TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
3 Tanks moved from Townsville to sz46
1 Artillery moved from New Britain to sz46
1 Marine moved from N.Australia to sz46
2 Infantry moved from Choiseoul to sz46
1 Infantry moved from Townsville to sz46
1 Tank moved from Darwin to Townsville
1 Artillery moved from Mindanao to sz70
1 Infantry moved from Mindanao to sz70
1 Infantry moved from sz70 to Punay
Americans take Punay from Yamamoto
1 Artillery moved from sz70 to Punay
2 L.Fighters moved from Darwin to sz72
1 Battleship and 1 Destroyer moved from sz70 to sz72
1 Battleship moved from sz46 to sz72
1 Artillery, 3 Infantry, 1 Marine, 3 Tanks and 4 Transports moved from sz46 to sz48
4 Infantry moved from E.G to N.G
1 Artillery, 3 Infantry, 1 Marine and 3 Tanks moved from sz48 to Sarong
Purchase Units - Anzac
Anzac buy 1 Elite, 1 L.Fighter and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz72
Anzac attack with 2 Battleships, 1 Destroyer and 2 L.Fighters
Yamamoto defend with 1 Battleship, 1 Cruiser and 1 Destroyer
Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 2 : 3/1 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in sz72, round 2 : 2/1 hits
Units damaged: 2 Battleships owned by the Anzac
1 Destroyer owned by the Yamamoto and 1 Cruiser owned by the Yamamoto lost in sz72
Anzac roll dice for 2 Battleships, 1 Destroyer and 2 L.Fighters in sz72, round 3 : 3/1 hits
Yamamoto roll dice for 1 Battleship in sz72, round 3 : 1/1 hits
1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz72
Anzac win with 2 Battleships and 2 L.Fighters remaining. Battle score for attacker is 30
Casualties for Anzac: 1 Destroyer
Casualties for Yamamoto: 1 Battleship, 1 Cruiser and 1 Destroyer
Non Combat Move - Anzac
2 L.Fighters moved from sz72 to sz70
1 AAGun moved from N.Australia to Townsville
1 AAGun moved from Sydney to E.Australia
Place Units - Anzac
2 Transports placed in sz37
1 Elite and 1 L.Fighter placed in Darwin
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs total
2 units repaired.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
8 Infantry moved from Taka to sz30
2 B.Transports and 8 Infantry moved from sz30 to sz42
6 Infantry, 2 Marines and 9 S.Subs moved from sz29 to sz40
1 Infantry moved from Johnston to sz40
7 Infantry, 2 Marines and 9 S.Subs moved from sz40 to sz42
2 Artillerys moved from Kauai to sz25
2 Artillerys moved from Kauai to sz25
1 Artillery moved from Kauai to sz25
5 Artillerys and 3 B.Transports moved from sz25 to sz30
4 Elites moved from Davao to sz70
4 Elites moved from sz70 to Boho
Americans take Boho from Hisaichi
1 Tank moved from Samar to S
Americans take S from Yamamoto
1 Tank moved from S to Samar
1 Tank moved from Mindanao to Davao
2 Elites moved from Mindanao to Davao
2 Bombers moved from Sarong to Iwo Jima
1 B29 moved from Sarong to Iwo Jima
1 B29 moved from Pearl Harbor to Iwo Jima
2 B29s moved from San Francisco to Wake
1 Infantry moved from Seattle to sz6
1 B.Transport and 1 Infantry moved from sz6 to sz4
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Amchitka to sz4
3 Transports moved from sz4 to sz6
3 Infantry moved from Palana to Magadan
4 Infantry moved from sz4 to Palana
1 Infantry moved from Sukhalin to N.Japan
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Cruiser, 2 Destroyers, 4 Elites, 4 L.Fighters and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
1 Artillery moved from Taka to sz30
3 Infantry moved from Taka to sz30
Place Units - Americans
4 Elites placed in Davao
1 B.Transport, 1 Cruiser and 2 Destroyers placed in sz23
2 L.Fighters placed in Pearl Harbor
2 L.Fighters placed in Hilo
1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
2 Infantry moved from Akina to N.Japan
1 Infantry moved from Akina to N.Japan
2 Artillerys moved from Akina to N.Japan
1 Infantry moved from Akina to N.Japan
6 Infantry moved from Akina to sz15
2 Artillerys moved from Akina to sz15
2 Destroyers moved from sz16 to sz78
2 Artillerys, 6 Infantry and 5 Transports moved from sz15 to sz2
6 Infantry moved from sz2 to Kamchatka
2 Artillerys moved from sz2 to Kamchatka
1 NakajimaG5N moved from Thailand to Vostok
1 Bomber moved from Vostok to Kamchatka
2 Mech.Infs moved from S.Tibet to Bengal
1 Mech.Inf moved from S.Tibet to W.Chunking
1 Mech.Inf moved from W.Chunking to Bengal
1 L.Fighter moved from Thailand to Bengal
Purchase Units - Masaharu
Masaharu buy 7 Infantry and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 2 Artillerys, 1 Bomber and 6 Infantry
British defend with 2 Infantry; Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys, 1 Bomber and 6 Infantry in Kamchatka, round 2 : 3/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 2 Infantry in Kamchatka, round 2 : 2/1 hits
2 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 2 Artillerys, 1 Bomber and 4 Infantry in Kamchatka, round 3 : 3/1 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Artillerys, 1 Bomber and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Casualties for British: 2 Infantry
Casualties for Masaharu: 2 Infantry
Battle in N.Japan
Masaharu attack with 2 Artillerys and 4 Infantry
Anzac defend with 1 Infantry; Americans defend with 1 Infantry
Masaharu roll dice for 2 Artillerys and 4 Infantry in N.Japan, round 2 : 1/1 hits
Anzac roll dice for 2 Infantry in N.Japan, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Masaharu lost in N.Japan
Masaharu roll dice for 2 Artillerys and 3 Infantry in N.Japan, round 3 : 1/1 hits
Anzac roll dice for 1 Infantry in N.Japan, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in N.Japan
Masaharu win, taking N.Japan from Anzac with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Kamchatka to Vostok
Place Units - Masaharu
7 Infantry and 1 L.Fighter placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Turn Complete - Russians
Test summary from TripleA, engine version: 1.7.0.3, time: 16:45:02
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Tanks moved from Amursk to Vostok
1 Infantry moved from Irkutsk to Angarsk
2 Tanks moved from Vostok to Angarsk
1 Mech.Inf moved from Vostok to Angarsk
3 S.Subs moved from sz2 to sz4
1 Mech.Inf moved from Achinsk to Kyzyl
1 Marine moved from Kaask to Jinquan
1 Fighter moved from Kaask to Jinquan
2 Mech.Infs moved from Achinsk to Abakan
1 Mech.Inf moved from Achinsk to Kyzyl
1 Battleship moved from sz74 to sz78
1 Marine moved from Manila to Mindor
1 Mech.Inf moved from Manila to Mindor
1 Artillery moved from Manila to Mindor
3 Mech.Infs moved from Hongkong to Hanan
3 Tanks moved from Hongkong to Kiangsi
2 Bombers moved from Burma to Calcutta
1 Infantry moved from Burma to Thailand
2 Infantry moved from Burma to Bengal
1 Artillery moved from Burma to Bengal
1 EarlyFighter moved from Burma to Thailand
1 EarlyFighter moved from Burma to Bengal
1 EarlyFighter moved from Burma to Bengal
1 EarlyFighter moved from Thailand to Bengal
1 B.Transport moved from sz79 to sz15
2 Tanks moved from Japan to sz15
1 B.Transport and 2 Tanks moved from sz15 to sz79
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bunker, 4 Infantry, 6 Mech.Infs, 4 S.Subs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Strategic bombing raid in Calcutta
Bombing raid in Calcutta rolls: 3,5 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in sz4
Yamamoto attack with 3 S.Subs
British defend with 1 Battleship and 1 Transport; Americans defend with 1 B.Transport and 1 Cruiser
Yamamoto roll dice for 3 S.Subs in sz4, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 B.Transport, 1 Battleship, 1 Cruiser and 1 Transport in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 2 S.Subs in sz4, round 3 : 1/0 hits
1 Transport owned by the British lost in sz4
British roll dice for 1 B.Transport, 1 Battleship and 1 Cruiser in sz4, round 3 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 1 S.Sub in sz4, round 4 : 1/1 hits
1 B.Transport owned by the Americans lost in sz4
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 4 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -13
Casualties for British: 1 Transport
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 1 B.Transport
Battle in Kyzyl
Yamamoto attack with 2 Mech.Infs
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Mech.Infs in Kyzyl, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Kyzyl, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Kyzyl
Yamamoto win, taking Kyzyl from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Jinquan
Yamamoto attack with 1 Fighter and 1 Marine
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 1 Marine in Jinquan, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Jinquan
Yamamoto win, taking Jinquan from Chinese with 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Abakan
Yamamoto attack with 2 Mech.Infs
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Mech.Infs in Abakan, round 2 : 1/1 hits
Russians roll dice for 1 Tank in Abakan, round 2 : 1/1 hits
1 Mech.Inf owned by the Yamamoto and 1 Tank owned by the Chinese lost in Abakan
Yamamoto win, taking Abakan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Chinese: 1 Tank
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to S.Japan: 2 Tanks
EDIT: Turning off Edit Mode
2 Bombers moved from Calcutta to Bengal
1 Fighter moved from Jinquan to Kaask
Place Units - Yamamoto
1 Bunker placed in Bengal
6 Mech.Infs placed in Hongkong
2 Tanks placed in Amursk
2 Tanks placed in Achinsk
2 Infantry placed in Tokyo
1 Infantry placed in Amursk
1 Infantry placed in Achinsk
1 B.Transport and 4 S.Subs placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs total
1 unit repaired.
edited in 2 tanks to japan cause I thought the 2 I put on transport dissapeared… but thhey never, so 2 tanks need to be removed fromm japan
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Chinese
1 Marine moved from Haixi to Maltan
4 Elites moved from Urumal to Haixi
1 Elite moved from Quyan to W.Mongolia
1 Tank moved from Sikang to N.Shangsi
1 Infantry moved from Szechwan to Gansu
2 Elites moved from Sikang to Szechwan
1 Infantry moved from W.Sian to N.Chunking
Chinese take N.Chunking from Hisaichi
2 Marines moved from Tsingnan to Gansu
2 Elites moved from Xining to Tsingnan
Purchase Units - Chinese
Chinese buy 4 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 Elites placed in Urumal
2 Marines and 1 Tank placed in Xining
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Hisaichi
1 Tank moved from Shangsi to N.Shangsi
1 Tank moved from Sian to N.Chunking
1 EarlyFighter moved from Sian to N.Chunking
1 NakajimaG5N moved from Sian to Xining
1 Mech.Inf moved from E.Shansi to W.Sian
2 Tanks moved from Sian to W.Sian
1 Mech.Inf moved from Peking to Szechwan
1 Tank moved from Sian to Szechwan
1 Bomber moved from Sian to Szechwan
2 Mech.Infs moved from Peking to N.Shangsi
2 Infantry moved from Hopeh to E.Shansi
1 Marine moved from Hopeh to E.Shansi
3 S.Subs moved from sz2 to sz4
2 Destroyers moved from sz2 to sz3
1 Battleship moved from sz2 to sz3
1 Cruiser moved from sz2 to sz3
1 Battleship moved from sz1 to sz2
1 Battleship moved from sz2 to sz7
2 Mech.Infs moved from Seoul to sz79
1 Elite moved from Seoul to sz79
1 Elite, 2 Mech.Infs and 2 Transports moved from sz79 to sz1
2 Mech.Infs moved from sz1 to Sukhalin
1 Elite moved from sz1 to Sukhalin
1 Marine moved from Quingdao to Vostok
1 Tank moved from Bratsk to Angarsk
3 Infantry moved from Kyzal to Jinquan
1 Marine and 1 Tank moved from Kyzal to Jinquan
1 Elite moved from Tientsin to Peking
1 Marine moved from Tientsin to Peking
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 1 EarlyFighter, 3 Mech.Infs, 1 S.Sub and 1 Tank; Remaining resources: 1 PUs;
Combat - Hisaichi
Strategic bombing raid in Xining
Bombing raid in Xining rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in sz4
Hisaichi attack with 3 S.Subs
British defend with 1 Battleship; Americans defend with 1 Cruiser
Hisaichi roll dice for 3 S.Subs in sz4, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Hisaichi lost in sz4
Hisaichi roll dice for 2 S.Subs in sz4, round 3 : 1/0 hits
1 Cruiser owned by the Americans lost in sz4
British roll dice for 1 Battleship in sz4, round 3 : 0/1 hits
Hisaichi roll dice for 2 S.Subs in sz4, round 4 : 1/0 hits
1 Battleship owned by the British lost in sz4
Hisaichi win with 2 S.Subs remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 S.Sub
Casualties for British: 1 Battleship
Casualties for Americans: 1 Cruiser
Battle in N.Shangsi
Hisaichi attack with 2 Mech.Infs and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Mech.Infs and 1 Tank in N.Shangsi, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in N.Shangsi, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Tank owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Tank
Battle in N.Chunking
Hisaichi attack with 1 EarlyFighter and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 1 Tank in N.Chunking, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits
1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Infantry
Battle in Sukhalin
Hisaichi attack with 1 Elite and 2 Mech.Infs
Americans defend with 3 Elites
Hisaichi roll dice for 1 Elite and 2 Mech.Infs in Sukhalin, round 2 : 2/1 hits
Americans roll dice for 3 Elites in Sukhalin, round 2 : 1/0 hits
1 Elite owned by the Hisaichi and 2 Elites owned by the Americans lost in Sukhalin
Hisaichi roll dice for 2 Mech.Infs in Sukhalin, round 3 : 1/1 hits
Americans roll dice for 1 Elite in Sukhalin, round 3 : 0/1 hits
1 Elite owned by the Americans lost in Sukhalin
Hisaichi win, taking Sukhalin from Americans with 2 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Elite
Casualties for Americans: 3 Elites
Battle in W.Sian
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 2 Infantry
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in W.Sian, round 2 : 1/1 hits
Chinese roll dice for 2 Infantry in W.Sian, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Hisaichi roll dice for 2 Tanks in W.Sian, round 3 : 1/0 hits
Chinese roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber, 1 Mech.Inf and 1 Tank
Chinese defend with 2 Elites
Hisaichi roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 2 Elites in Szechwan, round 2 : 1/1 hits
1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
Hisaichi roll dice for 1 Bomber and 1 Tank in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 Elite in Szechwan, round 3 : 0/1 hits
1 Elite owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 2 Elites
Non Combat Move - Hisaichi
1 NakajimaG5N moved from Xining to Sian
1 Mech.Inf moved from Seoul to Peking
1 Bomber moved from Szechwan to Sian
Place Units - Hisaichi
1 Destroyer and 1 S.Sub placed in sz79
1 EarlyFighter, 1 Mech.Inf and 1 Tank placed in Sian
2 Mech.Infs placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 48 PUs; end with 49 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Dutch
2 Infantry moved from Spralty to sz69
2 Marines moved from Celebs to sz69
1 Tank moved from N.S to sz60
1 Elite moved from N.S to sz60
2 Infantry, 2 Marines and 2 Transports moved from sz69 to sz60
3 Destroyers moved from sz69 to sz60
1 Submarine moved from sz69 to sz60
1 Fighter moved from N.S to Malaya
1 Fighter moved from W.Borneo to Malaya
1 Elite, 2 Infantry, 2 Marines and 1 Tank moved from sz60 to Malaya
Purchase Units - Dutch
Dutch buy 3 Destroyers and 2 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Malaya
Dutch attack with 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank
Thai defend with 1 Infantry, 1 Marine and 2 Tanks
Dutch roll dice for 1 Elite, 2 Fighters, 2 Infantry, 2 Marines and 1 Tank in Malaya, round 2 : 3/0 hits
Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Malaya, round 2 : 1/1 hits
1 Marine owned by the Thai , 1 Infantry owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
Dutch roll dice for 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank in Malaya, round 3 : 3/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 0/1 hits
1 Tank owned by the Thai lost in Malaya
Dutch win, taking Malaya from Thai with 1 Elite, 2 Fighters, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is 13
Casualties for Thai: 1 Infantry, 1 Marine and 2 Tanks
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
2 Fighters moved from Malaya to N.S
Place Units - Dutch
3 Destroyers placed in sz60
2 Infantry placed in N.S
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Purchase Units - Thai
Thai buy 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;
Place Units - Thai
1 Bunker, 3 Infantry and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - British
1 Tank moved from W.Tibet to Yecheng
5 Tanks moved from Nepal to Cheng
1 Elite moved from Nepal to W.Tibet
2 Tanks moved from Calcutta to sz63
1 Elite moved from Calcutta to sz63
1 Elite, 1 Tank and 1 Transport moved from sz63 to sz64
1 Elite moved from sz64 to Bengal
1 Tank moved from sz64 to Bengal
1 Tank moved from E.India to S.Tibet
British take S.Tibet from Masaharu
5 Tanks moved from E.India to Bengal
1 Tank and 1 Transport moved from sz63 to sz64
1 Tank moved from sz64 to Burma
British take Burma from Yamamoto
2 L.Fighters moved from sz63 to Bengal
2 T.Boats moved from sz64 to sz63
1 B.Carrier moved from sz63 to sz64
2 Transports moved from sz56 to sz60
3 Infantry moved from W.Borneo to sz60
1 Artillery moved from W.Borneo to sz60
1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz73
1 Artillery moved from sz73 to Thailand
3 Infantry moved from sz73 to Thailand
1 Battleship moved from sz6 to sz4
1 S.Sub moved from sz6 to sz4
1 Cruiser moved from sz6 to sz4
1 Tank moved from Palana to Yakutsk
1 Artillery moved from Magadan to Yakutsk
1 Marine moved from Palana to Magadan
1 Infantry moved from Magadan to Palana
4 Infantry moved from N.G to Sarong
1 Lancaster moved from Davao to Magadan
2 Fighters moved from sz70 to Thailand
1 Artillery moved from Choiseoul to Arawa
Purchase Units - British
British buy 2 Elites, 1 Fighter, 1 Lancaster and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in sz4
British attack with 1 Battleship, 1 Cruiser and 1 S.Sub
Hisaichi defend with 2 S.Subs
British roll dice for 1 S.Sub in sz4, round 2 : 1/1 hits
Hisaichi roll dice for 2 S.Subs in sz4, round 2 : 0/1 hits
British roll dice for 1 Battleship and 1 Cruiser in sz4, round 2 : 1/1 hits
2 S.Subs owned by the Hisaichi lost in sz4
British win with 1 Battleship, 1 Cruiser and 1 S.Sub remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 S.Subs
Battle in Thailand
British attack with 1 Artillery, 2 Fighters and 3 Infantry
Yamamoto defend with 2 EarlyFighters and 1 Infantry
British roll dice for 1 Artillery, 2 Fighters and 3 Infantry in Thailand, round 2 : 2/0 hits
Thai roll dice for 2 EarlyFighters and 1 Infantry in Thailand, round 2 : 1/1 hits
1 Infantry owned by the British , 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Thailand
British roll dice for 1 Artillery, 2 Fighters and 2 Infantry in Thailand, round 3 : 2/1 hits
Thai roll dice for 1 EarlyFighter in Thailand, round 3 : 0/1 hits
1 EarlyFighter owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 16
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 EarlyFighters and 1 Infantry
Battle in Bengal
British attack with 1 Elite, 2 L.Fighters and 6 Tanks
Yamamoto defend with 2 AAGuns, 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters and 2 Infantry; Masaharu defend with 1 L.Fighter and 3 Mech.Infs
AA fire in Bengal : 0/1 hits
British roll dice for 1 Elite, 2 L.Fighters and 6 Tanks in Bengal, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Bunker, 3 EarlyFighters, 2 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 2 : 5/0 hits
1 Elite owned by the British , 4 Tanks owned by the British , 2 Bombers owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bengal
British roll dice for 2 L.Fighters and 2 Tanks in Bengal, round 3 : 2/0 hits
Yamamoto roll dice for 1 Artillery, 1 Bunker, 3 EarlyFighters, 1 Infantry, 1 L.Fighter and 3 Mech.Infs in Bengal, round 3 : 4/1 hits
1 Artillery owned by the Yamamoto , 2 Tanks owned by the British , 2 L.Fighters owned by the British and 1 Infantry owned by the Yamamoto lost in Bengal
Yamamoto win with 1 Bunker, 3 EarlyFighters, 1 L.Fighter and 3 Mech.Infs remaining. Battle score for attacker is -22
Casualties for British: 1 Elite, 2 L.Fighters and 6 Tanks
Casualties for Yamamoto: 1 Artillery, 2 Bombers and 2 Infantry
Non Combat Move - British
2 Fighters moved from Thailand to Malaya
1 AAGun moved from E.G to N.G
1 AAGun moved from British Columbia to sz6
1 AAGun and 1 Transport moved from sz6 to sz4
1 AAGun moved from sz4 to Palana
Place Units - British
2 Elites and 1 Tank placed in Vancouver
1 Fighter, 1 Lancaster and 1 Tank placed in Calcutta
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 2 Fighters
EDIT: Adding units owned by British to sz64: 2 Fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 65 PUs; end with 65 PUs total
1 unit repaired.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
4 Infantry moved from N.G to sz48
1 Artillery and 3 Tanks moved from Sarong to sz48
1 Artillery, 4 Infantry, 3 Tanks and 4 Transports moved from sz48 to sz68
1 Artillery moved from sz68 to Mindor
1 Tank moved from sz68 to Manila
1 Tank moved from sz68 to Mindor
1 Tank moved from sz68 to Manila
1 Infantry moved from sz68 to Manila
1 Infantry moved from sz68 to Mindor
1 Infantry moved from sz68 to Manila
1 Infantry moved from sz68 to Mindor
1 Infantry moved from Punay to Mindor
1 Artillery moved from Punay to Mindor
1 Transport moved from sz70 to sz48
1 Infantry and 1 Marine moved from Sarong to sz48
1 Infantry, 1 Marine and 1 Transport moved from sz48 to sz70
1 Infantry moved from sz70 to Punay
1 Marine moved from sz70 to Punay
2 Battleships moved from sz72 to sz68
2 L.Fighters moved from sz70 to Manila
1 L.Fighter moved from Darwin to sz68
1 Carrier moved from sz70 to sz68
1 Transport moved from sz37 to sz41
1 Infantry moved from Fiji to sz41
1 Infantry and 1 Transport moved from sz41 to sz46
1 Infantry moved from New Britain to sz46
2 Infantry moved from sz46 to E.G
1 Elite moved from Darwin to N.Australia
1 Transport moved from sz37 to sz46
1 Tank moved from Townsville to sz46
1 Infantry moved from Townsville to sz46
1 Tank moved from sz46 to E.G
1 Infantry moved from sz46 to E.G
Purchase Units - Anzac
Anzac buy 1 L.Fighter, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Mindor
Anzac attack with 2 Artillerys, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 1 Marine and 1 Mech.Inf
Anzac roll dice for 1 Battleship in Mindor, round 2 : 0/1 hits
Anzac roll dice for 2 Artillerys, 3 Infantry and 1 Tank in Mindor, round 2 : 2/0 hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Mech.Inf in Mindor, round 2 : 1/0 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Mindor
Anzac roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Mindor, round 3 : 2/1 hits
Yamamoto roll dice for 1 Mech.Inf in Mindor, round 3 : 0/1 hits
1 Mech.Inf owned by the Yamamoto lost in Mindor
Anzac win, taking Mindor from Yamamoto with 2 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Mech.Inf
Battle in Manila
Anzac attack with 2 Infantry, 2 L.Fighters and 2 Tanks
Yamamoto defend with 1 Elite and 1 Mech.Inf
Anzac roll dice for 1 Battleship in Manila, round 2 : 0/1 hits
Anzac roll dice for 2 Infantry, 2 L.Fighters and 2 Tanks in Manila, round 2 : 3/1 hits
Yamamoto roll dice for 1 Elite and 1 Mech.Inf in Manila, round 2 : 1/1 hits
1 Infantry owned by the Anzac , 1 Elite owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Manila
Anzac win, taking Manila from Yamamoto with 1 Infantry, 2 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Elite and 1 Mech.Inf
Non Combat Move - Anzac
2 L.Fighters moved from Manila to sz70
1 AAGun moved from E.Australia to Townsville
Place Units - Anzac
1 L.Fighter and 2 Tanks placed in Darwin
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
7 Infantry, 2 Marines and 9 S.Subs moved from sz42 to sz16
2 Bombers moved from Iwo Jima to Akina
2 B29s moved from Iwo Jima to Akina
7 Infantry moved from sz16 to Akina
2 Marines moved from sz16 to Akina
4 Elites moved from Davao to sz70
1 B.Transport and 4 Elites moved from sz70 to sz74
4 Elites moved from sz74 to Korea
Americans take Korea from Hisaichi
2 B.Transports and 8 Infantry moved from sz42 to sz76
4 Infantry moved from sz76 to Bonin
Americans take Bonin from Yamamoto
4 Infantry moved from sz76 to Ani Jima
Americans take Ani Jima from Yamamoto
4 Elites moved from Boho to Punay
1 Tank moved from Samar to Manila
1 Elite moved from Samar to Manila
1 Infantry moved from Pula to Pikelot
6 Artillerys, 3 B.Transports and 3 Infantry moved from sz30 to sz42
1 Cruiser moved from sz23 to sz6
2 Destroyers moved from sz23 to sz6
1 Marine moved from San Francisco to sz23
1 B.Transport and 1 Marine moved from sz23 to sz6
2 Infantry moved from British Columbia to sz6
2 Infantry and 1 Transport moved from sz6 to sz4
2 Infantry moved from sz4 to Palana
2 Infantry moved from Palana to Magadan
2 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Magadan to Yakutsk
1 Transport moved from sz6 to sz4
1 Marine moved from sz6 to N.Canada
2 L.Fighters moved from Pearl Harbor to sz76
1 Carrier moved from sz70 to sz76
2 L.Fighters moved from Hilo to sz76
1 Carrier moved from sz70 to sz76
Purchase Units - Americans
Americans buy 2 B29s, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Akina
Americans attack with 2 B29s, 2 Bombers, 7 Infantry and 2 Marines
Masaharu defend with 1 AAGun, 1 Bunker, 1 Factory, 7 Infantry and 1 L.Fighter
AA fire in Akina : 0/1 hits
Americans roll dice for 2 B29s, 2 Bombers, 7 Infantry and 2 Marines in Akina, round 2 : 5/1 hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker, 7 Infantry and 1 L.Fighter in Akina, round 2 : 3/1 hits
4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Akina
Americans roll dice for 2 B29s, 2 Bombers, 4 Infantry and 2 Marines in Akina, round 3 : 5/1 hits
Masaharu roll dice for 1 Bunker, 3 Infantry and 1 L.Fighter in Akina, round 3 : 2/1 hits
1 L.Fighter owned by the Masaharu , 3 Infantry owned by the Masaharu , 2 Infantry owned by the Americans and 1 Bunker owned by the Masaharu lost in Akina
Americans captures 30PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 2 B29s, 2 Bombers, 2 Infantry and 2 Marines remaining. Battle score for attacker is 22
Casualties for Masaharu: 1 Bunker, 7 Infantry and 1 L.Fighter
Casualties for Americans: 5 Infantry
Non Combat Move - Americans
2 Bombers moved from Akina to Iwo Jima
2 B29s moved from Akina to Iwo Jima
1 AAGun moved from San Francisco to Nor Cal
Place Units - Americans
1 Battleship and 1 Destroyer placed in sz70
1 Cruiser and 1 Destroyer placed in sz23
2 B29s placed in Davao
2 Elites and 2 Tanks placed in San Francisco
Turn Complete - Americans
Americans collect 116 PUs; end with 146 PUs total
Test summary from TripleA, engine version: 1.7.0.3, time: 13:22:46
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Masaharu
1 EarlyFighter moved from Vostok to Palana
1 Bomber moved from Vostok to Palana
4 Infantry moved from Kamchatka to Palana
2 Artillerys moved from Kamchatka to Palana
2 Infantry moved from N.Japan to Akina
2 Artillerys moved from N.Japan to Akina
1 NakajimaG5N moved from Vostok to Akina
3 Mech.Infs moved from Bengal to Calcutta
Masaharu take E.India from British
Masaharu take C.India from British
1 L.Fighter moved from Bengal to Calcutta
Combat - Masaharu
Battle in Akina
Masaharu attack with 2 Artillerys, 2 Infantry and 1 NakajimaG5N
Americans defend with 1 AAGun, 1 Factory, 2 Infantry and 2 Marines
AA fire in Akina : 0/1 hits
Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 NakajimaG5N in Akina, round 2 : 2/1 hits
Americans roll dice for 2 Infantry and 2 Marines in Akina, round 2 : 2/1 hits
2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Akina
Masaharu roll dice for 2 Artillerys and 1 NakajimaG5N in Akina, round 3 : 1/1 hits
Americans roll dice for 2 Marines in Akina, round 3 : 1/1 hits
1 Artillery owned by the Masaharu and 1 Marine owned by the Americans lost in Akina
Masaharu roll dice for 1 Artillery and 1 NakajimaG5N in Akina, round 4 : 1/1 hits
Americans roll dice for 1 Marine in Akina, round 4 : 0/1 hits
1 Marine owned by the Americans lost in Akina
Masaharu win, taking Akina from Americans with 1 Artillery and 1 NakajimaG5N remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantry and 2 Marines
Casualties for Masaharu: 1 Artillery and 2 Infantry
Battle in Calcutta
Masaharu attack with 1 L.Fighter and 3 Mech.Infs
British defend with 1 Factory, 1 Fighter, 1 Lancaster and 1 Tank
Masaharu roll dice for 1 L.Fighter and 3 Mech.Infs in Calcutta, round 2 : 2/1 hits
British roll dice for 1 Fighter, 1 Lancaster and 1 Tank in Calcutta, round 2 : 2/1 hits
2 Mech.Infs owned by the Masaharu , 1 Fighter owned by the British and 1 Lancaster owned by the British lost in Calcutta
Masaharu roll dice for 1 L.Fighter and 1 Mech.Inf in Calcutta, round 3 : 1/1 hits
British roll dice for 1 Tank in Calcutta, round 3 : 1/1 hits
1 Tank owned by the British and 1 L.Fighter owned by the Masaharu lost in Calcutta
Masaharu captures 65PUs while taking British capital
Masaharu win, taking Calcutta from British with 1 Mech.Inf remaining. Battle score for attacker is 11
Casualties for British: 1 Fighter, 1 Lancaster and 1 Tank
Casualties for Masaharu: 1 L.Fighter and 2 Mech.Infs
Battle in Palana
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry
British defend with 1 AAGun and 1 Infantry; Americans defend with 4 Infantry
AA fire in Palana : 0/1 hits
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 4 Infantry in Palana, round 2 : 2/1 hits
Russians roll dice for 5 Infantry in Palana, round 2 : 2/1 hits
2 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry in Palana, round 3 : 2/1 hits
Russians roll dice for 3 Infantry in Palana, round 3 : 1/0 hits
1 Infantry owned by the British , 1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry in Palana, round 4 : 2/0 hits
Russians roll dice for 1 Infantry in Palana, round 4 : 0/1 hits
1 Infantry owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Americans: 4 Infantry
Casualties for Masaharu: 3 Infantry
Non Combat Move - Masaharu
1 EarlyFighter moved from Palana to Kamchatka
1 Bomber moved from Palana to Vostok
1 NakajimaG5N moved from Akina to Vostok
Turn Complete - Masaharu
Masaharu collect 42 PUs; end with 107 PUs total
just play the russians move. they have nowhere to place the men so pass their turn and go to yamamoto.
had an unknown error twice when trying to post from game…attached is game save…
or not
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wait til its working then we’ll do our moves.
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