 : 2/1 hits
1 Artillery owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 1 Infantry and 2 Tanks in Gansu, round 3 : 1/1 hits
Hisaichi roll dice for 3 Tanks in Gansu, round 3 : 2/1 hits
1 Tank owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Gansu
Chinese roll dice for 1 Tank in Gansu, round 4 : 1/1 hits
Hisaichi roll dice for 2 Tanks in Gansu, round 4 : 1/0 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Gansu
Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery and 2 Tanks
Casualties for Chinese: 3 Infantry and 2 TanksNon Combat Move - Chinese
1 EarlyFighter moved from W.Sian to Sikang
1 AAGun moved from Gobi to TsingnanPlace Units - Chinese
6 Elites placed in Xining
1 Elite and 2 Marines placed in UrumalTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
3 Infantry moved from Shangsi to Szechwan
1 Tank moved from Gansu to Szechwan
2 Infantry moved from Hanan to W.Sian
3 Tanks moved from Hanan to W.Sian
1 Artillery moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Artillery moved from Hanan to N.Chunking
2 Tanks moved from Sian to N.Chunking
4 Infantry moved from Kiangsi to Kwangsi
1 EarlyFighter moved from Hongkong to Phuket
3 Tanks moved from Mindor to Boho
Hisaichi take Boho from Americans
5 Transports moved from sz70 to sz74
2 Cruisers moved from sz79 to sz68
1 T.Boat moved from sz67 to sz68
1 Tank moved from Tientsin to Jinan
3 Mech.Infs moved from Peking to Hsingan
3 Mech.Infs moved from Hsingan to Jinan
1 Tank moved from Seoul to Hsingan
1 Infantry moved from Shansi to Shangsi
4 Infantry moved from E.Shansi to N.Shangsi
1 Bomber moved from Shangsi to Jinan
2 EarlyFighters moved from Shangsi to Hsingan
1 Battleship moved from sz74 to sz70
1 Artillery moved from Davao to Mindanao
4 EarlyFighters moved from sz70 to MindanaoPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 6 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Mindanao
Hisaichi attack with 1 Artillery and 4 EarlyFighters
Americans defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 4 EarlyFighters in Mindanao, round 2 : 2/1 hits
Americans roll dice for 1 Tank in Mindanao, round 2 : 1/1 hits
1 EarlyFighter owned by the Hisaichi and 1 Tank owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Americans: 1 Tank
Battle in W.Sian
Hisaichi attack with 2 Infantry and 3 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Infantry and 3 Tanks in W.Sian, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery in W.Sian, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 3 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantry and 1 Tank in Szechwan, round 2 : 1/0 hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
3 EarlyFighters moved from Mindanao to sz70Place Units - Hisaichi
3 Mech.Infs placed in Peking
1 Battleship placed in sz79
3 Infantry and 1 Marine placed in Seoul
3 Infantry placed in DavaoTurn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Elite moved from S.Borneo to sz60
1 Infantry moved from N.S to sz66
1 Artillery moved from N.S to sz66
1 Infantry moved from W.Borneo to sz60
1 Elite, 1 Infantry and 1 Transport moved from sz60 to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz66 to sz73
1 Elite moved from sz73 to Phuket
2 Infantry moved from sz73 to Phuket
1 Artillery moved from sz73 to Phuket
1 EarlyFighter moved from Borneo to Phuket
1 Fighter moved from S.Borneo to Phuket
4 Infantry moved from Malaya to Phuket
1 Artillery moved from Malaya to Phuket
1 Tank moved from N.B to E.Borneo
1 Infantry moved from Borneo to N.B
1 Artillery moved from N.B to Borneo
1 Transport moved from sz60 to sz59
2 Infantry moved from Celebs to sz59
2 Infantry and 1 Transport moved from sz59 to sz60
2 Infantry moved from sz60 to S.BorneoPurchase Units - Dutch
Dutch buy 1 Factory, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - Dutch
Battle in Phuket
Dutch attack with 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 6 Infantry
Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 2 EarlyFighters; Thai defend with 1 AAGun, 1 Factory, 7 Infantry and 1 Marine
AA fire in Phuket : 0/1 hits
Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 6 Infantry in Phuket, round 2 : 4/1 hits
Thai roll dice for 3 EarlyFighters, 7 Infantry and 1 Marine in Phuket, round 2 : 5/1 hits
4 Infantry owned by the Thai and 5 Infantry owned by the Dutch lost in Phuket
Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter and 1 Infantry in Phuket, round 3 : 3/1 hits
Thai roll dice for 3 EarlyFighters, 3 Infantry and 1 Marine in Phuket, round 3 : 3/1 hits
1 Artillery owned by the Dutch , 3 Infantry owned by the Thai , 1 EarlyFighter owned by the Dutch and 1 Infantry owned by the Dutch lost in Phuket
Dutch roll dice for 1 Artillery, 1 Elite and 1 Fighter in Phuket, round 4 : 1/1 hits
Thai roll dice for 3 EarlyFighters and 1 Marine in Phuket, round 4 : 2/1 hits
1 Artillery owned by the Dutch , 1 Marine owned by the Thai and 1 Elite owned by the Dutch lost in Phuket
Thai win with 3 EarlyFighters remaining. Battle score for attacker is -15
Casualties for Thai: 7 Infantry and 1 Marine
Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 1 Elite and 6 Infantry
1 Fighter owned by the Dutch retreatedNon Combat Move - Dutch
1 Fighter moved from Phuket to MalayaPlace Units - Dutch
1 Factory placed in N.S
2 Infantry placed in Celebs
1 Submarine placed in sz60
Dutch undo move 3.
Dutch undo move 2.
1 Submarine placed in sz59
1 Infantry placed in Celebs
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs total -
errrr thought I did this move :|
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Thai
Thai buy 4 Infantry; Remaining resources: 0 PUs;Place Units - Thai
4 Infantry placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
1 Tank moved from Thailand to Phuket
2 Infantry moved from Thailand to Phuket
1 Artillery, 1 EarlyFighter and 1 Fighter moved from Thailand to Phuket
1 Artillery moved from Chunking to Hanan
Chinese take Hanan from Hisaichi
1 Infantry moved from W.Chunking to Chunking
1 Tank moved from Frenchindochina to N.French I.
2 Infantry moved from Frenchindochina to N.French I.
1 Bomber moved from Calcutta to N.French I.
1 Fighter moved from Calcutta to Thailand
1 Transport moved from sz64 to sz63
1 Artillery moved from C.India to sz63
1 Elite moved from Calcutta to sz63
1 Transport moved from sz64 to sz63
2 Elites moved from Calcutta to sz63
2 Infantry moved from E.India to sz64
2 Infantry moved from sz64 to Burma
1 Artillery, 3 Elites and 2 Transports moved from sz63 to sz64
3 Elites moved from sz64 to Burma
1 Artillery moved from sz64 to Burma
2 Destroyers moved from sz63 to sz66
2 Transports moved from sz61 to sz63
1 Elite moved from Calcutta to sz63
1 Elite and 2 Transports moved from sz63 to sz64
3 Infantry moved from E.India to sz64
3 Infantry moved from sz64 to Burma
1 Elite moved from sz64 to Burma
2 Infantry moved from E.India to Bengal
2 Artillerys moved from S.Tibet to Bengal
2 Infantry moved from Nagpur to E.India
1 Infantry moved from Bhopa to Nagpur
2 Infantry moved from N.G to Sarong
1 Marine moved from New Guinea to Sarong
2 Infantry moved from Moresby to New GuineaPurchase Units - British
British buy 1 Battleship, 1 Cruiser, 2 Elites, 3 Infantry, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in N.French I.
British attack with 1 Bomber, 2 Infantry and 1 Tank
Yamamoto defend with 2 Artillerys and 1 Tank
British roll dice for 1 Bomber, 2 Infantry and 1 Tank in N.French I., round 2 : 2/1 hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 2 : 1/1 hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.French I.
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in N.French I., round 3 : 1/1 hits
Yamamoto roll dice for 1 Tank in N.French I., round 3 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.French I.
British win, taking N.French I. from Yamamoto with 1 Bomber and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 2 Infantry
Casualties for Yamamoto: 2 Artillerys and 1 Tank
Battle in Phuket
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank
Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 2 EarlyFighters; Thai defend with 1 AAGun, 1 Factory and 4 Infantry
AA fire in Phuket : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank in Phuket, round 2 : 2/1 hits
Thai roll dice for 3 EarlyFighters and 4 Infantry in Phuket, round 2 : 3/1 hits
2 Infantry owned by the British , 2 Infantry owned by the Thai and 1 Artillery owned by the British lost in Phuket
British roll dice for 1 EarlyFighter, 1 Fighter and 1 Tank in Phuket, round 3 : 1/1 hits
Thai roll dice for 3 EarlyFighters and 2 Infantry in Phuket, round 3 : 3/1 hits
1 EarlyFighter owned by the British , 1 Tank owned by the British , 1 Infantry owned by the Thai and 1 Fighter owned by the British lost in Phuket
Thai win with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -25
Casualties for British: 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantry and 1 Tank
Casualties for Thai: 3 InfantryNon Combat Move - British
1 Bomber moved from N.French I. to BurmaPlace Units - British
1 Battleship, 1 Cruiser and 3 Submarines placed in sz63
1 Elite placed in Calcutta
1 Elite, 1 Infantry and 1 Tank placed in Moresby
2 Infantry placed in DheliTurn Complete - British
British collect 67 PUs; end with 67 PUs total





